The Complete Xamarin Developer Course: iOS And Android!
The Complete Xamarin Developer Course: iOS And Android!, available at $94.99, has an average rating of 4.32, with 232 lectures, based on 4556 reviews, and has 25464 subscribers.
You will learn about Create native Android and iOS apps that share up to 100% code Apply for junior mobile development positions (Android and iOS) Increased career options as a Multiplatform developer Learning Xamarin opens up opportunities to build Windows Desktop, Windows Store, Mac, and even smart watch apps that share the logic of your iOS and Android app This course is ideal for individuals who are Anybody who wants to learn how to code in Xamarin or Some knowledge of programming is desirable, but not essential It is particularly useful for Anybody who wants to learn how to code in Xamarin or Some knowledge of programming is desirable, but not essential.
Enroll now: The Complete Xamarin Developer Course: iOS And Android!
Summary
Title: The Complete Xamarin Developer Course: iOS And Android!
Price: $94.99
Average Rating: 4.32
Number of Lectures: 232
Number of Published Lectures: 187
Number of Curriculum Items: 232
Number of Published Curriculum Objects: 187
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Create native Android and iOS apps that share up to 100% code
- Apply for junior mobile development positions (Android and iOS)
- Increased career options as a Multiplatform developer
- Learning Xamarin opens up opportunities to build Windows Desktop, Windows Store, Mac, and even smart watch apps that share the logic of your iOS and Android app
Who Should Attend
- Anybody who wants to learn how to code in Xamarin
- Some knowledge of programming is desirable, but not essential
Target Audiences
- Anybody who wants to learn how to code in Xamarin
- Some knowledge of programming is desirable, but not essential
So you’ve learnt some programming, but are struggling to get an interview, let alone a job.
Or you are stuck in a low paying programming job, and want to move up to a better, more senior position.
Maybe you have never programmed before, and are looking for a way to get into programming for the first time.
But, just how do you get employers to notice you? How do you make your resume stand out of the crowd of programmers looking for work?
By learning to create cross platform applications targeting both iOS and Android from the one codebase, using Xamarin.
What is Xamarin?
Xamarin is a Microsoft owned company, that allows developers, using a C#-shared codebase, to write native Android, iOS (and even Windows and MacOS) apps with native user interfaces and share code.
This means you can create an application once, and deploy it to both Android and iOS, both which run natively on the platform. One codebase, two platforms.
Learning to create apps with Xamarin makes you more valuable to your employer or clients as a result.
What does Xamarin mean to you?
You can create native Android and iOS apps that share up to 100% code! No more writing separate versions of apps for both platforms.
This is especially useful for indie developers or small teams who may not have had the resources to target both platforms. Now they can code once, and deploy to both platforms.
Ongoing maintenance costs are reduced because you have one code base! It also means by learning one language (C#) you can now write apps for both platforms.
The Microsoft Visual Studio software package is available on Windows and Mac, and both are shown in the course. You can use and deploy Xamarin whether you have a Windows machine or a Mac.
Xamarin creates native apps unlike most other cross platform tools, meaning the code you write and deploy from Xamarin is faster, and more efficient because it can target the inbuilt features of each platform.
Because Xamarin was recently purchased by Microsoft, you can be sure that it is getting the attention of small and large companies alike, meaning more opportunities are available for developers who have learnt and can use this technology to build apps (and you will learn to do that in this course).
Some of the key Xamarin things you will learn and be able to put to use in your own apps after going through this course include Xamarin Forms, Xamarin Classic, Using Azure Mobile App Services, Consuming REST services, Implementing SQLite databases and using the MVVM pattern (very important to learn and understand).
Why enrolling in this course is the best decision you can make.
Most other Xamarin courses only focus on Xamarin.Forms or Xamarin classic. BOTH are covered in this course. Also this course teaches you all about Azure Mobile App services (cloud database integration), which no other course teaches.
Your instructor, Eduardo Rosas, is a certified Xamarin Mobile Developer with 3 years of experience using the platform, and 5 years of experience using C#. He started developing apps for Windows Phone 7 back in 2012, which, just like Windows 8 and Windows 10, use C# and XAML, and uses those two languages for building Xamarin.Forms apps.
This means you are learning from someone who has all the professional training, skills, and experience you need to teach you how to become proficient in Xamarin the right way, as fast as possible.
If you are ready to get that first paid programming job, or to move up to a more senior programming position, then this course is for you!
After completing this course, you will have the necessary skills to be able to use Xamarin and create your own apps that target both iOS and Android.
The sooner you sign up for this course, the sooner you will have the skills and knowledge you need to increase your job or consulting opportunities. Xamarin skills are in high demand, as are Azure Mobile App services, and you will understand and be able to use both after going through this course.
Your new job or consulting opportunity awaits!
Why not get started today?
Click the Signup button to sign up for the course!
Course Curriculum
Chapter 1: Intro to Xamarin
Lecture 1: What is Xamarin?
Lecture 2: Why use Xamarin
Lecture 3: The Apps we'll build
Lecture 4: Getting the Source Code
Chapter 2: Requirements and Preparing the Environment
Lecture 1: Requirements
Lecture 2: Installing Xcode on macOS
Lecture 3: Installing Xamarin on macOS
Lecture 4: Installing Xamarin on Windows
Lecture 5: Setting the connection between Visual Studio and a Mac computer
Chapter 3: Hello World with Xamarin.Forms
Lecture 1: Creating a Project on Windows
Lecture 2: Creating a Project on Mac
Lecture 3: The Structure of the Projects
Lecture 4: Introduction to XAML
Lecture 5: Coding the functionality of a button
Lecture 6: Testing our app in an Android emulator (macOS)
Lecture 7: Testing our app in an Android emulator (Windows)
Lecture 8: Testing on an iOS simulator
Lecture 9: Remote iOS Simulator to Windows
Lecture 10: XAML Hot Reload
Lecture 11: Debugging your Xamarin Apps
Chapter 4: XAML & Navigation – The travel record app
Lecture 1: Creating a Login Page with better Event Handlers
Lecture 2: Defining better Entry elements
Lecture 3: The Login Logic
Lecture 4: Navigation Page
Lecture 5: Tabbed Page
Lecture 6: Toolbar Item
Lecture 7: XAML Resources
Lecture 8: Implicit XAML Styles
Lecture 9: Explicit XAML Styles
Chapter 5: C# Fundamentals
Lecture 1: Creating a Console App
Lecture 2: Methods
Lecture 3: Variables and Scope
Lecture 4: Methods and Variables Challenge
Lecture 5: Classes and Namespaces
Lecture 6: Objects – Instances of a Class
Lecture 7: Properties
Lecture 8: Overloading Methods
Lecture 9: Inheritance
Lecture 10: Method Overriding
Lecture 11: Interfaces
Lecture 12: Implementing an Interface
Lecture 13: Asynchronous Programming
Chapter 6: SQLite – Local Databases
Lecture 1: Adding SQLite
Lecture 2: New App Constructor
Lecture 3: Database Paths
Lecture 4: The Model of a Database Table
Lecture 5: SQLite Atributes
Lecture 6: Inserting into the Database
Lecture 7: Read from the Database
Lecture 8: The IDisposable interface and Using statements
Lecture 9: Data Binding
Lecture 10: ListView
Lecture 11: Updating and Deleting from Table
Chapter 7: Maps and Location
Lecture 1: Getting iOS Project ready for Maps
Lecture 2: Getting Android Project ready for Maps
Lecture 3: Restricting API Key
Lecture 4: Displaying Maps from XAML
Lecture 5: Displaying the User's Location
Lecture 6: Handling Location Changes
Chapter 8: REST – Consuming Foursquare Services
Lecture 1: Exploring the Foursquare API
Lecture 2: Creating URL for REST Request
Lecture 3: Preparing Projects
Lecture 4: Making HTTP Get Requests
Lecture 5: Venue model from JSON
Lecture 6: Deserializing Json strings into C# objects
Lecture 7: Custom Cells
Lecture 8: Updating the Post Model
Lecture 9: Displaying pins on a map
Chapter 9: Working with Images
Lecture 1: Displaying shared images
Lecture 2: Android Images
Lecture 3: iOS Images
Lecture 4: Displaying Platform Specific Images
Chapter 10: Linq
Lecture 1: Profile Page
Lecture 2: Linq Distinct – Unique values from a list
Lecture 3: Linq Where – Filtering a list
Lecture 4: ListViews and Dictionaries
Chapter 11: Cloud Services with Google's Firebase
Lecture 1: Google Firebase
Lecture 2: Creating a Firebase Project
Lecture 3: Configuring the Firebase iOS Application
Lecture 4: Entitlements and Signing Configurations
Lecture 5: Configuring the Firebase Android Application
Lecture 6: Dependency Services
Lecture 7: iOS Implementation of Firebase Auth
Lecture 8: Simplifying Error Messages
Lecture 9: Android Implementation of Firebase Auth
Lecture 10: Preparing our project to use Firestore
Lecture 11: iOS Firestore Implementation – Part 1
Lecture 12: iOS Firestore Implementation – Part 2
Lecture 13: Android Firestore Implementation – PART 1
Instructors
-
Tim Buchalka's Learn Programming Academy
Professional Programmers and Teachers – 2M students -
Eduardo Rosas
Xamarin-Certified Mobile Developer, Software Engineer
Rating Distribution
- 1 stars: 72 votes
- 2 stars: 103 votes
- 3 stars: 556 votes
- 4 stars: 1531 votes
- 5 stars: 2294 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
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