Maze Games in GameMaker
Maze Games in GameMaker, available at Free, has an average rating of 4.65, with 20 lectures, based on 63 reviews, and has 7395 subscribers.
You will learn about Students can create a new game with GameMaker Studio Students can create a Character for their game Students program their Character to move Students can explain the difference between a Sprite, Object and Room in GameMaker Students can explain the difference between an Event and an Action in GameMaker Students can explain how Fixed Movement, Keyboard Events and the No Key Event are used together to create Maze Game Character movement in GameMaker Students can explain how the Step Event works and how it can be used to ask Questions from the game. Student can create a Wall Object for their game Students program a Character to be constrained by Wall Objects Students can explain how Collisions work in GameMaker Students use questions and (if-else) statements to ensure alignment in positioning Students will configure parent-child relationships between objects Students create groups for your sprites and objects to organise them Students create health functionality and health bar displays in a Game Maker room Students create multiple GameMaker rooms and the conditions which make the hero move from one room to another Students use nested If Statements to test or create more advanced decision making Students use Parent Child Relationships in the creation of many variations of monsters and gems Students use sequences of sprite to create animations for movement and explosions This course is ideal for individuals who are This course is for anyone who is keen to get started with programming or This course is anyone would like to learn how games work and how to make them or This course is for anyone who would like to learn the core functionality of GameMaker or This course IS NOT for experienced programmers (2000 hours+) It is particularly useful for This course is for anyone who is keen to get started with programming or This course is anyone would like to learn how games work and how to make them or This course is for anyone who would like to learn the core functionality of GameMaker or This course IS NOT for experienced programmers (2000 hours+).
Enroll now: Maze Games in GameMaker
Summary
Title: Maze Games in GameMaker
Price: Free
Average Rating: 4.65
Number of Lectures: 20
Number of Published Lectures: 20
Number of Curriculum Items: 20
Number of Published Curriculum Objects: 20
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
- Students can create a new game with GameMaker Studio
- Students can create a Character for their game
- Students program their Character to move
- Students can explain the difference between a Sprite, Object and Room in GameMaker
- Students can explain the difference between an Event and an Action in GameMaker
- Students can explain how Fixed Movement, Keyboard Events and the No Key Event are used together to create Maze Game Character movement in GameMaker
- Students can explain how the Step Event works and how it can be used to ask Questions from the game.
- Student can create a Wall Object for their game
- Students program a Character to be constrained by Wall Objects
- Students can explain how Collisions work in GameMaker
- Students use questions and (if-else) statements to ensure alignment in positioning
- Students will configure parent-child relationships between objects
- Students create groups for your sprites and objects to organise them
- Students create health functionality and health bar displays in a Game Maker room
- Students create multiple GameMaker rooms and the conditions which make the hero move from one room to another
- Students use nested If Statements to test or create more advanced decision making
- Students use Parent Child Relationships in the creation of many variations of monsters and gems
- Students use sequences of sprite to create animations for movement and explosions
Who Should Attend
- This course is for anyone who is keen to get started with programming
- This course is anyone would like to learn how games work and how to make them
- This course is for anyone who would like to learn the core functionality of GameMaker
- This course IS NOT for experienced programmers (2000 hours+)
Target Audiences
- This course is for anyone who is keen to get started with programming
- This course is anyone would like to learn how games work and how to make them
- This course is for anyone who would like to learn the core functionality of GameMaker
- This course IS NOT for experienced programmers (2000 hours+)
Have you ever wondered about how to build computer games and not known where to start? GameMaker is an easy to use games development platform which streamlines the production of games. This means that all the common events in games like health, score, collisions, animations, levels, gravity etc.. are very easy to implement!
In this course you will learn how to construct a multi level maze game with randomised gem behaviour, animated sprites, intelligent monsters and cool explosions. The course is created by two veteran classroom teachers one of whom is a GameMaker expert (Nat) and the other(Sanjin) is an experienced programmer learning GameMaker for the first time. So this means that all the core concepts are covered multiple times, all the common mistakes are explained and demonstrated before they happen and the students have a clear idea of the benchmarks which demonstrate understanding.
Course Curriculum
Chapter 1: Core Concepts and Movement Dynamics
Lecture 1: Introduction
Lecture 2: All the Sprite Images
Lecture 3: Character Creation and Movement
Lecture 4: Walls and Collisions
Lecture 5: Enhancing Movement
Chapter 2: Teacher Advice on Core Concepts and Movement Dynamics
Lecture 1: Grid Alignment and Movement Events
Lecture 2: Walls and Collisions
Lecture 3: Enhanced Movement
Chapter 3: Scoring and Winning Conditions
Lecture 1: Scoring and Gems
Lecture 2: Fine Tuning the Game
Chapter 4: Teacher Advice on Scoring and Winning Conditions
Lecture 1: Gems and Scoring
Lecture 2: Branching and Questions
Chapter 5: Parent Child Relationships and Monster Movement
Lecture 1: New Gems and Parent-Child Relationships
Lecture 2: Creating Monsters
Chapter 6: Teacher Advice on Parent Child Relationships and Monster Movement
Lecture 1: Monster Movement
Chapter 7: Health and Additional Rooms
Lecture 1: Creating The Health Bar
Lecture 2: Creating Additional Rooms
Lecture 3: PCR Algorithms and Monsters
Chapter 8: Teacher Advice on Health Bar and Additional Rooms
Lecture 1: Health Bar Visibility and Debugging
Chapter 9: Animations
Lecture 1: Maze Games Advanced Animation
Instructors
-
Nat Bradshaw
-
Sanjin Dedic
Teacher, Robotics Engineer
Rating Distribution
- 1 stars: 2 votes
- 2 stars: 4 votes
- 3 stars: 10 votes
- 4 stars: 16 votes
- 5 stars: 31 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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