Make GTA Type game Unreal Engine C++ | beginner – Moderate
Make GTA Type game Unreal Engine C++ | beginner – Moderate, available at $49.99, has an average rating of 4.05, with 23 lectures, based on 12 reviews, and has 204 subscribers.
You will learn about Basics of Unreal core frame work Unreal C++ from scratch with proper understanding of each class You will have proper understanding where we should use C++ and where we should use blueprint. How to add Shooting mechanism in C++ How to add Human character and auto spawn system as Open world games do AI Character including their perception (sight and hearing) AI Pedestrian system Navigation Invoker This course is ideal for individuals who are Anyone who wants to learn Unreal C++ ( from beginner to intermediate) It is particularly useful for Anyone who wants to learn Unreal C++ ( from beginner to intermediate).
Enroll now: Make GTA Type game Unreal Engine C++ | beginner – Moderate
Summary
Title: Make GTA Type game Unreal Engine C++ | beginner – Moderate
Price: $49.99
Average Rating: 4.05
Number of Lectures: 23
Number of Published Lectures: 23
Number of Curriculum Items: 23
Number of Published Curriculum Objects: 23
Original Price: ₹3,299
Quality Status: approved
Status: Live
What You Will Learn
- Basics of Unreal core frame work
- Unreal C++ from scratch with proper understanding of each class
- You will have proper understanding where we should use C++ and where we should use blueprint.
- How to add Shooting mechanism in C++
- How to add Human character and auto spawn system as Open world games do
- AI Character including their perception (sight and hearing)
- AI Pedestrian system
- Navigation Invoker
Who Should Attend
- Anyone who wants to learn Unreal C++ ( from beginner to intermediate)
Target Audiences
- Anyone who wants to learn Unreal C++ ( from beginner to intermediate)
Hi all,
Here you will learn about Unreal C++ basics. We will start by comparing why we should use C++ over the blueprint and what architecture does Unreal C++ uses and What is the basic functionality of all the classes and their hierarchy.
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We will start making an open-world game and make Generic characters and NPC
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You will learn how to make AIs spawning system works in the open-world game.
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we will add Pedestrian systems, fighting system, and hand combat system all at run time.
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The course also contains how to make an AI behavior tree and its component in C++.
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We will make Behavior tree component all in C++ with coving all the basics of behavior trees.
By the end of the course, you can use your knowledge of C++ and Blueprints to build your own dream games. You can use the games built during this course for your personal projects moving forward, as you add more advanced features. Even if you thought C++ was difficult or intimidating before taking this course, you will learn how easy it is to code C++ within Unreal Engine 4 once you go through these lectures. Even if you are only interested in single-player type games, this course will be a great fit as it teaches many other concepts besides programming for multiplayer games.
Why Learn From Me
In this course, you will learn more than just programming in Unreal Engine 4. You will actually follow the ‘Unreal Way’ of making games in this Epic Games-approved course.Start off on the right foot and write effective C++ code using methods the engine creators have used themselves! I have been working with Unreal Engine 4 and creating game development tutorials since day one. Through this partnership with Epic Games, you will gain the skills to create stunning new projects and advance your professional aspirations in game development.
Who this course is for:
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People who have tried C++ with Unreal before but could not find the right tutorial to support their hands-on learning style. This course offers step-by-step guidance and lots of activities so you can master making games with C++.
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Developers from Unity3D and other engines looking to dive into Unreal Engine programming.
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If you have never touched a programming language before this course may not be for you. However, proficiency in Unreal’s Blueprint visual scripting also counts as a valid foundation for this course as it shares the same concepts as languages like C++.
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If you are an artist who wants to bring your ideas to life in a game, a Blueprint-focused course might be a better fit for you. Skim the course curriculum to see if you’re interested in using the power of C++, networking, and AI programming to build out the technical structure of your game.
Course Curriculum
Chapter 1: Intro To Course
Lecture 1: Introduction
Chapter 2: Make Generic Character with ability like movement, shooting, grenade throw
Lecture 1: Adding Character with movement. GTA 6 in Unreal 4 C++
Lecture 2: Adding Jump and Animation – GTA 6 in Unreal 4 C++
Lecture 3: Adding Guns – GTA 6 in Unreal 4 C++
Lecture 4: Attaching Gun to Character – GTA 6 in Unreal 5 C++
Lecture 5: Adding different Guns and equip multiple guns Combat Animation BP – GTA 6
Lecture 6: Gun Shooting, Apply damage and Receive Damage – GTA 6 in Unreal 5 C++
Lecture 7: Headshot Implementation GTA 6 in Unreal 5 C++
Lecture 8: Aim offset & adding Sound cues – GTA 6 in Unreal 5 C++
Lecture 9: Adding Human Character with Choose option, Sprint Mechanism – GTA 6
Lecture 10: Explanation of previous lecture
Lecture 11: Grenade throw part 1 (Spline Component) – GTA 6 in Unreal 5 C++
Lecture 12: Grenade throw part 2, Radial damage, particle effect, sound cue – GTA 6
Chapter 3: Advance NPC with basic senses.
Lecture 1: AI added with Sight Perception
Lecture 2: AI Hearing perception – GTA 6 in Unreal 5 C++
Lecture 3: Behavior tree with custom task node – GTA 6 in Unreal 5 C++
Lecture 4: AI Shooting and looking at player – GTA 6 in Unreal 5 C++
Lecture 5: AI Pedestrian System like GTA – GTA 6 in Unreal 5 C++
Lecture 6: Auto AI spawn during runtime – GTA 6 in Unreal 5 C++
Lecture 7: Hand combat with AI – GTA 6 in Unreal 5 C++
Lecture 8: KO Punch to AI – GTA 6 in Unreal 5 C++
Lecture 9: Navigation Invoker, Runtime Navigation for AI – GTA 6 in Unreal 5 C++
Lecture 10: Petrol Station blast & Big Head Characters – GTA 6 in Unreal 5 C++
Instructors
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Mr. Singh
Game Developer ?
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 1 votes
- 4 stars: 4 votes
- 5 stars: 6 votes
Frequently Asked Questions
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