Programming for beginners with : C++ | C# | Java | Python
Programming for beginners with : C++ | C# | Java | Python, available at $59.99, has an average rating of 4.2, with 157 lectures, based on 15 reviews, and has 2102 subscribers.
You will learn about C++ Programming Fundamentals C# Programming Fundamentals Java Programming Fundamentals Python Programming Fundamentals Build Applications with Java Build Applications with Python Build Applications with C# This course is ideal for individuals who are Beginners to Programming It is particularly useful for Beginners to Programming.
Enroll now: Programming for beginners with : C++ | C# | Java | Python
Summary
Title: Programming for beginners with : C++ | C# | Java | Python
Price: $59.99
Average Rating: 4.2
Number of Lectures: 157
Number of Published Lectures: 157
Number of Curriculum Items: 157
Number of Published Curriculum Objects: 157
Original Price: $109.99
Quality Status: approved
Status: Live
What You Will Learn
- C++ Programming Fundamentals
- C# Programming Fundamentals
- Java Programming Fundamentals
- Python Programming Fundamentals
- Build Applications with Java
- Build Applications with Python
- Build Applications with C#
Who Should Attend
- Beginners to Programming
Target Audiences
- Beginners to Programming
Programming is the process of creating a set of instructions that tell acomputerhow to perform a task. Programming can be done using a variety of computer programming languages, such as Java, Python, and C++ and C#.
C++ is a cross-platform language that can be used to create high-performance applications. C++ is one of the world’s most popular programming languages.
C++ can be found in today’s operating systems, Graphical User Interfaces, and embedded systems. C++ is an object-oriented programming language which gives a clear structure to programs and allows code to be reused, lowering development costs. C++ is portable and can be used to develop applications that can be adapted to multiple platforms.
C# (pronounced “See Sharp”) is a modern, object-oriented, and type-safe programming language. C# enables developers to build many types of secure and robust applications that run in .NET. C# has its roots in the C family of languages and will be immediately familiar to C, C++, Java, and JavaScript programmers
Java is a programming language, designed to be concurrent, class-based and object-oriented, as well as a computing platform first released by Sun Microsystems in 1995. An enormous amount of applications and websites will not work unless you have Java installed, and more are created every day.
Python is an interpreted, object-oriented, high-level programming language with dynamic semantics. Its high-level built in data structures, combined with dynamic typing and dynamic binding, make it very attractive for Rapid Application Development, as well as for use as a scripting or glue language to connect existing components together. Python’s simple, easy to learn syntax emphasizes readability and therefore reduces the cost of program maintenance. Python supports modules and packages, which encourages program modularity and code reuse. The Python interpreter and the extensive standard library are available in source or binary form without charge for all major platforms, and can be freely distributed.
Course Curriculum
Chapter 1: C++ Setup
Lecture 1: Introduction
Lecture 2: What is C++
Lecture 3: Escape Sequences
Lecture 4: C++ Setup
Lecture 5: Create a basic C++ Program
Lecture 6: Displaying Outputs
Lecture 7: Code Comments
Lecture 8: C++ Keywords
Lecture 9: Creating Variables
Chapter 2: C++ Data Types and Variable
Lecture 1: Constants
Lecture 2: C++ Data Types
Lecture 3: Pointer and Reference
Lecture 4: Data Type Conversion
Lecture 5: String Functions: Part 1
Lecture 6: What are Variables
Lecture 7: String Functions: Part 2
Lecture 8: C++ Arrays
Lecture 9: Concatenation
Chapter 3: C++ Operators
Lecture 1: Arithmetic Operators
Lecture 2: Logical Operators
Lecture 3: Comparison Operators
Lecture 4: Assignment Operators
Lecture 5: Operator Precedence
Chapter 4: C++ Conditional Statements and Loops
Lecture 1: What is control flow
Lecture 2: Decision making
Lecture 3: If statements
Lecture 4: if else statements
Lecture 5: While Loops
Lecture 6: Do While Loops
Lecture 7: For Loop
Lecture 8: Looping through Arrays
Lecture 9: Switch Statements
Chapter 5: C++ Functions
Lecture 1: What are Functions
Lecture 2: Function Parameters and Arguments
Lecture 3: Function Return
Lecture 4: Getting input from users
Lecture 5: Create a basic maths program
Chapter 6: C# and Visual Studio Setup
Lecture 1: What is C#
Lecture 2: What is Visual Studio
Lecture 3: Visual Studio Installation Requirements
Lecture 4: Installing Visual Studio
Lecture 5: Visual Studio Workloads
Chapter 7: Creating Basic Apps with C#
Lecture 1: Creating a basic console app
Lecture 2: Create a basic ASP.NET App
Lecture 3: Create a basic Windows Forms App
Lecture 4: Running Projects Outside Visual Studio
Lecture 5: Code Comments
Chapter 8: C# Programming Fundamentals
Lecture 1: Basic Data Types
Lecture 2: What is a String
Lecture 3: Data Type Conversion: Part 1
Lecture 4: Data Type Conversion: Part 2
Lecture 5: Converting to String and truncating
Lecture 6: What are Variables
Lecture 7: Guidelines to naming Variables
Lecture 8: Arrays
Lecture 9: Code Challenge -Arrays
Lecture 10: Conditional Statements
Lecture 11: Lists
Lecture 12: List Concatenation
Lecture 13: Dictionaries
Lecture 14: Removing items from dictionaries
Lecture 15: Using Conditional statements with dictionaries
Lecture 16: While Loops
Lecture 17: Do While Loops
Lecture 18: For Loops
Lecture 19: Foreach Loops
Lecture 20: Switch Statements
Lecture 21: Basic Arithmetic Operators
Lecture 22: Operator Precedence
Lecture 23: Concatenation
Chapter 9: Build a Paint Drawing App with C#
Lecture 1: Create a new Windows Forms Project
Lecture 2: Design the interface – Part 1
Lecture 3: Design the interface – Part 2
Lecture 4: Create Variables and event handler method
Lecture 5: Rename event handler method
Lecture 6: Write code to enable drawing
Lecture 7: Write code to enable saving
Lecture 8: Project Code
Chapter 10: Build a Music Player with C#
Lecture 1: Create a new Windows Forms Project
Lecture 2: Customize form and control
Lecture 3: Add Windows Media Player
Lecture 4: Add button controls
Lecture 5: Write logic to make player work
Lecture 6: Build and run project
Lecture 7: Tips to improve project
Lecture 8: Project Code
Chapter 11: Java Setup
Lecture 1: What is Java
Lecture 2: Installing NetBeans
Lecture 3: Create a basic Java Program
Instructors
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Bluelime Learning Solutions
Making Learning Simple
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- 2 stars: 1 votes
- 3 stars: 1 votes
- 4 stars: 5 votes
- 5 stars: 8 votes
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