Reactive Programming in Modern Java using Project Reactor
Reactive Programming in Modern Java using Project Reactor, available at $79.99, has an average rating of 4.57, with 82 lectures, 1 quizzes, based on 1109 reviews, and has 7103 subscribers.
You will learn about What is Reactive Programming? When to use Reactive Programming ? Write Reactive Code using Project Reactor Different Operators that are part of Project Reactor Reactive Streams Specification Build Non Blocking Rest Clients using Spring WebClient Unit Test the Reactive Code using JUnit5 Reactive Types Flux/Mono This course is ideal for individuals who are Any Java Developer who is interested in exploring Reactive Progrmming or Any Java Developer who has the need to write fast performing code under heavy load or Any Java Developer who is interested in learning all the features of the "Reactor" Reactive Programming Library It is particularly useful for Any Java Developer who is interested in exploring Reactive Progrmming or Any Java Developer who has the need to write fast performing code under heavy load or Any Java Developer who is interested in learning all the features of the "Reactor" Reactive Programming Library.
Enroll now: Reactive Programming in Modern Java using Project Reactor
Summary
Title: Reactive Programming in Modern Java using Project Reactor
Price: $79.99
Average Rating: 4.57
Number of Lectures: 82
Number of Quizzes: 1
Number of Published Lectures: 82
Number of Published Quizzes: 1
Number of Curriculum Items: 93
Number of Published Curriculum Objects: 93
Number of Practice Tests: 1
Number of Published Practice Tests: 1
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- What is Reactive Programming?
- When to use Reactive Programming ?
- Write Reactive Code using Project Reactor
- Different Operators that are part of Project Reactor
- Reactive Streams Specification
- Build Non Blocking Rest Clients using Spring WebClient
- Unit Test the Reactive Code using JUnit5
- Reactive Types Flux/Mono
Who Should Attend
- Any Java Developer who is interested in exploring Reactive Progrmming
- Any Java Developer who has the need to write fast performing code under heavy load
- Any Java Developer who is interested in learning all the features of the "Reactor" Reactive Programming Library
Target Audiences
- Any Java Developer who is interested in exploring Reactive Progrmming
- Any Java Developer who has the need to write fast performing code under heavy load
- Any Java Developer who is interested in learning all the features of the "Reactor" Reactive Programming Library
Reactive Programming is a new programming paradigm that’s well suited for applications that are required to perform better under heavy load.
Reactive Programming is built on the foundation of reactive streams specification. Project Reactor is an implementation of Reactive Streams Specification.
Code that’s written using Reactive programminghas these qualities:
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Fundamentally Asynchronous
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Non Blocking
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Functional Programming Style of code
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Backpressure support
This course is designed to provide both theoretical and practical knowledge about reactive programming using Project Reactor. This is a pure hands-on oriented course and all the concepts are explained by writing code.
Course Curriculum:
Section 1: Getting Started With the Course
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This section covers the course objectives and the prerequisites that are needed to make the most out of this course.
Section 2: Introduction to Reactive Programming
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In this section, I will introduce you to reactive programming and its related concepts. The following topics are covered in this section
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Why Reactive Programming?
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What is Reactive Programming?
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Introduction to Reactive Streams
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Section 3: Getting Started with Project Reactor
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In this section, I will introduce you to the reactive library project reactor, and the reactive types Flux and Mono that forms the foundation for Project Reactor
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Introduction to Project Reactor
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Reactor Reactive Types – Flux and Mono
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Section 4: Setting up the Project for this course
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In this section, I will set up the base project that will be used for the rest of this course.
Section 5: Functional Programming in Modern Java
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In this section, I will explain Functional Programming and the benefits that are tied with this programming style
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Imperative Style vs Functional Style
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Section 6: Let’s create our very first Flux and Mono
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In this section, I will code and explain the reactor types Flux and Mono using simple examples
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The following topics are covered as part of this lecture:
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Let’s write our very first Flux
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Let’s write our very first Mono
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Reactive Stream Events
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Testing Flux using JUnit5
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Section 7: Transforming Flux and Mono
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In this section, I will code and explain different operators that can be used to transform data from one form to another using project reactor
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The following topics are covered as part of this section:
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Transforming Data Using Operators in Project Reactor
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Transform using map() Operator
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Reactive Streams are Immutable
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Filter using filter() Operator
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Advanced transform using the flatMap() Operator
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Asynchronous Operations using flatMap() Operator
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Advanced transform using the concatMap() Operator
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flatMap( ) operator in Mono
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flatMapMany( ) operator in Mono
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Transform using the transform() Operator
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Handling empty data using defaultIfEmpty and switchIfEmpty() Operators
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Section 8: Combining Flux and Mono
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In this section, I will code and explain different operators that can be used to combine the reactive streams using project reactor
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The following topics are covered as part of this section:
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Introduction to Combining Reactive Streams
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Combining Reactive Streams using merge() and mergeWith() Operators
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Combining Reactive Streams using mergeSequential() Operators
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Combining Reactive Streams using zip and zipWith() Operators
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Section 9: Build Movie ReactiveService using Project Reactor
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In this section, we will build the Reactive MovieService using all the skills that we have acquired so far
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Overview of this MovieService
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Retrieve all of the MovieInfo
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Retrieve MovieInfo by movieId
Section 10: doOn* CallBacks – Peeking into a Sequence
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In this section, I will code and explain the techniques to peek into the individual events that’s emitted by the publisher
Section 11: Exception/Error Handling in Flux and Mono
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In this section, I will cover the different exception handling strategies that are part of the Project reactor
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The following topics are covered as part of this section:
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Exceptions in Reactive Streams
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Introduction to Exception Handling Operators
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onErrorReturn() : Exception Handling Operator
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onErrorResume() : Exception Handling Operator
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onErrorContinue() : Exception Handling Operator
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onErrorMap() : Exception Handling Operator
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doOnError() : Catching Exceptions and Throw the error
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Error Handling Operators in Mono
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Section 12: Implement Exception Handling in Movies Reactive Service
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In this section, I will implement the exception handling in the MoviesReactiveService.
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Exception Handling in MoviesReactiveService using onErrorMap
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Test Exception in MoviesReactiveService using Mockito
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Section 13 : Retry, Repeat using retry(), retryWhen(), repeat()
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In this section, I will code and implement different techniques to retry the exceptions in the Reactive Streams using Project Reactor
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The following topics are covered as part of this section:
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Retry Exceptions using retry() and retry(n)
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Retry Specific Exceptions using retryWhen()
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Repeat a Sequence using repeat() and repeat(n)
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Repeat a Sequence repeatWhen()
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Section 14: Reactors Execution Model – Schedulers, Threads, and Threadpool
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In this section, I will explain the threads and the execution model behind the project reactor
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The following topics are covered as part of this section:
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Reactor Execution Model
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Switching Threads using publishOn()
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Switching Threads using subscribeOn()
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Section 15: Making Blocking Calls in MovieReactiveService
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In this section, we will add an enhancement to the MoviesReactive Service by adding a blocking call in to the pipeline.
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Making Blocking calls in MovieReactiveService
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In this lecture, we will code and learn about how to make blocking calls using project reactor
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Section 16: BackPressure
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In this section, I will explain the concept of backpressure in reactive programming
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The following topics are covered as part of this section:
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Introduction to BackPressure
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Let’s implement BackPressure
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Write a JUnit test for BackPressure
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Handling Backpressure using onBackpressureDrop()
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Handling Backpressure using onBackpressureBuffer()
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Handling Backpressure using onBackpressureError()
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Section 17: Explore Data Parallelism in Project Reactor
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In this section, I will explain about introducing parallelism into the reactive pipeline
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The following topics are covered as part of this section:
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Parallelism using parallel() and runOn() operators
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Parallelism using flatmap() operator
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Parallelism using flatMapSequential() operator
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Section 18: Cold & Hot Streams
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In this section, I will explain about cold and hot streams in Reactive Programming
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The following topics are covered as part of this section:
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Cold & Hot Streams
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Cold Streams
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Hot Streams – ConnectableFlux and different options
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Section 19: JUnit Testing using VirtualTimeScheduler
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In this section, I will explain the use of VirtualTimer to decrease the execution time of test cases.
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StepVerifier using VirtualTimeScheduler
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Section 20: Build NonBlocking RestClient using WebClient
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In this section, we will write a nonblocking rest client using Spring WebClient
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The following topics are covered as part of this section:
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Overview of the Reactive Movie API
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Build the non-blocking MovieInfoService RestClient
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Build the non-blocking Review RestClient
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Build getAllMovies non-blocking MovieReactiveService Client
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Build getMovieById non-blocking MovieReactiveService Client
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Integrate WireMock for Integration Tests
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Section 21: Programmatically Creating a Flux
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In this section, I will code and explain the techniques that are available to create a flux programmatically.
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The following topics are covered as part of this section:
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Create a Flux using create()
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Create a Flux using push()
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Section 22: Debugging in Project Reactor
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In this section, I will demonstrate different approaches that are available when it comes to debugging reactor error messages.
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The following topics are covered as part of this section:
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Debug Exceptions using “checkpoint” operators
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Debug Exceptions using Hooks.onOperatorDebug()
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Production-ready Global Debugging using “ReactorDebugAgent”
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By the end of this course, you will have a complete understanding of Reactive Programming, write code using the Reactive Programming Principles, and when to use them in your project.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Course Introduction & Objectives
Lecture 2: Prerequisites
Chapter 2: Course Slides & Source Code
Lecture 1: Course Slides
Lecture 2: Source Code
Chapter 3: Introduction to Reactive Programming
Lecture 1: Why Reactive Programming?
Lecture 2: What is Reactive Programming ?
Lecture 3: Introduction to Reactive Streams
Chapter 4: Getting Started with Project Reactor
Lecture 1: Introduction to Project Reactor
Lecture 2: Reactor Reactive Types – Flux and Mono
Chapter 5: Setting up the Project for this course
Lecture 1: Project SetUp
Chapter 6: Functional Programming in Modern Java
Lecture 1: Imperative Style vs Functional Style
Chapter 7: Lets create our very first Flux and Mono
Lecture 1: Let's write our very first Flux
Lecture 2: Let's write our very first Mono
Lecture 3: Reactive Stream Events
Lecture 4: Testing Flux using JUnit5
Chapter 8: Transforming Flux and Mono
Lecture 1: Transform using map() Operator
Lecture 2: Transforming Data Using Operators in Project Reactor
Lecture 3: Reactive Streams are Immutable
Lecture 4: Filter using filter() Operator
Lecture 5: Advanced transform using the flatMap() Operator
Lecture 6: Asynchronous Operations using flatMap() Operator
Lecture 7: Advanced transform using the concatMap() Operator
Lecture 8: flatMap( ) operator in Mono
Lecture 9: flatMapMany( ) operator in Mono
Lecture 10: Transform using the transform() Operator
Lecture 11: Handling empty data using defaultIfEmpty and switchIfEmpty() Operators
Chapter 9: Combining Flux and Mono
Lecture 1: Introduction to Combining Reactive Streams
Lecture 2: concat() & concatWith() operator
Lecture 3: Combining Reactive Streams using merge() and mergeWith() Operators
Lecture 4: Combining Reactive Streams using mergeSequential() operator
Lecture 5: Combining Reactive Streams using zip and zipWith() Operator
Chapter 10: Build Movie ReactiveService using Project Reactor
Lecture 1: Overview of this MovieService
Lecture 2: Retrieve all of the MovieInfo
Lecture 3: Retrieve MovieInfo by movieId
Chapter 11: doOn* CallBacks – Peeking into a Sequence
Lecture 1: doOn* CallBacks
Chapter 12: Exception/Error Handling in Flux and Mono
Lecture 1: Exceptions in Reactive Streams
Lecture 2: Introduction to Exception Handling Operators
Lecture 3: onErrorReturn() : Exception Handling Operator
Lecture 4: onErrorResume() : Exception Handling Operator
Lecture 5: onErrorContinue() : Exception Handling Operator
Lecture 6: onErrorMap() : Exception Handling Operator
Lecture 7: doOnError() : Catching Exceptions and Throw the error
Lecture 8: Error Handling Operators in Mono
Chapter 13: Implement Exception Handling in Movies Reactive Service
Lecture 1: Exception Handling in MoviesReactiveService using onErrorMap
Lecture 2: Test Exception in MoviesReactiveService using Mockito
Chapter 14: Retry, Repeat using retry(), retryWhen(), repeat()
Lecture 1: Retry Exceptions using retry() and retry(n)
Lecture 2: Retry Specific Exceptions using retryWhen()
Lecture 3: Repeat a Sequence using repeat() and repeat(n)
Chapter 15: Reactors Execution Model – Schedulers, Threads and Threadpool
Lecture 1: Reactor Execution Model
Lecture 2: Switching Threads using publishOn()
Lecture 3: Switching Threads using subscribeOn()
Chapter 16: Making Blocking Calls in MovieReactiveService
Lecture 1: Making Blocking calls in MovieReactiveService
Chapter 17: BackPressure
Lecture 1: Introduction to BackPressure
Lecture 2: Let's implement BackPressure
Lecture 3: Write a JUnit test for backPressure
Lecture 4: Handling Backpressure using onBackpressureDrop()
Lecture 5: Handling Backpressure using onBackpressureBuffer()
Lecture 6: Handling Backpressure using onBackpressureError()
Chapter 18: Explore Data Parallelism in Project Reactor
Lecture 1: Parallelism using parallel() and runOn() operator
Lecture 2: Parallelism using flatmap() operator
Lecture 3: Parallelism using flatMapSequential() operator
Chapter 19: Cold & Hot Streams
Lecture 1: Cold & Hot Streams
Lecture 2: Cold Streams
Lecture 3: Hot Streams – ConnectableFlux
Lecture 4: Hot Streams – ConnectableFlux using autoConnect and RefCount
Chapter 20: Testing using VirtualTimeScheduler
Lecture 1: StepVerifier using VirtualTimeScheduler
Chapter 21: Build NonBlocking RestClient using WebClient
Lecture 1: Overview of the Reactive Movie API
Lecture 2: Build the non-blocking MovieInfoService RestClient
Lecture 3: Unit Test NonBlocking Client using StepVerifier and JUnit
Lecture 4: Build the non-blocking MovieInfoService RestClient – getMovieInfoById
Instructors
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Pragmatic Code School
Technology Enthusiast, Online Instructor
Rating Distribution
- 1 stars: 9 votes
- 2 stars: 17 votes
- 3 stars: 91 votes
- 4 stars: 427 votes
- 5 stars: 566 votes
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