Starting 2D Game Development in Unity with C#
Starting 2D Game Development in Unity with C#, available at $39.99, has an average rating of 4.05, with 45 lectures, based on 227 reviews, and has 9851 subscribers.
You will learn about Learn how to create 2D games in Unity 3D Learn the foundations of game development Have the skills to move up to bigger and better games This course is ideal for individuals who are Someone eager to get in to game development but doesn't know where to start It is particularly useful for Someone eager to get in to game development but doesn't know where to start.
Enroll now: Starting 2D Game Development in Unity with C#
Summary
Title: Starting 2D Game Development in Unity with C#
Price: $39.99
Average Rating: 4.05
Number of Lectures: 45
Number of Published Lectures: 41
Number of Curriculum Items: 45
Number of Published Curriculum Objects: 41
Original Price: $69.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn how to create 2D games in Unity 3D
- Learn the foundations of game development
- Have the skills to move up to bigger and better games
Who Should Attend
- Someone eager to get in to game development but doesn't know where to start
Target Audiences
- Someone eager to get in to game development but doesn't know where to start
Unity 3Dis one of the most powerful free to use game engines available today and is an excellent place to start building games.
This course will cover the foundations of using Unity and building a 2D platformer game.
Make sure you watch our free to view videos to prove to you why this is the Unity course you need out of the pack.
What you will learn:
- How to navigate and use the Unity Interface
- Game development concepts and theory
- Build a platformer game from scratch including animation, phyiscs, character movement, objects to collect, platforms and much more
- Learn about structuring your game with a main menu and level selection
- Create re-usable prefabs to build games quickly and elegantly.
This course will be supported as long as possible with lifetime access, our other courses have been re-recorded several times due to software updates which offers amazing timeless value.
Full source code and public domain resources provided.
Course Curriculum
Chapter 1: Course Introduction
Lecture 1: Introduction
Lecture 2: How to use the Course Files
Lecture 3: Course Files
Chapter 2: Welcome to Unity
Lecture 1: What is Unity?
Lecture 2: Is Unity the right engine for me?
Lecture 3: Installing the Tools
Lecture 4: Tour of Unity
Lecture 5: The Unity Asset Store
Lecture 6: Prototyping a 2D Game in Unity
Lecture 7: Prototyping a 3D Game in Unity
Lecture 8: Layout the Unity Panels
Lecture 9: Game Design Theory – MonoBehavior
Chapter 3: Preparing to Build a Game
Lecture 1: Planning your Game
Lecture 2: Staying Motivated and on Scope
Lecture 3: Sourcing the Resources
Lecture 4: Preparing the files
Chapter 4: Building the Game
Lecture 1: What will you be creating
Lecture 2: Starting the Project and Creating a Staging Scene
Lecture 3: Create a test platform
Lecture 4: Build the player prefab – Animations and Physics
Lecture 5: Build the player prefab – Coding the player
Lecture 6: Create a Collectible Item for the Character to pick up
Lecture 7: Materials for Shader Effects
Lecture 8: Randomized Scenery
Lecture 9: Sorting Order
Lecture 10: Create a camera node with constraints
Lecture 11: Create a parallax background – Building the layers
Lecture 12: Create a parallax background – Coding the controller
Lecture 13: Fixing Issues between 2D and 3D Objects
Lecture 14: Create a game manager object
Lecture 15: Saving and loading game data
Lecture 16: Adding 2D Sound Effects
Chapter 5: Building the UI and Menus
Lecture 1: Menu Design Basics
Lecture 2: Create a timer and display it on screen
Lecture 3: Creativity challenge – Making levels
Lecture 4: Create a level select screen and transitions
Lecture 5: Handle win and loss events
Lecture 6: Create a level exit and kill zone
Lecture 7: Preparing the game for Distribution
Chapter 6: Conclusion
Lecture 1: Where to go From Here?
Lecture 2: BONUS: Should you attend a local Unite Conference?
Instructors
-
Neil North
Professional Software Engineer
Rating Distribution
- 1 stars: 5 votes
- 2 stars: 12 votes
- 3 stars: 34 votes
- 4 stars: 73 votes
- 5 stars: 103 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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