Modern C++(STL) and C# Masterclass with Application Develop
Modern C++(STL) and C# Masterclass with Application Develop, available at $64.99, has an average rating of 5, with 74 lectures, based on 1 reviews, and has 18 subscribers.
You will learn about To understand backend code communication with front end UI element TO understand how basic C++ concepts, Modern C++ (STL), C# and SQL (Database) required for application development To understand how to write code like professionals To learn how to use CLI concept for GUI development To study some advanced data structures like Vectore, list etc. To understand difference in writing program and developing software This course is ideal for individuals who are Though you might be very new or studied basic programming before But still if you want to learn more about Application Development in detail so that it helps you solve challenging problems and become standout programmer then this course is right place for you. It is particularly useful for Though you might be very new or studied basic programming before But still if you want to learn more about Application Development in detail so that it helps you solve challenging problems and become standout programmer then this course is right place for you.
Enroll now: Modern C++(STL) and C# Masterclass with Application Develop
Summary
Title: Modern C++(STL) and C# Masterclass with Application Develop
Price: $64.99
Average Rating: 5
Number of Lectures: 74
Number of Published Lectures: 74
Number of Curriculum Items: 74
Number of Published Curriculum Objects: 74
Original Price: ₹7,900
Quality Status: approved
Status: Live
What You Will Learn
- To understand backend code communication with front end UI element
- TO understand how basic C++ concepts, Modern C++ (STL), C# and SQL (Database) required for application development
- To understand how to write code like professionals
- To learn how to use CLI concept for GUI development
- To study some advanced data structures like Vectore, list etc.
- To understand difference in writing program and developing software
Who Should Attend
- Though you might be very new or studied basic programming before But still if you want to learn more about Application Development in detail so that it helps you solve challenging problems and become standout programmer then this course is right place for you.
Target Audiences
- Though you might be very new or studied basic programming before But still if you want to learn more about Application Development in detail so that it helps you solve challenging problems and become standout programmer then this course is right place for you.
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This is an end to end package for developing applications from scratch.
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This course will guide you to learn
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Basic C++
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Modern C++
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C#
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SQL
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Data Structure concept
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This course is composed of
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69 videos,
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5 projects explanation from scratch,
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3 Projects to practice
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This course include projects like
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WhatsApp Clone
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PhonePe Clone
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Amezon Clone
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Stock Market Analysis
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Inventory Management
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In this course we have meticulously take care of everything required to learn application development
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This course started with
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Demonstration of Installation of required software
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Understanding of basic C++ concept
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Mapping of CLI concepts with GUI
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Solving real world examples
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Developing Projects in CLI and GUI
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Understanding of Basics of SQL to develop projects
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The course assumes no prior knowledge of Graphical User Interface Development and even provides a C++ refresher crash course for those in need of a helping hand to get up and running with C++ with C#. By the time you are done with the course, you’ll not only be armed with knowledge you could use to build basic to intermediate Graphical user interfaces, but you will also have enough momentum to understand oth programming language and develop projects on your own.
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This course will be helpful throughout you programming journey, even after you placed in good company.
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Kindly go through that, definitely you will learn new things and enjoy new perspective of learning.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Course Introduction
Chapter 2: Installation and setup – VScode, MinGW Compiler, Visual Studio 2019
Lecture 1: Installation and setup – VScode, MinGW Compiler, Visual Studio 2019
Chapter 3: Output
Lecture 1: Output
Chapter 4: Variables & Operators
Lecture 1: Introduction – Necessity – Syntax – Memory Representation – Basic problems
Lecture 2: Variables – Deep Dive
Lecture 3: Operators
Chapter 5: Input Operation
Lecture 1: Input Introduction – Necessity – Syntax – Basic problems
Lecture 2: Input – Deep Dive
Lecture 3: Interesting Problem Statements
Chapter 6: App Development Introduction
Lecture 1: App Development Introduction
Chapter 7: Developing GUI Desktop Apps using Input – Output – Variables
Lecture 1: Introduction – Syntax – Basic Apps
Lecture 2: Developing GUI Apps to solve Real World Tasks
Chapter 8: Introduction to Control Statements
Lecture 1: Introduction to Control Statements
Chapter 9: If – Else
Lecture 1: Introduction – Necessity – Types – Syntax – Basic problems
Lecture 2: If – else: Deep Dive
Lecture 3: Solving Real World Problems
Lecture 4: Desktop GUI Apps using if – else
Chapter 10: Loops
Lecture 1: Introduction – Necessity – Syntax – Memory Representation – Basic problems
Lecture 2: Loops – Deep Dive
Lecture 3: Solving Interesting Problems
Lecture 4: Nested loops
Chapter 11: Switch Case
Lecture 1: Introduction – Necessity – Syntax – Basic problems
Lecture 2: Switch case – Deep Dive
Chapter 12: Menu Driven Programming
Lecture 1: Develop Command Line Menu driven Apps
Chapter 13: Game Development
Lecture 1: Intorudction to Game Development
Lecture 2: Stone Paper Scissors game – CLI
Lecture 3: Stone Paper Scissors game – GUI
Lecture 4: Matchsticks game – Single player and Multiplayer
Chapter 14: Project – 1: Inventory Management App
Lecture 1: Inventory Management App in CLI
Lecture 2: Inventory Management App in GUI
Chapter 15: Introduction to Procedural Oriented Programming
Lecture 1: Introduction to Procedural Oriented Programming
Chapter 16: Functions
Lecture 1: Introduction – Necessity – Syntax – Basic problems
Lecture 2: Solving Real World Problems
Lecture 3: Reference Variable
Lecture 4: Templates
Chapter 17: How to become a PRO Coder
Lecture 1: How to become a Pro Coder
Chapter 18: Functions in GUI Apps
Lecture 1: Optimize Stone Paper Scissors GUI App using Functions
Chapter 19: Project – 2: Replica of Microsoft Windows's Calculator
Lecture 1: Develop Replica of Microsoft Windows's Calculator
Chapter 20: Introduction: Data Structure and STL
Lecture 1: Introduction to Data Structures
Chapter 21: Data Structure – Array
Lecture 1: Array Introduction – Necessity – Syntax – Memory Representation – Basic problems
Lecture 2: Pointers: Static Memory Allocation
Lecture 3: Array – Deep Dive
Lecture 4: Pointers: Dynamic Memory Allocation
Chapter 22: STL Data Structure – Vector
Lecture 1: Vector Introduction – Necessity – Syntax – Basic problems
Lecture 2: Vector Memory Representation
Lecture 3: Inventory Management CLI App using Vectors
Chapter 23: Data Structure – 2D array and 2D vector
Lecture 1: Introduction – Necessity – Syntax – Memory Representation – Basic problems
Chapter 24: STL Data Structure – List
Lecture 1: List Prerequisite – Iterator
Lecture 2: List
Chapter 25: GUI Apps using Vector and List
Lecture 1: GUI Apps using Vector and List
Chapter 26: Real World GUI Applications using Array / Vector / List
Lecture 1: User Registration App
Lecture 2: CSV Reader App – Perform Operations on Stock Market Data
Chapter 27: Project – 3: Stock Market Analysis
Lecture 1: Stock Market Analysis App
Chapter 28: Introduction: Board Games
Lecture 1: Introduction to Board Games
Chapter 29: Dynamic UI Development
Lecture 1: Dynamic UI Development
Chapter 30: Multiplayer Board Games Development Using Arrays / Vectors
Lecture 1: Tic Tac Toe – 2 Player Board Game
Chapter 31: Project – 4: Sudoku Board Game
Lecture 1: Sudoku
Chapter 32: Object Oriented Programming – Class and Object
Lecture 1: Class Introduction – Necessity – Syntax – Memory Representation – Basic problems
Lecture 2: Communication between Objects – Part 1
Lecture 3: Communication between Objects – Part 2
Chapter 33: Object Oriented Programming in .Net framework
Lecture 1: GUI Apps using Class
Lecture 2: User Defined UI Elements
Chapter 34: Database Management
Lecture 1: Database Introduction – Installation and Configuration – Queries
Lecture 2: Connecting MySQL with GUI App
Chapter 35: Application Development: Multiform Registration Module using Database
Lecture 1: Application Design (Login App Front End)
Instructors
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Tulsidas Patil
Corporate Trainer, Author, Professor
Rating Distribution
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- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 0 votes
- 5 stars: 1 votes
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