Projects in Electron: Learn Electron Framework Building Apps
Projects in Electron: Learn Electron Framework Building Apps, available at $39.99, has an average rating of 3.65, with 45 lectures, based on 140 reviews, and has 21247 subscribers.
You will learn about Build Real World Apps with Electron Master core concepts of Electron Framework Learn to design API based apps This course is ideal for individuals who are Anyone who wants to master App development using Electron will find this course very useful It is particularly useful for Anyone who wants to master App development using Electron will find this course very useful.
Enroll now: Projects in Electron: Learn Electron Framework Building Apps
Summary
Title: Projects in Electron: Learn Electron Framework Building Apps
Price: $39.99
Average Rating: 3.65
Number of Lectures: 45
Number of Published Lectures: 45
Number of Curriculum Items: 45
Number of Published Curriculum Objects: 45
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Build Real World Apps with Electron
- Master core concepts of Electron Framework
- Learn to design API based apps
Who Should Attend
- Anyone who wants to master App development using Electron will find this course very useful
Target Audiences
- Anyone who wants to master App development using Electron will find this course very useful
A complete hands-on, project-based
course to help you master the brilliant Electron Framework in an easy
and efficient way!
Traditional
programming and coding are
not only time consuming but also frustrating, especially with the
different platforms
that are currently one the market. This
is why frameworks are a boon for developers who want to develop apps
and websites for multiple platforms.
Electron
is one of the most popular framework for designing and developing
cross-platform and cross-browser apps
that are dynamic and interactive in nature. The best part is that
people don’t have to learn multiple different languages, as apps
and websites can be built in
Electron using JavaScript,
HTML and CSS.
Electron was
originally developed as a shell for the Atom Editor and from there
has evolved to become one of the most popular cross-platform
frameworks on the market. Electron allows the development of desktop
GUI applications using front and back end components originally
developed for web applications. It also serves main GUI framework
behind several notable open-source projects such as GitHub’s Atom,
Microsoft’s Visual Studio Code source code editors and the Light
Table IDE. It allows building cross-platform and cross-browser apps
that run exactly the same even in the future.
If
you want a hands-on resource
to help you learn how to start building your apps in Electron, well
then we’ve got just the course for you! This is a project-based
course will help you bridge the gap between
theory and practical to help
you understand both and actually get you started building apps with
Electron.
In
this course, you will learn what is Electron, how
to install the system and set it up.
From there, you will learn exactly how to use Electron by actually
building five different
projects with it.
Five Projects covered in this
course:
-
Pomodoro Clock:
Learn how to build a
complete clock from scratch, as
well as how to set the
timer logic, and integrate sounds as well as add multiple clocks. -
Tic Tac Toe Game:In
this project, you will design the game board, add the Xs and Os and
add notifications
to your game. -
Weather App:In
this app, you will learn how to integrate an API and get it to fetch
data from another source. You will also
learn how to gather data
from the internet and how to display that data on the app. -
Currency Converter:This
will also include using an API, and you will learn how to actually
create conversions from one currency to the other. -
Body Mass Index:In
this app, you will learn how to calculate the BMI by using a
person’s weight and height. You will learn how to add calculations
to your logic in this app
Enroll
now and become a master developer with
the Electron Framework!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Intro
Chapter 2: Introduction To Electron
Lecture 1: Introduction
Lecture 2: Overview of Electron
Lecture 3: Code Editor
Lecture 4: Hello World – Bootstrapping
Lecture 5: Hello World – View and Model
Lecture 6: Summary
Chapter 3: Pomodoro Clock
Lecture 1: Introduction
Lecture 2: Boostrapping The App
Lecture 3: Building the View
Lecture 4: Dynamic View Implementation
Lecture 5: Getting Started on index.js
Lecture 6: Building Long Break Clock Functionality
Lecture 7: Start Timer Function
Lecture 8: Maintaining Internal State Of Breaks
Lecture 9: Completing index.js
Lecture 10: Running The App
Lecture 11: Summary
Chapter 4: Tic Tac Toe
Lecture 1: Introduction
Lecture 2: Initializing New Project
Lecture 3: Styling and Starting Controller
Lecture 4: Handling Gameplay Movement
Lecture 5: Deciding Winner or Drawn Game
Lecture 6: New Game Creation
Lecture 7: Playing The Game
Lecture 8: Summary
Chapter 5: Weather App
Lecture 1: Introduction
Lecture 2: Introduction To Weather App
Lecture 3: Building Out The Controller
Lecture 4: Accessing Weather API
Lecture 5: Summary
Chapter 6: BMI Calculator
Lecture 1: Introduction
Lecture 2: Initializing Project And Starting View
Lecture 3: Completing View
Lecture 4: Creating Conversion Functions
Lecture 5: Finalizing Controller and Running App
Lecture 6: Summary
Chapter 7: Currency Converter
Lecture 1: Introduction
Lecture 2: Creating The View
Lecture 3: Currency Converter Function
Lecture 4: Creating Specific Conversion Function
Lecture 5: Finalizing Controller and Running App
Lecture 6: Summary
Chapter 8: Course Summary
Lecture 1: Course Summary
Lecture 2: Bonus Lecture: More Interesting Stuff, Offers and Discounts
Instructors
-
Eduonix Learning Solutions
1+ Million Students Worldwide | 200+ Courses -
Eduonix-Tech .
Rating Distribution
- 1 stars: 7 votes
- 2 stars: 7 votes
- 3 stars: 25 votes
- 4 stars: 38 votes
- 5 stars: 63 votes
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