Multiplayer TicTacToe Game using Flutter, Socket and MongoDB
Multiplayer TicTacToe Game using Flutter, Socket and MongoDB, available at $69.99, has an average rating of 4.55, with 39 lectures, based on 11 reviews, and has 163 subscribers.
You will learn about Develop a solid understanding of Flutter's framework and its application in game development. Implement real-time multiplayer functionality using Socket io to enable seamless communication between players. Integrate MongoDB as a backend database to store and retrieve game data, ensuring a persistent and scalable gaming experience. Utilize Provider state management to efficiently manage and update game state across multiple devices. Build a custom backend infrastructure tailored to the multiplayer Tic Tac Toe game, providing full control and flexibility over the game's functionality. This course is ideal for individuals who are Beginner and intermediate Flutter developers interested in game development and real-time multiplayer experiences. or Backend developers seeking to integrate custom backends with Flutter and explore Socket io and MongoDB. or Game development enthusiasts eager to learn how to create multiplayer games using modern technologies. or Students who want to master the most in demand technologies. It is particularly useful for Beginner and intermediate Flutter developers interested in game development and real-time multiplayer experiences. or Backend developers seeking to integrate custom backends with Flutter and explore Socket io and MongoDB. or Game development enthusiasts eager to learn how to create multiplayer games using modern technologies. or Students who want to master the most in demand technologies.
Enroll now: Multiplayer TicTacToe Game using Flutter, Socket and MongoDB
Summary
Title: Multiplayer TicTacToe Game using Flutter, Socket and MongoDB
Price: $69.99
Average Rating: 4.55
Number of Lectures: 39
Number of Published Lectures: 39
Number of Curriculum Items: 39
Number of Published Curriculum Objects: 39
Original Price: $24.99
Quality Status: approved
Status: Live
What You Will Learn
- Develop a solid understanding of Flutter's framework and its application in game development.
- Implement real-time multiplayer functionality using Socket io to enable seamless communication between players.
- Integrate MongoDB as a backend database to store and retrieve game data, ensuring a persistent and scalable gaming experience.
- Utilize Provider state management to efficiently manage and update game state across multiple devices.
- Build a custom backend infrastructure tailored to the multiplayer Tic Tac Toe game, providing full control and flexibility over the game's functionality.
Who Should Attend
- Beginner and intermediate Flutter developers interested in game development and real-time multiplayer experiences.
- Backend developers seeking to integrate custom backends with Flutter and explore Socket io and MongoDB.
- Game development enthusiasts eager to learn how to create multiplayer games using modern technologies.
- Students who want to master the most in demand technologies.
Target Audiences
- Beginner and intermediate Flutter developers interested in game development and real-time multiplayer experiences.
- Backend developers seeking to integrate custom backends with Flutter and explore Socket io and MongoDB.
- Game development enthusiasts eager to learn how to create multiplayer games using modern technologies.
- Students who want to master the most in demand technologies.
In a world where digital connections are more important than ever, how about building something fun and engaging? Introducing ‘Build a Multiplayer Tic Tac Toe Game using Flutter, Socket, and MongoDB.
Imagine the thrill of challenging your friends, family, or even players from around the globe to a game of Tic Tac Toe. With this course, you’ll learn how to leverage Flutter’s powerful framework, Socket io’s seamless real-time communication, MongoDB’s flexible database, and Provider state management to create an immersive multiplayer gaming experience.
Whether you’re a beginner or an experienced developer looking to expand your skills, this will guide you through every stage of the development process. We’ll start with the configuration of Flutter and Node js, ensuring you have a solid foundation. Then, we’ll dive into Socket io to establish real-time connections and sync game data effortlessly. But that’s not all! You will understand how to build your own custom backend, giving you full control and flexibility over your game’s functionality. No more relying on Firebase alone.
Upon completing this course, you’ll have all the skills necessary to develop your own multiplayer games with build custom backends. You’ll be equipped with the ability to create memorable experiences and entertain people worldwide. So without wasting any more time, let’s get started on this exciting adventure together!
Course Curriculum
Chapter 1: Flutter Configuration
Lecture 1: Create a new Project
Lecture 2: Work on Main Menu UI
Lecture 3: Work on Responsiveness
Lecture 4: Register Named Routes
Lecture 5: Custom Reusable Widgets
Lecture 6: Create and Join Game UI
Lecture 7: Download the Code
Chapter 2: Node js Configuration
Lecture 1: Setting up a Node Project
Lecture 2: Create an Express Server
Lecture 3: Setup MongoDB Atlas
Lecture 4: Download the Code
Chapter 3: Connecting to Socket IO
Lecture 1: Install Socket IO Client
Lecture 2: Socket Method Class
Lecture 3: Socket Server Connection
Lecture 4: Download the Code
Chapter 4: Listening and Emitting Events
Lecture 1: Creating Room Model
Lecture 2: Work on CreateRoom Event
Lecture 3: Room Success Event Listener
Lecture 4: Room Provider Class
Lecture 5: Join Room Listener
Lecture 6: Work on Join Success Event
Lecture 7: Player Dart Model Class
Lecture 8: Player State in Provider
Lecture 9: Download the Code
Chapter 5: Waiting Lobby and Scoreboard
Lecture 1: Work on Waiting Lobby
Lecture 2: Listen to UpdateRoom Event
Lecture 3: Work on Scoreboard
Lecture 4: Download the Code
Chapter 6: TicTacToe Game Board
Lecture 1: Create the board UI
Lecture 2: Keep track of game values
Lecture 3: Playing according to turns
Lecture 4: Check Winner of the Game
Lecture 5: Display Winner in Dialog Box
Lecture 6: Displaying X and O
Lecture 7: Play Again Functionality
Lecture 8: Listen to Winner Event
Lecture 9: Listen to EndGame Event
Chapter 7: Working of the Application
Lecture 1: Test the Complete Application
Lecture 2: Download the Complete Code
Instructors
-
Rahul Agarwal
Flutter Application Developer
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 0 votes
- 4 stars: 2 votes
- 5 stars: 8 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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