Making Games With Phaser 2.X
Making Games With Phaser 2.X, available at Free, has an average rating of 4.8, with 49 lectures, based on 1138 reviews, and has 27802 subscribers.
You will learn about Know the fundamentals of JavaScript Know the basics of using Github Create games with Phaser This course is ideal for individuals who are You should take this course if you like video games or if you just like learning new things! or You should not take this course if you're not willing to occasionally be confused or stumped or You should take my course if you have a lot of grit and determination It is particularly useful for You should take this course if you like video games or if you just like learning new things! or You should not take this course if you're not willing to occasionally be confused or stumped or You should take my course if you have a lot of grit and determination.
Enroll now: Making Games With Phaser 2.X
Summary
Title: Making Games With Phaser 2.X
Price: Free
Average Rating: 4.8
Number of Lectures: 49
Number of Published Lectures: 48
Number of Curriculum Items: 49
Number of Published Curriculum Objects: 48
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
- Know the fundamentals of JavaScript
- Know the basics of using Github
- Create games with Phaser
Who Should Attend
- You should take this course if you like video games or if you just like learning new things!
- You should not take this course if you're not willing to occasionally be confused or stumped
- You should take my course if you have a lot of grit and determination
Target Audiences
- You should take this course if you like video games or if you just like learning new things!
- You should not take this course if you're not willing to occasionally be confused or stumped
- You should take my course if you have a lot of grit and determination
This course covers the fundamentals of JavaScript and Phaser. You do not need to have any prior coding experience! All you need is a computer, determination, and a thirst for knowledge. By the end of the course, you will be able to create your own video games!
We start out by learning the fundamentals of JavaScript using Replit and then we move on to creating our own Phaser examples using the Brackets text editor. In regards to Phaser, I will be going over user input, tile maps, sounds, particles, groups, and a lot more!
Unlike most game development courses, I take a different approach where instead of teaching you how to make a complete game, I teach you several game aspects in small independent chunks. I believe this will let you be a more creative game developer as your skills will not be confined to what is needed for a particular game.
If you have never coded before or are just looking to learn something new, I think this course is a great introduction! It is completely free to watch and all of the resources I use in the the tutorial are also free.
Course Curriculum
Chapter 1: Prologue
Lecture 1: Hello
Chapter 2: Notes
Lecture 1: Keyboard Shortcuts
Lecture 2: Already know JavaScript?
Chapter 3: JavaScript Fundamentals
Lecture 1: Hello World
Lecture 2: Commenting
Lecture 3: Spacing
Lecture 4: Math Operators
Lecture 5: Comparison Operators
Lecture 6: Booleans, Strings, And Numbers
Lecture 7: Arrays And Objects
Lecture 8: If And Else Statements
Lecture 9: While And For Loops
Lecture 10: For Each And For In Loops
Lecture 11: Functions, Methods, And Scope
Chapter 4: More Advanced JavaScript
Lecture 1: Developer Tools
Lecture 2: Regular Expressions
Lecture 3: Map, Reduce, And Filter
Lecture 4: This
Lecture 5: Turnary Operators, Prototype, And More JS Tricks
Chapter 5: Phaser Prep
Lecture 1: PhaserDemo Github Repository
Lecture 2: Phaser Boilerplate Code
Lecture 3: Setting Up A Github Repository
Lecture 4: How Phaser Works
Lecture 5: Add State 0 through 9
Lecture 6: Switching Between Each State
Lecture 7: Pushing to you Github Repository
Lecture 8: Scale Manager
Lecture 9: CSS
Lecture 10: Piskel And SketchPad
Chapter 6: Phaser
Lecture 1: State 0: Add Sprites And Keyboard Input
Lecture 2: State 0: Add Background And Camera Movement
Lecture 3: State 0: Add Sprite Sheet Animation
Lecture 4: Tiled Update
Lecture 5: State 1: Create Tiled Tile Map
Lecture 6: State 1: Add Tile Map To Game
Lecture 7: State 1: Collide With Tile Map
Lecture 8: State 2: Shoot Bullets
Lecture 9: State 2: Kill Enemies With Bullets
Lecture 10: State 3: Buttons
Lecture 11: State 4: Tweens
Lecture 12: State 5: Gravity And Acceleration
Lecture 13: State 6: Time Events And Particles
Lecture 14: State 7: Touch Screen Swipes
Lecture 15: State 8: Text
Lecture 16: State 8: Google Fonts
Lecture 17: State 9: Firebase
Lecture 18: State 9: Simulate Scores
Lecture 19: State 9: Firebase Update
Instructors
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Michael Leung
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Rating Distribution
- 1 stars: 15 votes
- 2 stars: 26 votes
- 3 stars: 113 votes
- 4 stars: 358 votes
- 5 stars: 626 votes
Frequently Asked Questions
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