Main Menus Beginner Class – UE 5
Main Menus Beginner Class – UE 5, available at $54.99, has an average rating of 4.75, with 53 lectures, based on 4 reviews, and has 1404 subscribers.
You will learn about How to adjust Ray Tracing Settings in Unreal Engine 5 Creating Frame Rate Limiters For More Stable FPS in Game Adding Multiple Languages with Sub Titles into their Game Make Control Settings that are customizable in Unreal Engine 5 This course is ideal for individuals who are Beginner Unreal Engine Developers or Indie Devs or Developers Switching From Unity Engine It is particularly useful for Beginner Unreal Engine Developers or Indie Devs or Developers Switching From Unity Engine.
Enroll now: Main Menus Beginner Class – UE 5
Summary
Title: Main Menus Beginner Class – UE 5
Price: $54.99
Average Rating: 4.75
Number of Lectures: 53
Number of Published Lectures: 53
Number of Curriculum Items: 53
Number of Published Curriculum Objects: 53
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- How to adjust Ray Tracing Settings in Unreal Engine 5
- Creating Frame Rate Limiters For More Stable FPS in Game
- Adding Multiple Languages with Sub Titles into their Game
- Make Control Settings that are customizable in Unreal Engine 5
Who Should Attend
- Beginner Unreal Engine Developers
- Indie Devs
- Developers Switching From Unity Engine
Target Audiences
- Beginner Unreal Engine Developers
- Indie Devs
- Developers Switching From Unity Engine
OVERVIEW
A well rounded course on Menu Settings meant to give you a great kickstart guide on how to make a fully functional Main Menu in Unreal Engine 5.4.
Following feedback on what the most difficult things were to learn in Unreal Engine 5.4, I have created this course to help you manage the complex issue of making a working Main Menu.
You will learn:
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GRAPHICS SETTINGS : From Window Modes and Resolution to motion Blur and RAYTRACING. Yes, How to implement RAY TRACING into your unreal engine game with three fundamental Pre-sets.
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SOUND SETTINGS : Learn how to separate your in game audio into different sound categories and alter their volume separately. Subtitles and how to switch your in game dialogue and subtitles for localization.
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CONTROL SETTINGS : Learn how to set up Controls for your Character that are editable. Including Aim Sensitivity.
Much Appreciation to everyone who rated my first course. I have made some big improvements this time around.
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Audio is now crisper, clearer and more consistent video to video. I have a new microphone setup thanks to you.
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Shorter Videos : You said you wanted shorter more precise videos and fewer long University style Lectures. Now most videos are 5 to 10 Minutes.
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Feedback is appreciated as always and I stand by my policy of replying to any messages or requests in 24 Hours. So feel free to ask anything.
So what are you waiting for? Get to learning and building your next title.
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Course Curriculum
Chapter 1: Introduction
Lecture 1: Overview
Lecture 2: Get Unreal Engine 5.4
Chapter 2: Basic Main Menu Creation for Beginners
Lecture 1: Overview Of What You Will Build
Lecture 2: Adding in Base Menu Buttons
Lecture 3: Exit Game And Credits
Lecture 4: Minor Menu Adjustments Before Adding Options
Lecture 5: Audio Settings Slider
Lecture 6: Resolution Selection
Lecture 7: Vsync Setting
Lecture 8: Vsync Status Text
Lecture 9: Frame Rate Limit Settings
Lecture 10: Saving Settings Explained in Detail
Lecture 11: Saving Vsync Settings
Lecture 12: FPS Limit Saving
Lecture 13: Resolution Settings Saving
Lecture 14: Removing Development Checks
Chapter 3: High Level Modern Menu
Lecture 1: High Level Modern Menu Planning
Lecture 2: Setting Up A 3D Environment and a 3D Character for testing
Lecture 3: Setting Up Buttons For The Menu Part 1
Lecture 4: Setting Up Buttons For The Menu Part 2
Lecture 5: Adding A Pause Menu
Lecture 6: Minor Change
Lecture 7: Main Menu Button Functions
Lecture 8: More Main Menu Button Functions
Lecture 9: User Editable Controls
Chapter 4: GRAPHICS SETTINGS : Deep Dive
Lecture 1: Saving Settings And Gamepad Inputs
Lecture 2: Changing Aim Sensitivity
Lecture 3: Creating A Settings Save And Aim Sensitivity
Lecture 4: Slider Value and Ui Changes
Lecture 5: Setting Up Options Panels
Lecture 6: Music Volume Settings
Lecture 7: Update Volume Ui (Fail)
Lecture 8: Updating Volume Ui Bug Fixes and cleaning up
Lecture 9: Overview Of Settings Organization
Lecture 10: Advice on Why Rest is Important and Fixing A Blueprint Bug
Lecture 11: Adding Effects Sound And Volume Control
Lecture 12: Overview Of Dialogue
Lecture 13: Setting up Dialogue UI
Lecture 14: Adding Dialogue And Volume Changing
Lecture 15: Adding Language Selection
Lecture 16: Adding Subtitles
Lecture 17: Window Mode Setting
Lecture 18: Resolution Settings
Lecture 19: WHY DLSS AND FSR were removed from the plan.
Lecture 20: Dynamic Resolution and in Engine Upscaling
Lecture 21: Frame Rate Limit
Lecture 22: Vsync Setting
Lecture 23: Anti Aliasing Settings. TSR is the best
Lecture 24: Basic FPS Counter
Lecture 25: Texture Quality Settings
Lecture 26: Motion Blur Setting
Lecture 27: Ray Tracing Settings
Lecture 28: Conclusion And Good Wishes in Your Game Development
Instructors
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Hyper Dev
Unreal Engine Courses For People Who Want To Make Full Games
Rating Distribution
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- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 1 votes
- 5 stars: 3 votes
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