TDD in C# From A to Z
TDD in C# From A to Z, available at $74.99, has an average rating of 4, with 83 lectures, based on 1179 reviews, and has 6024 subscribers.
You will learn about Practice TDD in your daily job Practice katas to improve TDD and understanding of the programming fundamentals Write acceptance tests with SpecFlow in Gherkin Develop software in a "true" agile, iterative process Apply best practices of unit testing and TDD This course is ideal for individuals who are Any developer who wants to improve professional programming skills It is particularly useful for Any developer who wants to improve professional programming skills.
Enroll now: TDD in C# From A to Z
Summary
Title: TDD in C# From A to Z
Price: $74.99
Average Rating: 4
Number of Lectures: 83
Number of Published Lectures: 83
Number of Curriculum Items: 83
Number of Published Curriculum Objects: 83
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Practice TDD in your daily job
- Practice katas to improve TDD and understanding of the programming fundamentals
- Write acceptance tests with SpecFlow in Gherkin
- Develop software in a "true" agile, iterative process
- Apply best practices of unit testing and TDD
Who Should Attend
- Any developer who wants to improve professional programming skills
Target Audiences
- Any developer who wants to improve professional programming skills
Today unit testing is the absolutely required skill which is required from any professional developer. Companies expect from developers to know how to write unit tests including all the most important topics such as mocking and test driven development (TDD in short).
This course is all about practicing TDD using C# programming language and NUnit as a unit testing framework. Along the way, we will learn the concepts related to unit testing. This course does not cover all the features of NUnit. This course is way more interesting.
Learning unit testingand TDD puts a powerful and very useful tool at your fingertips. Being familiar with unit testing and TDD you can write reliable and maintainable applications. It is very hard to lead a project which is not covered by unit tests.
Content and Overview
This course is primarily aimed at developers who’re already familiar with the basics of unit testing and dependency injection. Some experience in C# programming is required. The course provides solid theoretical base reinforced by tons of practical material.
We start with basics of test-driven development. Why we need TDD? What is TDD? When TDD fails, three laws of TDD, different types of tests, tooling and other fundamental topics. This section is mostly theoretical.
Theory is dead without practice, so starting from the second section, you’ll see tons of programming sessions where I’ll demonstrate how to implement generating of Fibonacci numbers, FizzBuzz, parsing of roman numerals, updateable spin synchronization primitives, tic-tac-toe or crosses and noughts game and game in sticks. You’ll also learn:
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How a regular agile development process looks like
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That you need to learn shortcuts to practice TDD more smoothly
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Three Main TDD techniques: faking, triangulation and obvious implementation
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Which tests to write first
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How to start writing a test in a TDD manner
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Stack kata
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Immutable stack kata
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And list kata
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What is acceptance testing
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About the SpecFlow acceptance testing framework
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How to write acceptance tests with SpecFlow in Gherkin language
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What are UI tests
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What tools for writing UI Tests exist
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How to access UI through the TestStack.White framework
Have you heard about katas? No, I’m talking about programming. In the third section, you’ll learn what is a code kata and I’ll demonstrate three code katas:
Growing an application by writing tests first, we’re not only writing unit tests first. So, in the next section, you’ll learn what is acceptance testing and integration testing. You’ll learn:
You’ll need to see how to apply all the material learned by this moment. Practice helps very much with understanding especially when we uncover highly practical topics such as TDD. That’s why I decided to show you how all the things work in practice altogether. So, in the next section, you’ll see a real enterprise approach for working on a software project in action.
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I’ll build a bridge to UI through TestStack.White applying the Page Object design pattern
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I’ll write acceptance tests using the bridge built for accessing UI
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I’ll implement ViewModels and all the corresponding business-logic
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What is TDD in the end? Is it possible to live without it?
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The relationships between TDD and Agile development process
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Should we design architecture upfront or not?
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Do unit tests guarantee the success?
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Quality of tests, some criterions
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How to express data for writing unit tests
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Shouldly for writing more readable assertions
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Singletons, Static classes and testability, Builder design pattern
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And some other important topics
The last two sections are rather philosophical. We will discuss:
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What is TDD in the end? Is it possible to live without it?
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The relationships between TDD and Agile development process
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Should we design architecture upfront or not?
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Do unit tests guarantee the success?
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Quality of tests, some criterions
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How to express data for writing unit tests
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Shouldly for writing more readable assertions
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Singletons, Static classes and testability, Builder design pattern
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and some other important topics
Here is my Teaching Approach –
No fluff, no ranting, no beating the air. I respect your time. The course material is succinct, yet comprehensive. All important concepts are covered. Particularly important topics are covered in-depth.
Take this course, and you will be satisfied.
Course Curriculum
Chapter 1: Introduction to Test-Driven Development (TDD)
Lecture 1: Download Source Code
Lecture 2: Join .NET Community of Students
Lecture 3: Outline
Lecture 4: Why we Need TDD?
Lecture 5: What is TDD?
Lecture 6: Red / Green / Refactor
Lecture 7: Three Laws of TDD
Lecture 8: Changing Requirements and the Safety Net
Lecture 9: F.I.R.S.T.
Lecture 10: Code Coverage
Lecture 11: Different Types of Tests and TDD
Lecture 12: Testing Frameworks and Tools
Lecture 13: When TDD Fails?
Lecture 14: Conclusion
Chapter 2: TDD in Action
Lecture 1: Outline
Lecture 2: Regular Agile Process in 200 Words
Lecture 3: VS and R# Shortcuts
Lecture 4: Refactoring Commands Built-In VS 2017
Lecture 5: Fibonacci Numbers
Lecture 6: Three Main TDD Techniques
Lecture 7: Grabbing the Gold
Lecture 8: FizzBuzz
Lecture 9: Reading Roman Numerals
Lecture 10: Updateable Spin
Lecture 11: Continuous Testing
Lecture 12: Tic-Tac-Toe (Crosses and Noughts)
Lecture 13: Assert First
Lecture 14: Demo – Sticks
Lecture 15: Conclusion
Chapter 3: Katas and TDD
Lecture 1: Outline
Lecture 2: Stack Kata
Lecture 3: Immutable Stack Kata
Lecture 4: LinkedList Kata
Lecture 5: Conclusion
Chapter 4: Writing Test Doubles (Mocks)
Lecture 1: Outline
Lecture 2: Problem Demo
Lecture 3: Refactoring to Make Code Testable
Lecture 4: Test Doubles
Lecture 5: Writing Tests with Hand-Rolled Mocks
Lecture 6: Problems with Hand-Rolled Mocks
Lecture 7: Mocking Frameworks
Lecture 8: Writing Tests with a Mocking Framework
Lecture 9: NSubstitute. Key Features
Lecture 10: Classic School vs London School
Lecture 11: Conclusion
Chapter 5: Acceptance and Integration Tests (UI-Tests)
Lecture 1: Outline
Lecture 2: What is an Acceptance Test?
Lecture 3: Overview of SpecFlow
Lecture 4: Gherkin. Features and Scenarios
Lecture 5: Basics of SpecFlow
Lecture 6: Integration and UI-Testing
Lecture 7: UI-Automation Testing Framework
Lecture 8: TestStack.White Overview
Lecture 9: Conclusion
Chapter 6: Implementing a WPF App by TDD
Lecture 1: Outline
Lecture 2: Application Overview
Lecture 3: Writing Acceptance Tests
Lecture 4: Building a Bridge to User Interface Applying the Page Object Design Pattern
Lecture 5: Implementing Acceptance Tests
Lecture 6: Implementing ViewModels using TDD. Part 1.
Lecture 7: Implementing ViewModels using TDD. Part 2.
Lecture 8: Conclusion
Chapter 7: Thoughts on TDD
Lecture 1: Outline
Lecture 2: What is TDD in the End? Life without TDD
Lecture 3: Agile and TDD
Lecture 4: TDD and Design Upfront
Lecture 5: Do Unit Tests Guarantee the Success?
Lecture 6: Having no Tests is Better than Having Bad Tests
Lecture 7: Architecture and Design
Lecture 8: Conclusion
Chapter 8: Best Practices
Lecture 1: Outline
Lecture 2: Ending the TDD Day
Lecture 3: Pair Programming and Ping-Pong Programming
Lecture 4: Quality of Tests
Lecture 5: Test Data
Lecture 6: Shouldly
Lecture 7: Prefer Positive if-Statements
Lecture 8: Testing Trivial Code
Lecture 9: Test Single Concern
Lecture 10: Singletons and Static Classes
Lecture 11: Builder Design Pattern. Immutability and Testability
Lecture 12: Conclusion
Lecture 13: BONUS Lecture
Instructors
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Engineer Spock
Software Engineer – 1000+ Reviews, Average Score – 4.5
Rating Distribution
- 1 stars: 19 votes
- 2 stars: 37 votes
- 3 stars: 190 votes
- 4 stars: 428 votes
- 5 stars: 505 votes
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