Rust Programming For Beginners
Rust Programming For Beginners, available at $84.99, has an average rating of 4.77, with 97 lectures, based on 973 reviews, and has 5951 subscribers.
You will learn about Fundamentals of computer programming concepts such as conditional logic, loops, and data transformations. How real-life requirements can be translated into working applications. Solid understanding of the basics of Rust programming. How to make your programs reliable through the use of automated testing and by leveraging features of the Rust language. This course is ideal for individuals who are Non-coders who want to learn how to code or Existing programmers who want to learn a low-level language It is particularly useful for Non-coders who want to learn how to code or Existing programmers who want to learn a low-level language.
Enroll now: Rust Programming For Beginners
Summary
Title: Rust Programming For Beginners
Price: $84.99
Average Rating: 4.77
Number of Lectures: 97
Number of Published Lectures: 97
Number of Curriculum Items: 97
Number of Published Curriculum Objects: 97
Original Price: $84.99
Quality Status: approved
Status: Live
What You Will Learn
- Fundamentals of computer programming concepts such as conditional logic, loops, and data transformations.
- How real-life requirements can be translated into working applications.
- Solid understanding of the basics of Rust programming.
- How to make your programs reliable through the use of automated testing and by leveraging features of the Rust language.
Who Should Attend
- Non-coders who want to learn how to code
- Existing programmers who want to learn a low-level language
Target Audiences
- Non-coders who want to learn how to code
- Existing programmers who want to learn a low-level language
This course is for the beginner who wants to learn how to code without getting overwhelmed by technical jargon and computer science topics. Rust Programming For Beginners is specifically designed to teach the core programming concepts necessary to get started building applications while also providing a solid foundation for future learning.
The best way to learn programming is to write engaging and interesting programs. This course features 30 coding exercises to complement the lectures, and are designed with real-world applications in mind. Each exercise presents a problem with hints on how to implement a solution, so you can get the practice you need to be successful. The exercises are accompanied with a video demonstrating a possible implementation for the exercise, and line-by-line commentary on how the code accomplishes the task and why it works.
The information in this course is introduced in a thoughtful order, which means you will always be aware of what every bit of code in a program is doing, and how it works the way it does. There is no need to wait until later in the course, or to study more advanced topics, in order to fully understand the code when presented. This is accomplished by building up knowledge through concise, easy to follow lectures that can be reviewed quickly.
In this course, you will learn:
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Critical concepts necessary to work with code, without overwhelming detail
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Creation of digital solutions for real-world problems
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Reading and writing application code in the Rust programming language
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Utilization of the Rust ecosystem to efficiently develop applications
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Automated testing to enhance the reliability of your solutions
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How to make your projects easier to work with through the use of generated documentation
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Foundational computer science topics such as computer memory, program logic, and simple data structures
This course isn’t just for beginner programmers, but any programmer who wishes to learn Rust. If you have experience coding in a high level memory-managed language such as Python, JavaScript, or C#, then this course is a great introduction to the Rust programming language and it’s unique memory model and syntax.
Sign up today to learn the concepts of programming and how to build applications in Rust!
Course Curriculum
Chapter 1: Getting Started
Lecture 1: Download Data Files
Lecture 2: Introduction
Lecture 3: Installation
Lecture 4: Fundamentals: Data Types
Lecture 5: Fundamentals: Variables
Lecture 6: Fundamentals: Functions
Lecture 7: Fundamentals: Println macro
Lecture 8: Fundamentals: Control Flow
Lecture 9: Fundamentals: Repetition
Lecture 10: Comments
Lecture 11: Coding Exercise: Functions
Lecture 12: Demo: Numeric Types & Arithmetic
Lecture 13: Coding Exercise: Basic Math
Chapter 2: Making Decisions
Lecture 1: Coding Exercise: Logic with If & Else (Part 1)
Lecture 2: Coding Exercise: Logic with If & Else (Part 2)
Lecture 3: Fundamentals: Match
Lecture 4: Demo: Match
Lecture 5: Coding Exercise: Basic Match (Part 1)
Lecture 6: Coding Exercise: Basic Match (Part 2)
Chapter 3: Repetition
Lecture 1: Demo: Loop
Lecture 2: Coding Exercise: Loop
Lecture 3: Demo: While Loop
Lecture 4: Coding Exercise: While Loop
Chapter 4: Working With Data
Lecture 1: Working With Data: Enums
Lecture 2: Demo: Enums
Lecture 3: Coding Exercise: Enums
Lecture 4: Working With Data: Structs
Lecture 5: Demo: Structs
Lecture 6: Coding Exercise: Structs
Lecture 7: Working With Data: Tuples
Lecture 8: Demo: Tuples
Lecture 9: Coding Exercise: Tuples
Chapter 5: Intermediate Concepts
Lecture 1: Fundamentals: Expressions
Lecture 2: Demo: Expressions
Lecture 3: Coding Exercise: Expressions
Lecture 4: Fundamentals: Intermediate Memory
Lecture 5: Ownership
Lecture 6: Demo: Ownership
Lecture 7: Coding Exercise: Ownership
Lecture 8: Demo: Implementing Functionality
Lecture 9: Coding Exercise: Implementing Functionality
Chapter 6: Data Collections
Lecture 1: Data Structures: Vectors
Lecture 2: Demo: Vectors & For Loops
Lecture 3: Coding Exercise: Vectors & For Loops
Lecture 4: Strings
Lecture 5: Demo: Strings
Lecture 6: Coding Exercise: Strings
Chapter 7: Advanced Concepts
Lecture 1: Demo: Deriving Functionality
Lecture 2: Type Annotations
Lecture 3: Enums Revisited
Lecture 4: Demo: Advanced Match
Lecture 5: Coding Exercise: Advanced Match
Lecture 6: Working With Data: Option
Lecture 7: Demo: Option
Lecture 8: Coding Exercise: Option
Lecture 9: Demo: Generating Documentation
Lecture 10: Demo: Accessing Standard Library Documentation
Lecture 11: Coding Exercise: Accessing Standard Library Documentation
Lecture 12: Working With Data: Result
Lecture 13: Demo: Result
Lecture 14: Coding Exercise: Result
Lecture 15: Coding Exercise: Result & Question Mark Operator
Lecture 16: Data Structures: Hashmaps
Lecture 17: Demo: Hashmap Basics
Lecture 18: Coding Exercise: Hashmap Basics
Chapter 8: Real World
Lecture 1: Demo: User Input
Lecture 2: Coding Exercise: User Input
Lecture 3: Project 1: Menu-Driven Billing Application
Lecture 4: Demo: Basic Closures
Lecture 5: Demo: Map Combinator
Lecture 6: Coding Exercise: Map Combinator
Lecture 7: Demo: Modules
Lecture 8: Demo: Testing
Lecture 9: Coding Exercise: Testing
Chapter 9: Refining Your Code
Lecture 1: Demo: Option Combinators
Lecture 2: Coding Exercise: Option Combinators
Lecture 3: Demo: Iterators
Lecture 4: Coding Exercise: Iterators
Lecture 5: Demo: Ranges
Lecture 6: Fundamentals: Traits
Lecture 7: Demo: Traits
Lecture 8: Coding Exercise: Traits
Lecture 9: Demo: If…let…else
Lecture 10: Demo: While…let
Lecture 11: Demo: External Crates
Lecture 12: Activity: External Crates
Lecture 13: Demo: Default Trait
Lecture 14: Demo: const
Lecture 15: Demo: Modules As Separate Files
Chapter 10: Final Project
Lecture 1: Demo: Custom Error Types
Instructors
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Jayson Lennon
Software Engineer
Rating Distribution
- 1 stars: 9 votes
- 2 stars: 9 votes
- 3 stars: 48 votes
- 4 stars: 287 votes
- 5 stars: 620 votes
Frequently Asked Questions
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