Mixed Reality Development Fundamentals
Mixed Reality Development Fundamentals, available at $54.99, has an average rating of 4.09, with 23 lectures, based on 30 reviews, and has 327 subscribers.
You will learn about Mixed Reality Concepts General User Flow in MR Unity MR Development Meta XR Packages This course is ideal for individuals who are Creators & Developers who want to push the boundaries via MR experiences It is particularly useful for Creators & Developers who want to push the boundaries via MR experiences.
Enroll now: Mixed Reality Development Fundamentals
Summary
Title: Mixed Reality Development Fundamentals
Price: $54.99
Average Rating: 4.09
Number of Lectures: 23
Number of Published Lectures: 23
Number of Curriculum Items: 23
Number of Published Curriculum Objects: 23
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Mixed Reality Concepts
- General User Flow in MR
- Unity MR Development
- Meta XR Packages
Who Should Attend
- Creators & Developers who want to push the boundaries via MR experiences
Target Audiences
- Creators & Developers who want to push the boundaries via MR experiences
Introducing ‘Mixed Reality Development Fundamentals’
We are Tevfik, an XR developer and online instructor renowned for his best-selling courses on Udemy, and Robi, an XR Engineer at Meta and Mentor at XR Bootcamp, known for his YouTube tutorials and his work on the Meta presence Platform. Today, We are excited to unveil ‘Mixed Reality Development Fundamentals’, a comprehensive online course crafted to master the art of Mixed Reality development using Unity and the Meta Quest 2, 3 and Pro!
This course is not just a learning path; it’s an invitation to explore the merger of physical and digital realms, to redefine what’s possible. With the Meta Quest 3, we’re equipped to bring our wildest dreams to life, creating experiences that were once confined to the realm of imagination.
**NEW LECTURES EVERY WEEK**
What You Will Learn
Starting from the basics, this course will guide you through setting up Unity for MR development, exploring Meta XR Packages, and building your first MR scene. You’ll gain hands-on experience with key MR development concepts, including interactions, controller and hand tracking, and much more.
We’ll also delve into the world of game development with a walkthrough of “Back to the Mixed Reality”, a fan-made MR game that brings the iconic DeLorean Time Machine into your living space. This project not only showcases the capabilities of MR but also serves as a practical guide to bringing your own MR visions to life.
Why This Course?
‘Mixed Reality Development Fundamentals’ is designed to be more than just an educational course. It aims to inspire, educate, and entertain, providing a comprehensive toolkit for aspiring and seasoned developers alike. Whether you’re looking to explore the untapped potential of MR or eager to push the boundaries of what’s possible, this course is for you.
By joining, you’ll gain access to a wealth of resources, including source codes and a community of innovators, all dedicated to exploring the future of MR development.
Your Invitation to the Future
The future of MR development is unfolding before our eyes, and there’s never been a better time to be a part of it. ‘MR Development Fundamentals’ offers a unique opportunity to transform your imagination into reality and to be at the forefront of the next technological revolution.
So, if you’re ready to embark on this journey, to explore the intersection of the physical and digital worlds, we invite you to join us in ‘MR Development Fundamentals’.
Together, we can shape the future of Mixed Reality.
See you in the lectures,
-Tevfik and Robi
Course Curriculum
Chapter 1: Introduction & Project Setup
Lecture 1: Intro to MR
Lecture 2: Read Before Begin
Lecture 3: Installing Unity & Creating Your First MR Project
Lecture 4: Install and Setup Git & GitHub Desktop to Secure Your Project
Chapter 2: Basic MR Setup & Features
Lecture 1: Installing Meta XR Packages & Meta Project Setup Tool
Lecture 2: Building Blocks: Create Your First MR Scene in Seconds
Lecture 3: Scene Understanding: Room Setup Basics
Lecture 4: Meta XR Simulator: Develop even without Device in Hand
Chapter 3: Develop your apps faster and smarter
Lecture 1: Setup Meta Quest Developer Hub for easy Device and App management
Lecture 2: Setup Meta Quest Link App for fast iteration
Chapter 4: Basic MR Input
Lecture 1: Controller Tracking Basics
Lecture 2: Hand Tracking Basics
Lecture 3: Capsense and Multimodal: Seamlessly switch between Controllers and Hands
Lecture 4: Unity's Input Action Map: Reading Inputs from Devices with the New Input System
Lecture 5: OVR Input: Meta’s way of reading Inputs from controllers
Lecture 6: OVR Hand: Hand Physics, Pinch & Pointer Hand interactions
Chapter 5: Back to the Mixed Reality
Lecture 1: Introduction to the Project
Lecture 2: Understanding the User Flow in Mixed Reality Experiences
Lecture 3: Making a Cool Game Intro: Passthrough Brightness Manager
Lecture 4: Spawning Time Machine on the Floor
Lecture 5: Ultimate DeLorean Controller Script
Lecture 6: Coding the Time Travel
Lecture 7: Source Codes
Instructors
-
IRONHEAD Games
XR Development made easy! -
Tevfik Ufuk DEMİRBAŞ
XR Developer & Entrepreneur -
Robi from Black Whale Studio
XR Engineer at Meta & Mentor at XR Bootcamp
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 3 votes
- 4 stars: 6 votes
- 5 stars: 20 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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