The Ultimate Guide to Game Development with Unity (Official)
The Ultimate Guide to Game Development with Unity (Official), available at $119.99, has an average rating of 4.58, with 530 lectures, based on 19974 reviews, and has 102733 subscribers.
You will learn about Master beginner C# concepts, like variables, "if" statements, and arrays Detect collisions, receive user input, and create player movements Create power-ups including triple shots, laser beams, speed boosts, and shields Apply shaders that transform your game backgrounds Create enemies with basic AI behavior Collect and destroy game objects Implement sound effects, background music, and particle effects Activate and use Unity’s Team Collaboration service Navigate the Unity Engine and discover unique features like the Asset Store Deploy your game to over 20 web or mobile platforms This course is ideal for individuals who are The ideal student for this course is someone who is interested in game development with Unity and C# and is looking for an interactive, project-based course. or People interested in developing commercial quality 2D and 3D games either professionally or as a hobby. or Anyone seeking an understanding of best coding practices such as organization with your project and optimal development workflow that are essential to game development. or This course is not for someone who is an advanced game developer. This course is also not for students who are not interested in learning to code as you will get an introduction to the fundamentals of C# programming. It is particularly useful for The ideal student for this course is someone who is interested in game development with Unity and C# and is looking for an interactive, project-based course. or People interested in developing commercial quality 2D and 3D games either professionally or as a hobby. or Anyone seeking an understanding of best coding practices such as organization with your project and optimal development workflow that are essential to game development. or This course is not for someone who is an advanced game developer. This course is also not for students who are not interested in learning to code as you will get an introduction to the fundamentals of C# programming.
Enroll now: The Ultimate Guide to Game Development with Unity (Official)
Summary
Title: The Ultimate Guide to Game Development with Unity (Official)
Price: $119.99
Average Rating: 4.58
Number of Lectures: 530
Number of Published Lectures: 522
Number of Curriculum Items: 530
Number of Published Curriculum Objects: 522
Original Price: $189.99
Quality Status: approved
Status: Live
What You Will Learn
- Master beginner C# concepts, like variables, "if" statements, and arrays
- Detect collisions, receive user input, and create player movements
- Create power-ups including triple shots, laser beams, speed boosts, and shields
- Apply shaders that transform your game backgrounds
- Create enemies with basic AI behavior
- Collect and destroy game objects
- Implement sound effects, background music, and particle effects
- Activate and use Unity’s Team Collaboration service
- Navigate the Unity Engine and discover unique features like the Asset Store
- Deploy your game to over 20 web or mobile platforms
Who Should Attend
- The ideal student for this course is someone who is interested in game development with Unity and C# and is looking for an interactive, project-based course.
- People interested in developing commercial quality 2D and 3D games either professionally or as a hobby.
- Anyone seeking an understanding of best coding practices such as organization with your project and optimal development workflow that are essential to game development.
- This course is not for someone who is an advanced game developer. This course is also not for students who are not interested in learning to code as you will get an introduction to the fundamentals of C# programming.
Target Audiences
- The ideal student for this course is someone who is interested in game development with Unity and C# and is looking for an interactive, project-based course.
- People interested in developing commercial quality 2D and 3D games either professionally or as a hobby.
- Anyone seeking an understanding of best coding practices such as organization with your project and optimal development workflow that are essential to game development.
- This course is not for someone who is an advanced game developer. This course is also not for students who are not interested in learning to code as you will get an introduction to the fundamentals of C# programming.
** This course has been updated as of June 19, 2023! **
*** Now includes the ENTIRE ultimate guide series! 20+ hours of new content added!
This course is authorized by and made in partnership with Unity Technologies.
If you are interested in developing amazing, commercial-quality games that are playable on a variety of platforms, then you’ve come to the right place. This Unity course is the only one of its kind that is approved by Unity Technologies on Udemy. What better way to learn how to develop games in Unity than with their authorized course?The Ultimate Guide to Game Development with Unity introduces you to the Unity Engine and to the fundamentals of C# programming. The course then dives into developing your first 2D and 3D games. You will discover how to set your games apart from the crowd by polishing them with Unity’s latest features, including post-processing effects and the animation system.
In this Unity course, you will:
-
Master C# concepts such as variables and if statements
-
Detect collisions, receive user input, and create player movements
-
Create power-ups including triple shots, laser beams, speed boosts, and shields
-
Apply shaders that transform your game backgrounds
-
Create enemies with basic AI behavior
-
Collect and destroy game objects
-
Implement sound effects, background music, and particle effects
-
Activate and use Unity’s Team Collaboration service
-
Navigate the Unity Engine and discover unique features such as the Asset Store
-
Deploy your game to over 20 web or mobile platforms using Unity
-
And more!
This Unity course also includes over 200 interactive challenges (New Content Added Weekly!) where you can test your knowledge with concepts you’ve just learned. These challenges will help you build three commercial-quality games: a 2D Galaxy Shooter Game with polished sprites and cinematic effects, a 3D Click to Move Stealth Game, and a 2D Dungeon Crawler Mobile Game. Get access to the unique artwork provided by this Unity course and add sophisticated features to your games that make you look like you’ve been programming for years.
Why Learn Game Development with Unity?
The gaming industry is a $200 billion industry worldwide. By 2025, that number is expected to be near $300 billion. With Unity being the most widely used engine to develop games across multiple platforms, there has never been a better time to get into the field. As you will learn, the types of games you can create with Unity and C# are limitless. Game development makes a great hobby, allowing you to learn a new skill and play your game with family and friends. It is also an exciting and rewarding career, where plenty of successful developers, including myself, have learned the fundamentals of game development through courses like this, and not in the traditional classroom setting. Every great game starts somewhere, so why not make it yours?While people often find coding or making games intimidating, this Unity course utilizes a unique teaching method that will allow you to gain a thorough understanding of concepts while you develop your own games. Thanks to the Unity community, you’ll be able to connect with other developers, work together on new projects, and make some incredible games!
Why Learn From Me
This is the first and only Unity game development course that has been co-created with Unity Technologies on Udemy. Because learning to code can be daunting, Unity Technologies wanted to create a course that helps new developers feel comfortable exploring the engine and developing games. I believe that the best way to learn how to code is by doing. Therefore, this is a highly interactive series that does not spoon-feed you the answers.The unique challenges integrated throughout this Unity course will ensure you not only know how to code something, but also understand the logic behind it. As a self-taught software engineer, I found that there simply weren’t any high-quality video tutorials that allowed beginners to truly grasp concepts essential to game development. To remedy this, I created my own YouTube video series focused on Unity game development, where I’ve had the privilege of helping thousands of other people grow their passion for game development.
I’ve been working in Unity since the initial public release of version 2.6, and I’ve authored a book on Unity 3.X. Since beginning my career in software development, I’ve been fortunate enough to develop games for Cartoon Network, Adult Swim, and several indie game companies. I’ve also developed enterprise augmented reality applications for Fortune 500 companies like Coca-Cola, GE, and Thyssenkrupp. Teaching has always been a passion of mine, and I hope you will see that throughout this course.
Upon completing this Unity course, you will understand the concepts of C# programming and be able to continue developing your own 2D and 3D games. You will also feel confident knowing that you have mastered the latest and greatest game development techniques that will propel you to success in your professional or personal aspirations.
Join me on this adventure today! I’ll see you inside the course.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Welcome
Lecture 2: Course Support – New Ticketing System
Lecture 3: What Can You Do With Unity?
Lecture 4: Get Unity 2019.X
Lecture 5: Download Unity 2019 LTS — (MUST WATCH)
Lecture 6: Unity ID Required
Lecture 7: What to Expect
Chapter 2: Galaxy Shooter
Lecture 1: Galaxy Shooter Introduction
Chapter 3: Project Setup
Lecture 1: Project Setup Introduction
Lecture 2: Create a New Unity Project with Unity 2019.x
Lecture 3: Editor Overview
Lecture 4: Navigating the Scene View
Lecture 5: Manipulating Gameobjects in Unity
Lecture 6: Creating Gameobjects & Applying Materials
Lecture 7: Professional Layout – DO NOT SKIP THIS VIDEO
Chapter 4: Create the Player
Lecture 1: Create the Player Introduction
Lecture 2: Player Setup
Lecture 3: 16:9 Aspect Ratio
Lecture 4: Fixing Visual Studio Behavior When Opening Scripts
Lecture 5: Starting Player Position
Lecture 6: Moving the Player at the Speed of Sound
Lecture 7: Moving the Player at a Normal Speed
Lecture 8: Speed Variable
Lecture 9: Challenge: User Input
Lecture 10: Challenge Review: User Input
Lecture 11: Challenge: Player Bounds
Lecture 12: Challenge Review: Player Bounds
Lecture 13: Code Cleanup
Lecture 14: Facebook Community & Discord
Chapter 5: Shooting
Lecture 1: Shooting Introduction
Lecture 2: Laser Setup Prefab
Lecture 3: Fixing Visual Studio Behavior When Opening Scripts
Lecture 4: Instantiate Laser
Lecture 5: Challenge: Laser Behaviour
Lecture 6: Challenge Review: Laser Behaviour
Lecture 7: Challenge: Destroy Laser
Lecture 8: Challenge Review: Destroy Laser
Lecture 9: Challenge: Laser Position Offset
Lecture 10: Challenge Review: Laser Position Offset
Lecture 11: Cool Down System
Lecture 12: Code Cleanup
Chapter 6: Enemies
Lecture 1: Enemy Introduction
Lecture 2: Enemy Setup
Lecture 3: Fixing Visual Studio Behavior When Opening Scripts
Lecture 4: Challenge: Enemy Behaviour
Lecture 5: Challenge Review: Enemy Behaviour
Lecture 6: Challenge: Destroy Enemy & Trigger Collisions
Lecture 7: Challenge Review: Destroy Enemy & Trigger Collisions
Lecture 8: Player Lives & Damaging
Lecture 9: Code Cleanup
Chapter 7: Spawn Manager
Lecture 1: Spawn Manager Introduction
Lecture 2: Spawn Manager Setup
Lecture 3: Challenge: Spawn Routine
Lecture 4: Challenge Review: Spawn Routine
Lecture 5: Tidy up the Spawning
Lecture 6: Stop Spawning when Player Dies
Chapter 8: Prototype to Production
Lecture 1: Course Asset Overview & Import
Lecture 2: Nebular Background Sprite
Lecture 3: Player 3D to Player 2D
Lecture 4: Enemy 3D to Enemy 2D
Lecture 5: Laser 3D to Laser 2D
Chapter 9: Power Up – Triple Shot
Lecture 1: Power Up – Triple Shot Introduction
Lecture 2: Creating the Triple Shot Prefab
Lecture 3: Challenge: Triple Shot Behavior
Lecture 4: Challenge Review: Triple Shot Behavior
Lecture 5: Challenge: Triple Shot Powerup Behaviour
Lecture 6: Challenge Review: Triple Shot Powerup Behaviour
Lecture 7: Challenge: Triple Shot Powerup Implementation
Lecture 8: Challenge Review: Triple Shot Powerup Implementation
Lecture 9: Challenge: Destroy Parent Triple Shot
Lecture 10: Challenge Review: Destroy Parent Triple Shot
Lecture 11: Animate Triple Shot Powerup
Lecture 12: Challenge: Spawn Triple Shot Powerup
Lecture 13: Challenge Review: Spawn Triple Shot Powerup
Lecture 14: Cleanup & Organization
Chapter 10: Power Up – Speed Boost
Lecture 1: Power Up – Speed Boost Introduction
Lecture 2: Challenge: Modular Powerup Script
Lecture 3: Challenge Review: Modular Powerup Script
Lecture 4: Switch Statement Optimization
Lecture 5: Challenge: Speed Boost Implementation
Lecture 6: Challenge Review: Speed Boost Implementation
Lecture 7: Spawning the Speed Boost
Lecture 8: Challenge: Animate Speed Boost
Lecture 9: Challenge Review: Animate Speed Boost
Chapter 11: Power Up – Shields
Lecture 1: Power Up – Shields Introduction
Lecture 2: Challenge: Shields Setup
Lecture 3: Challenge Review: Shields Setup
Lecture 4: Add Shields to Spawn Manager
Lecture 5: Challenge: Shields Behaviour
Instructors
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Jonathan Weinberger
Authorized Unity Instructor -
Unity Technologies
The leading global game industry software -
GameDevHQ Team
GameDevHQ -
Thomas Kesler
Senior Technical Coach
Rating Distribution
- 1 stars: 149 votes
- 2 stars: 272 votes
- 3 stars: 1434 votes
- 4 stars: 6340 votes
- 5 stars: 11779 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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