Materials In Unity | A Secret Ingredient for Photorealism
Materials In Unity | A Secret Ingredient for Photorealism, available at $34.99, has an average rating of 4.4, with 17 lectures, based on 25 reviews, and has 168 subscribers.
You will learn about Gain complete knowledge about materials In Unity Make your scenes look more visually appealing with clever strategies Discover the latest and different material channels Create scripts to control various material parameters in realtime This course is ideal for individuals who are This course is perfect for developers working on games that require complete knowledge about Unity's material creation process or Unity Developers/ Environment artists/ 3D technical Artists/ Programmers/ Level Designers or Students having Foundational understanding of animation and 2D rendering or No Programming or Scripting is required or Anyone using the Unity engine will benefit since we comprehensively cover how to correctly use many of its more advanced lighting systems It is particularly useful for This course is perfect for developers working on games that require complete knowledge about Unity's material creation process or Unity Developers/ Environment artists/ 3D technical Artists/ Programmers/ Level Designers or Students having Foundational understanding of animation and 2D rendering or No Programming or Scripting is required or Anyone using the Unity engine will benefit since we comprehensively cover how to correctly use many of its more advanced lighting systems.
Enroll now: Materials In Unity | A Secret Ingredient for Photorealism
Summary
Title: Materials In Unity | A Secret Ingredient for Photorealism
Price: $34.99
Average Rating: 4.4
Number of Lectures: 17
Number of Published Lectures: 17
Number of Curriculum Items: 17
Number of Published Curriculum Objects: 17
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Gain complete knowledge about materials In Unity
- Make your scenes look more visually appealing with clever strategies
- Discover the latest and different material channels
- Create scripts to control various material parameters in realtime
Who Should Attend
- This course is perfect for developers working on games that require complete knowledge about Unity's material creation process
- Unity Developers/ Environment artists/ 3D technical Artists/ Programmers/ Level Designers
- Students having Foundational understanding of animation and 2D rendering
- No Programming or Scripting is required
- Anyone using the Unity engine will benefit since we comprehensively cover how to correctly use many of its more advanced lighting systems
Target Audiences
- This course is perfect for developers working on games that require complete knowledge about Unity's material creation process
- Unity Developers/ Environment artists/ 3D technical Artists/ Programmers/ Level Designers
- Students having Foundational understanding of animation and 2D rendering
- No Programming or Scripting is required
- Anyone using the Unity engine will benefit since we comprehensively cover how to correctly use many of its more advanced lighting systems
Making Visually appealing games is just a matter of some understanding about different subsystems In Unity Game Engine. Material Creation is one of those. Materials are responsible for the final look of an Object. If One gets their materials right they are done with more than half of the work to make good looking scenes for games.
In this Unity course, you will:
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Master concepts of Material and shader
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Learn to build complex and visually appealing materials
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Master use of different maps needed to make materials
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Gain Complete knowledge about Material Creation process In Unity
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Control various material parameters via code
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And more!
In this Course, we will start with absolute basics of what materials are and how they work. Then we will break down the different components of a material and talk about one of it’s key components, a Shader. we will examine different maps that are used to make complete and realistic looking scenes/objects.
This course is perfect for developers working on games that require deep knowledge about Unity’s Lighting System. Anyone using the Unity engine will benefit since we comprehensively cover how to correctly use many of its more advanced lighting sub-systems.
This course is designed in a short, concise and direct manner. So that you can gain most out of this course without wasting much of your time.
Why Learn Game Development with Unity?
The gaming industry is a $100 billion industry worldwide. By 2020, that number is expected to near $120 billion. With Unity being the most widely used engine to develop games across multiple platforms, there has never been a better time to get into the field. As you will learn, the types of games you can create with Unity and C# are limitless. Game development makes a great hobby, allowing you to learn a new skill and play your game with family and friends. It is also an exciting and rewarding career, where plenty of successful developers, have learned the fundamentals of game development through courses like this, and not in the traditional classroom setting. Every great game starts somewhere, so why not make it yours?While people often find coding or making games intimidating, this Unity course utilizes a unique teaching method which will allow you to gain a thorough understanding of concepts while you develop your own games. Thanks to the Unity community, you’ll be able to connect with other developers, work together on new projects, and make some incredible games!
If you have a few gaps in your experience, don’t worry. That’s what this course is for! You’ll have the opportunity to gain practice and learn best practices from an expert Unity instructor.
Join us on this adventure today! We’ll see you inside the course.
Note :- This course comes with 30 day money back guarantee and lifetime access + support from us.
Course Curriculum
Chapter 1: Understanding Materials
Lecture 1: Introduction
Lecture 2: Standard Shader
Lecture 3: Physically Based Rendering
Lecture 4: Texture Slots
Chapter 2: Textures In The Standard Shader
Lecture 1: Albedo Map
Lecture 2: Metallic Map
Lecture 3: Smoothness Map
Lecture 4: Normal Map
Chapter 3: Additional Textures In The Standard Shader
Lecture 1: Height Map and AO Map
Lecture 2: Emission Map
Lecture 3: Secondary Maps
Lecture 4: Rendering Modes
Chapter 4: Scripting Materials
Lecture 1: Scripting Materials – Basics
Lecture 2: Animating material surface
Lecture 3: Emissive Material lighting
Lecture 4: Animating realtime emissive lights
Chapter 5: Bonus Section
Lecture 1: Bonus Lecture
Instructors
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Team AFast
Online Technology School
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 3 votes
- 4 stars: 11 votes
- 5 stars: 10 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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