Make An AR App with Unity and Playmaker Without Coding!
Make An AR App with Unity and Playmaker Without Coding!, available at $54.99, has an average rating of 4.55, with 21 lectures, based on 26 reviews, and has 272 subscribers.
You will learn about With this course students will have a basic understanding of the Unity workflow by implementing Playmaker. The students will be able to create their app for IOS and Android and publish their first AR app without any coding knowledge. This course is ideal for individuals who are People who would like to make a start to Unity but have no coding knowledge. Just Jump in! It is particularly useful for People who would like to make a start to Unity but have no coding knowledge. Just Jump in!.
Enroll now: Make An AR App with Unity and Playmaker Without Coding!
Summary
Title: Make An AR App with Unity and Playmaker Without Coding!
Price: $54.99
Average Rating: 4.55
Number of Lectures: 21
Number of Published Lectures: 21
Number of Curriculum Items: 21
Number of Published Curriculum Objects: 21
Original Price: $22.99
Quality Status: approved
Status: Live
What You Will Learn
- With this course students will have a basic understanding of the Unity workflow by implementing Playmaker. The students will be able to create their app for IOS and Android and publish their first AR app without any coding knowledge.
Who Should Attend
- People who would like to make a start to Unity but have no coding knowledge. Just Jump in!
Target Audiences
- People who would like to make a start to Unity but have no coding knowledge. Just Jump in!
In this course you will learn how to create a mobile app from scratch and publish to iTunes Appstore using Unity, Playmaker and Vuforia. This course doesn’t require coding at all so everyone is welcome who would like to jump in and start publishing mobile apps.
What you will learn
-Uploading a Zombie model to Mixamo website, Rig the character and import it into Unity.
-Assigning animations to your zombie character and create a user interface so that players can interact with zombie which they can move him around make him dance and even add props to him like hat, axe or knife etc.
-Creating a Title Screen and learning how to jump from one scene to another inside Unity.
-Learn how to set up Vuforia for Augmented Reality and convert the Unity scene to an AR app.
-Monetizing section includes integrating Admob banner and chartboost interstitial ads.
-Admob is implemented using a small script which will be included as an extra file so you can drag and drop it into your scene and start using Admob banner right away.
-Chartboost is integrated using playmaker actions which is also available at Appstore.
-iTunes Dashboard Setup
-Creating Apple Distribution Certificate
-Creating Adhoc and Production Provisioning files
-Exporting the App from Unity and building the app inside Xcode.
-We will also test the app and demonstrate how it works.
-Some Hard Disk optimising tips and tricks will be shown so your computer’s hard disk won’t shrink during the build process.
-And finally we will upload our app to Appstore which you can later on submit it for review.
Course Curriculum
Chapter 1: Preparing Our Scene by Adding Zombie Character and Setting Up Actions For it!
Lecture 1: Introduction to Unity and Installing Playmaker
Lecture 2: Preparing Our zombie Model For Our Project.
Lecture 3: Creating Animator Controller For our Zombie Character.
Lecture 4: GUI elements and Adding Movement
Lecture 5: Moving The Zombie With On Screen Arrow Buttons
Lecture 6: Adding iTween Rotation and Walking Animations
Lecture 7: Adding More GUI elements for Extra Animations
Lecture 8: Adding The Action Animations to our zombie using the newly added UI buttons
Lecture 9: Adding Props To Our Zombie Character
Lecture 10: Creating Title Scene for Our App
Chapter 2: Augmented Reality Set Up
Lecture 1: Setting Up Vuforia for Our Scene
Chapter 3: Setting Up Monetization using Admob and Chartboost
Lecture 1: Integrating Admob Banner Ad Using Google Mobile Ad Network Plugin for Unity
Lecture 2: Chartboost Set Up For Interstitial Ads using Playmaker Actions
Lecture 3: Fixing our scene for Vuforia Set Up and making final touches for Building App.
Chapter 4: iTunes Dashboard Set Up and Publishing Our App
Lecture 1: Creating Our Distribution Certificate
Lecture 2: Creating Our Adhoc and Production Provisioning Files
Lecture 3: Exporting Our App from Unity and Building it inside Xcode
Lecture 4: Testing Our App using Our Device
Lecture 5: How To Free Up Space in Our Hard Drive by Deleting Unnecesary files.
Lecture 6: Uploading App To iTunes Appstore
Lecture 7: How To Submit Our App To Appstore and Final Words
Instructors
-
Volkan Kutlubay
Mobile Game Making!
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 2 votes
- 3 stars: 1 votes
- 4 stars: 6 votes
- 5 stars: 16 votes
Frequently Asked Questions
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