Simple Inventory System – Unreal Engine 5 Multiplayer (2024)
Simple Inventory System – Unreal Engine 5 Multiplayer (2024), available at $84.99, has an average rating of 4.65, with 50 lectures, based on 72 reviews, and has 771 subscribers.
You will learn about Learn how to design and program an RPG inventory system for multiplayer games. You'll learn how to easily create inventory categories to sort the items in your inventory. Learn how to create items you can loot and drop from the inventory. You'll learn how to move items around in your inventory. This course is ideal for individuals who are Anyone (beginner or intermediate) who wants to make a multiplayer inventory system. It is particularly useful for Anyone (beginner or intermediate) who wants to make a multiplayer inventory system.
Enroll now: Simple Inventory System – Unreal Engine 5 Multiplayer (2024)
Summary
Title: Simple Inventory System – Unreal Engine 5 Multiplayer (2024)
Price: $84.99
Average Rating: 4.65
Number of Lectures: 50
Number of Published Lectures: 50
Number of Curriculum Items: 50
Number of Published Curriculum Objects: 50
Original Price: $74.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn how to design and program an RPG inventory system for multiplayer games.
- You'll learn how to easily create inventory categories to sort the items in your inventory.
- Learn how to create items you can loot and drop from the inventory.
- You'll learn how to move items around in your inventory.
Who Should Attend
- Anyone (beginner or intermediate) who wants to make a multiplayer inventory system.
Target Audiences
- Anyone (beginner or intermediate) who wants to make a multiplayer inventory system.
Simple inventory system with multiplayer.
Make a simple inventory system from start to finish in Unreal Engine 5 multiplayer. The inventory made in this course is a multiplayer RPG inventory system similar to Zelda, Maplestory, and Minecraft. We will do that without writing a single line of code thanks to Unreal Engine Blueprint.
This Unreal Engine course requires no previous game development experience. I will guide you through the process step-by-step. Creating an inventory system is crucial in almost every game. It is crucial to know how to set up an easy inventory system as an Unreal Engine developer, as it is a common feature in almost every game.
Whether you are a beginner or an experienced Unreal Engine developer, this course is for everyone who wants to learn how to make a simple inventory system in Unreal Engine 5.
Get started on your simple inventory system today, and let’s not waste any time!
What makes me qualified to teach you?
I am an experienced game developer with nine years of experience. To summarize my work without boring you:
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I have released a Steam game I directed from start to finish with a team of 8.
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I have created 11 game development courses with 40,000+ students and an average rating of 4.8+ out of 5 stars.
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I am currently solo-developing Farmtale 2 from start to finish.
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I also work as a freelancer on various game projects, specializing in programming, lighting, game optimization, and more.
I am deeply passionate about game development and have made it my full-time job. I would love to teach you everything about Unreal Engine 5 with good game development practices and keep you updated with the latest information.
If you want to learn how to publish a game on Steam, check out the course I have released on the topic.
Make games without coding.
Unreal Engine Blueprint is the powerful Unreal Engine scripting language used in Unreal Engine 5. It allows you to make games without coding. This means that even if you are a beginner, artist, or designer without programming experience, you can easily create your own online game.
Unreal Engine Blueprint is just as powerful as any programming language. If you become proficient in Unreal Engine Blueprint, you won’t need to learn any other language to develop your game.
This course doesn’t require any programming or Unreal Engine experience. We will start with the basics of Unreal Engine Blueprint and gradually move on to developing more complex game mechanics. Doing so will teach you how to develop games from start to finish.
You can start this Unreal Engine course as a beginner and learn step-by-step how to create a simple inventory system from scratch.
Unreal Engine 5 multiplayer.
Getting into online game development in Unreal Engine 5 is very easy. It is similar to the single-player Unreal Engine Blueprint but with an extra step added. When you learn how to make an inventory system, you’ll also learn about Unreal Engine 5 multiplayer. Prior experience is optional, as I will guide you through the basics and advanced concepts of Unreal Engine networking.
Make inventory in games like a pro.
In this course, you’ll learn everything about making an inventory system in Unreal Engine 5. The inventory is done in multiplayer. It’s easy to make mistakes while making a game inventory, which you can see in many indie games. The inventory is either lagging or contains bugs.
Even though it’s a simple inventory system, you will learn complex inventory mechanics during the course. We will make the inventory with optimized code and free from bugs.
You will learn the best programming practices when making the RPG inventory and interaction system. Making the simple inventory system will make you skilled enough to create any RPG-style inventory for your future game projects.
What you will go through in this course.
While learning how to set up an inventory system, you will go through many inventory mechanics you will need for your game projects:
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Create the inventory UI, including the inventory slots and categories.
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Learn to design and program inventory in games using Unreal Engine 5 multiplayer.
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Learn how to move items around correctly in your inventory.
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Learn how to create stackable items with options to adjust the stack amount.
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Create different item types such as consumables, food, weapons, and more.
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Create inventory categories to sort the items correctly.
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Learn how to loot and drop items from your inventory.
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Learn to control all inventory and item values, such as item loot amount, item stack size, item inventory icon, and more.
The simple inventory system will teach you everything you need to know about creating an inventory system in Unreal Engine 5.
Take this course and get certified.
Completing the simple inventory system course earns you an Unreal Engine certification. You can use it to strengthen your portfolio as an independent game developer or use it when applying for game development jobs. The Unreal Engine certification can be downloaded and saved locally and is valid indefinitely.
How do you continue when completing the course?
The simple inventory system provides the skills and knowledge to advance toward challenging topics. You can use this RPG style inventory when you create your own online game. For instance, you can use the easy inventory system in the course on learning how to make a Platformer game. You can also use the simple inventory system in the course on how to make a FPS game. If you wish to try out single-player Unreal Engine game development, you can look at how to make a clicker game.
Whatever you decide, it’s important to take more game development courses to further develop your Unreal Engine Blueprint skills. Getting better at game development is all about repetition.
Join our supportive community.
Unreal Engine game development can be a frustrating experience at times. For example, you might need to look for an unchecked box somewhere, leaving you feeling lost for hours. Alternatively, you might require moral support and ideas from fellow game developers like yourself. That’s why we offer live support 24/7 in the Q/A section or in our community Discord server. You can also join us to chat casually about game development in general or share your work with others. We are always here to help you whenever you need it.
Let’s start with the simple inventory system without any delay. I am looking forward to seeing you in the first lesson. So, let’s begin, and cheers to an exciting learning journey!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Downloading the Project
Lecture 3: Unreal Engine 5 Overview
Lecture 4: What the Project Already Contains
Chapter 2: Designing the UI
Lecture 1: Introduction to Widget Blueprints
Lecture 2: Designing the Main UI
Lecture 3: Designing the Inventory Category Buttons
Lecture 4: Designing the Inventory Slots
Lecture 5: Designing the Inventory
Chapter 3: Programming the UI
Lecture 1: Displaying the Main UI
Lecture 2: What is Event Replication?
Lecture 3: Binding Key to Open Inventory
Lecture 4: Introduction to Enumeration
Lecture 5: Creating the Open and Close Widget Event
Lecture 6: Introduction to Blueprint Communication
Lecture 7: Blueprint Interfaces
Lecture 8: Displaying the Inventory
Chapter 4: Lootable Items
Lecture 1: Creating the Base Item Blueprint
Lecture 2: Introduction to Child Blueprints
Lecture 3: Creating the Items
Lecture 4: Introduction to Structures
Lecture 5: Item Info Structure
Lecture 6: Introduction to Data Tables
Lecture 7: Item Info Data Table
Lecture 8: Item Info Library Function
Chapter 5: Programming the Inventory
Lecture 1: Creating the Inventory Component
Lecture 2: Inventory Slot Structure
Lecture 3: Inventory Category Structure & Data Table
Lecture 4: Creating the Inventory Variables
Lecture 5: Resizing the Inventory Category Variables
Lecture 6: Displaying the Inventory Categories
Lecture 7: Displaying the Inventory Slots
Lecture 8: Set Selected Inventory Category
Lecture 9: Re-adding Existing Items to Array
Lecture 10: Displaying Item in Inventory
Chapter 6: Looting Items to Inventory
Lecture 1: Interacting With the Items
Lecture 2: Initial Add to Inventory Logic
Lecture 3: Adding Item to Inventory
Lecture 4: Creating a New Item Stack
Lecture 5: Finding a Partial Stack
Lecture 6: Optimizing the Inventory
Chapter 7: Dropping Items from Inventory
Lecture 1: Adding Drag and Drop Operation
Lecture 2: Dropping Item From Inventory
Lecture 3: Enabling Weapon Physics
Chapter 8: Moving Inventory Items
Lecture 1: Getting Slot Information
Lecture 2: Update Slot Information
Lecture 3: Dropping Item on Inventory Slot
Lecture 4: Updating the Inventory Slots
Lecture 5: Adding Sound Effects
Lecture 6: Testing Out the Final Product
Instructors
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Pixel Helmet
Game Developer & Publisher
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 3 votes
- 3 stars: 1 votes
- 4 stars: 19 votes
- 5 stars: 49 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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