Make an Angry Birds Clone in Unity: Complete 2D Puzzle Game!
Make an Angry Birds Clone in Unity: Complete 2D Puzzle Game!, available at $69.99, has an average rating of 4.7, with 85 lectures, based on 16 reviews, and has 187 subscribers.
You will learn about Build an Angry Birds clone game in Unity® Create artwork in Illustrator. Code in C#. Integrate art into Unity® This course is ideal for individuals who are Complete beginners. No prior coding or digital art skills necessary. or People who want to make games. It is particularly useful for Complete beginners. No prior coding or digital art skills necessary. or People who want to make games.
Enroll now: Make an Angry Birds Clone in Unity: Complete 2D Puzzle Game!
Summary
Title: Make an Angry Birds Clone in Unity: Complete 2D Puzzle Game!
Price: $69.99
Average Rating: 4.7
Number of Lectures: 85
Number of Published Lectures: 85
Number of Curriculum Items: 85
Number of Published Curriculum Objects: 85
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Build an Angry Birds clone game in Unity®
- Create artwork in Illustrator.
- Code in C#.
- Integrate art into Unity®
Who Should Attend
- Complete beginners. No prior coding or digital art skills necessary.
- People who want to make games.
Target Audiences
- Complete beginners. No prior coding or digital art skills necessary.
- People who want to make games.
This course was funded by a wildly successful Kickstarter.
Let’s make a casual puzzle game! Join Mammoth Interactive step-by-step in building a fully featured game from scratch. We show you how to make all the code and art for the game from scratch.
Do you love Angry Birds? You can make your own game inspired by it!
After purchasing this course, you’ll be taken step-by-step through every process needed to do just that. Our two very talented instructors, Kevin Liao and Glauco Pires, explain everything from a basic, beginner level. That means, you don’t have to have any prior coding or digital art experience to succeed here.
Glauco Pires will take you through the process of coding a game in Unity® from scratch. Kevin Liao will teach you how to create all the artistic elements for the game. Kevin will teach this section of the course in Illustrator to make original 2D art.
The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning.
This course is project-based, so you will not be learning a bunch of useless coding practices. At the end of this course you will have real world apps to use in your portfolio. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.
You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level.
Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.
You get full lifetime access to this course for a single one-time fee. Enroll today to join the Mammoth community!
Course Curriculum
Chapter 1: Introduction to the Course
Lecture 1: Introduction to the Course
Chapter 2: Introduction to Illustrator
Lecture 1: Illustrator Introduction
Lecture 2: New File and Navigation
Lecture 3: General Directions
Lecture 4: Pen Tool
Lecture 5: Line Segments
Lecture 6: Shape Tools
Lecture 7: Colour Filling
Lecture 8: Paintbrushes
Lecture 9: Pencil Tools
Lecture 10: Rotation and Reflection
Lecture 11: Scale Tools
Lecture 12: Width Tool
Lecture 13: Shape Builder Part 1
Lecture 14: Shape Builder Part 2
Lecture 15: Shape Builder Part 3
Lecture 16: Free Transform
Lecture 17: Perspective Tool
Lecture 18: Mesh Tool
Lecture 19: Gradient Tool
Lecture 20: Symbol Sprayer
Lecture 21: Graphing Tools
Lecture 22: Layers
Lecture 23: Illustrator Fun Part 1
Lecture 24: Illustrator Fun Part 2
Lecture 25: Illustrator Fun Part 3
Chapter 3: Creating the Art Assets (Illustrator Projects)
Lecture 1: Drawing Angry Bird
Lecture 2: Painting Angry Bird
Lecture 3: Bird Shape Edit
Lecture 4: Making a Box
Lecture 5: Making Logs
Lecture 6: Making Slingshot
Lecture 7: Enemy Characters
Lecture 8: Exporting and Renaming Assets
Chapter 4: Introduction to Unity Section 1
Lecture 1: Introduction
Lecture 2: Unity Editor
Lecture 3: Moving a Cube
Lecture 4: Materials
Lecture 5: Lights
Lecture 6: Particle System
Lecture 7: Applying Physics
Lecture 8: Asset Store
Chapter 5: Introduction to Unity Section 2 (Coding)
Lecture 1: Introduction
Lecture 2: Variables
Lecture 3: Methods
Lecture 4: If Blocks
Lecture 5: Loops
Chapter 6: Introduction to Unity Section 3 (Inputs)
Lecture 1: Introduction
Lecture 2: Key Presses
Lecture 3: Moving a Player
Lecture 4: Jumping
Lecture 5: Moving Forward
Lecture 6: Cycling Cameras
Chapter 7: Introduction to Unity Section 4 (Prefabs)
Lecture 1: Introduction
Lecture 2: Introduction to Prefabs
Lecture 3: FAQ on Instantiating Objects
Lecture 4: Random Angles
Lecture 5: FAQ on Destroying Objects
Lecture 6: Explosion Effect
Lecture 7: Adding Explosion Effects
Chapter 8: Creating the Game (Unity Projects)
Lecture 1: Project Setup
Lecture 2: Activating Physics
Lecture 3: Preparing to Launch
Lecture 4: Launching Logic
Lecture 5: Dragging Feedback
Lecture 6: Smoothing the Launch
Lecture 7: Enemy Characters
Lecture 8: Physics Materials
Lecture 9: Obstacles
Lecture 10: Prefabs
Lecture 11: Targets
Lecture 12: Dynamically Adding a Bird
Lecture 13: Events
Lecture 14: Interface
Lecture 15: Multiple Birds
Lecture 16: Win and Lose
Lecture 17: Scoring Logic
Lecture 18: Level Design
Lecture 19: Bird Airtime Adjustments
Lecture 20: Slingshot
Lecture 21: Sound Effects
Lecture 22: Challenge Time
Chapter 9: Resources
Lecture 1: ($2000 value!) Source Files
Lecture 2: Please leave us a rating!
Lecture 3: Bonus Lecture: Get 130 courses.
Instructors
-
Mammoth Interactive
Top-Rated Instructor, 3.3 Million+ Students -
John Bura
Best Selling Instructor Web/App/Game Developer 1Mil Students
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 3 votes
- 5 stars: 12 votes
Frequently Asked Questions
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