Programming 3D Graphics with Three.js
Programming 3D Graphics with Three.js, available at $54.99, with 20 lectures, and has 1 subscribers.
You will learn about Understand the Fundamentals of Threejs Create and Manipulate 3D Objects Implement Camera Systems and Controls Apply Materials, Textures, and Lighting Integrate and Animate 3D Models Design Responsive 3D Scenes Implement Raycasting and User Interactions Optimize Performance and Apply Post-Processing Effects This course is ideal for individuals who are JavaScript Developers Interested in 3D Graphics or Designers and Creatives Exploring 3D Animation or Web Developers Looking to Enhance Their Skillset or Game Developers Interested in Web-Based 3D Environments It is particularly useful for JavaScript Developers Interested in 3D Graphics or Designers and Creatives Exploring 3D Animation or Web Developers Looking to Enhance Their Skillset or Game Developers Interested in Web-Based 3D Environments.
Enroll now: Programming 3D Graphics with Three.js
Summary
Title: Programming 3D Graphics with Three.js
Price: $54.99
Number of Lectures: 20
Number of Published Lectures: 20
Number of Curriculum Items: 20
Number of Published Curriculum Objects: 20
Original Price: $64.99
Quality Status: approved
Status: Live
What You Will Learn
- Understand the Fundamentals of Threejs
- Create and Manipulate 3D Objects
- Implement Camera Systems and Controls
- Apply Materials, Textures, and Lighting
- Integrate and Animate 3D Models
- Design Responsive 3D Scenes
- Implement Raycasting and User Interactions
- Optimize Performance and Apply Post-Processing Effects
Who Should Attend
- JavaScript Developers Interested in 3D Graphics
- Designers and Creatives Exploring 3D Animation
- Web Developers Looking to Enhance Their Skillset
- Game Developers Interested in Web-Based 3D Environments
Target Audiences
- JavaScript Developers Interested in 3D Graphics
- Designers and Creatives Exploring 3D Animation
- Web Developers Looking to Enhance Their Skillset
- Game Developers Interested in Web-Based 3D Environments
Welcome to “Programming 3D Graphics with Three.js,” a beginner’s guide to mastering 3D graphics using the powerful Three.js library and JavaScript. If you’ve ever wanted to bring your web development skills to the next level by creating stunning, interactive 3D visuals, this course is your perfect starting point. Designed specifically for those with an understanding of JavaScript, this course will walk you through everything you need to know to create interactive 3D graphics.
Why This Course?
Each section includes clear, step-by-step instructions, and downloadable resources to help you practice and apply what you’ve learned. By the end of the course, you’ll have a solid understanding of Three.js and be able to create interactive 3D graphics that can be used in web development, game design, data visualization, and more.
How Will This Course Help You?
By completing this course, you’ll gain a practical skill set that can be applied to a wide range of personal and professional projects. Whether you’re looking to create interactive websites, design immersive games, or develop innovative data visualizations, the knowledge and experience you’ll gain from this course will be indispensable.
Course Structure
The course is structured to gradually build your knowledge, starting from the very basics and moving to more advanced topics. Each module is designed to be concise and focused, allowing you to learn at your own pace.
Enroll Now and Start Your Journey in 3D Graphics!
Don’t miss out on the opportunity to elevate your web development skills and create stunning 3D visuals. Enroll in “Programming 3D Graphics with Three.js” today and take the first step towards mastering one of the most exciting and in-demand skills in the tech industry. Whether you’re looking to advance your career or simply explore a new hobby, this course has everything you need to succeed.
Join us and discover the endless possibilities of 3D graphics with Three.js!
Course Curriculum
Chapter 1: Part 1: Three.js Fundamentals
Lecture 1: Introduction
Lecture 2: Installation
Lecture 3: Hello Cube
Lecture 4: Primitives
Lecture 5: Scene Graph
Lecture 6: Camera
Chapter 2: Part 2: Intermediate Topics
Lecture 1: Camera Controls
Lecture 2: Responsive Design
Lecture 3: Materials
Lecture 4: Textures
Lecture 5: Lights and Shadows
Lecture 6: 3D Models
Chapter 3: Part 3: Animation
Lecture 1: Animation
Lecture 2: TweenJS
Lecture 3: Animation Mixer
Chapter 4: Part 4: Advanced Topics
Lecture 1: Raycasting
Lecture 2: Buffer Geometry
Lecture 3: 3D Text
Lecture 4: Post Processing
Chapter 5: Conclusion
Lecture 1: Conclusion
Instructors
-
Juan Espinoza
Mechatronics Engineer
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Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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