The Ultimate Guide to making a 2D strategy game in Unity
The Ultimate Guide to making a 2D strategy game in Unity, available at $64.99, has an average rating of 4.4, with 31 lectures, based on 807 reviews, and has 4553 subscribers.
You will learn about Create a local multiplayer 2D strategy game in Unity Understand on a deeper level the C# fundamentals Create 2D game art Animate 2D characters in Unity Make UI and sound effects Code tile based movement Code an attack/defense system Code a turn by turn system Buy & place units on a battlefield This course is ideal for individuals who are A beginner/intermediate game developer interested in learning how to create a fun, commercial quality 2D strategy game from A to Z using Unity and C#. or This course is also for those curious about programming using C#. or Someone wanting to learn how to draw and animate 2D game characters using a 2D application like Ps or Gimp and Unity. or This course is NOT for complete beginners having never touched Unity or C#. You should have understood the basics of both Unity and C# if you wish to properly follow along and get the most out of this course. It is particularly useful for A beginner/intermediate game developer interested in learning how to create a fun, commercial quality 2D strategy game from A to Z using Unity and C#. or This course is also for those curious about programming using C#. or Someone wanting to learn how to draw and animate 2D game characters using a 2D application like Ps or Gimp and Unity. or This course is NOT for complete beginners having never touched Unity or C#. You should have understood the basics of both Unity and C# if you wish to properly follow along and get the most out of this course.
Enroll now: The Ultimate Guide to making a 2D strategy game in Unity
Summary
Title: The Ultimate Guide to making a 2D strategy game in Unity
Price: $64.99
Average Rating: 4.4
Number of Lectures: 31
Number of Published Lectures: 31
Number of Curriculum Items: 31
Number of Published Curriculum Objects: 31
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- Create a local multiplayer 2D strategy game in Unity
- Understand on a deeper level the C# fundamentals
- Create 2D game art
- Animate 2D characters in Unity
- Make UI and sound effects
- Code tile based movement
- Code an attack/defense system
- Code a turn by turn system
- Buy & place units on a battlefield
Who Should Attend
- A beginner/intermediate game developer interested in learning how to create a fun, commercial quality 2D strategy game from A to Z using Unity and C#.
- This course is also for those curious about programming using C#.
- Someone wanting to learn how to draw and animate 2D game characters using a 2D application like Ps or Gimp and Unity.
- This course is NOT for complete beginners having never touched Unity or C#. You should have understood the basics of both Unity and C# if you wish to properly follow along and get the most out of this course.
Target Audiences
- A beginner/intermediate game developer interested in learning how to create a fun, commercial quality 2D strategy game from A to Z using Unity and C#.
- This course is also for those curious about programming using C#.
- Someone wanting to learn how to draw and animate 2D game characters using a 2D application like Ps or Gimp and Unity.
- This course is NOT for complete beginners having never touched Unity or C#. You should have understood the basics of both Unity and C# if you wish to properly follow along and get the most out of this course.
In this game dev course, you’ll learn how to make a 2D turn by turn strategy game using Unity, C#, and Photoshop (or a free alternative).
Here is a list of the keys things that you will learn by watching this course:
First of all, you’ll gain a deeper understanding of what it takes to create an entire game from A to Z, from art to programming to sounds to game design! By the end of the course, you’ll be able to make your very own 2D local multiplayer strategy games, which you can share with family and friends.
The game we will bring to life is simple, but will teach you the fundamentals of many tactic/strategy games such as turn by turn systems, attack & defense, moving characters on grid-like environments, placing units, gaining resources and more! All with the C# programming language- if you understand the basics of coding, then this is the perfect opportunity to gain a deeper understanding of those fundamentals (such as functions, arrays, vectors, if statements) and learn extra tips and tricks related to turn by turn games.
You’ll also learn how to make your own game characters. Starting with sketching, inking, and coloring using a 2D art application like Photoshop (but most of what is taught can be done using free alternatives, such as Gimp or Krita).
We will also learn how to rig and animate those characters inside of Unity using a simple bone-based method.
There will also be tutorials on particle effects, sounds, game juice, and UI. Everything that is needed to make a game will be covered in well-edited, fun, engaging videos. This course will immerse you in the life of a game creator, as you go on an epic journey to bring your visions to life.
Why learn from us?
My brother and I created this course to share our passion for making games and help others bring their unique visions to life!
We’ve been teaching aspiring game developers how to use Unity, code with the C# programming language, and make game art and animations for over two years. Our tutorials have been viewed by thousands and are very popular, every day we get dozens of developers thanking us for helping them out on their own game dev journey!
We’ve not only made tons of tutorials but we’ve also created plenty of games using Unity, both 2D, and 3D, on Itch io, Newgrounds, and Steam.
So we know what it’s like to create a complete, polished experience from A to Z, and really want to equip you with the right tools and knowledge so you can do the same!
Course Curriculum
Chapter 1: HOW TO USE THIS COURSE
Lecture 1: Course Introduction
Lecture 2: How to use This course
Lecture 3: How to use this course LINKS
Chapter 2: THE FOUNDATIONS
Lecture 1: Section Introduction
Lecture 2: Creating the Battlefield
Lecture 3: Setting Up the Tiles
Lecture 4: Drawing the First Character
Lecture 5: Animating the Character
Lecture 6: Moving the Character on the Battlefield P1
Lecture 7: Moving the Character on the Battlefield P2
Chapter 3: ADDING A SECOND PLAYER
Lecture 1: Section Introduction
Lecture 2: Creating a Second Character
Lecture 3: Turn Switching System
Lecture 4: Adding Little Details
Chapter 4: ATTACKING SYSTEM
Lecture 1: Section Introduction
Lecture 2: Programming the Attacking System P1
Lecture 3: Programming the Attacking System P2
Lecture 4: Making the Attack More Juicy P1
Lecture 5: Making the Attack More Juicy P2
Chapter 5: UI & EXTRA CHARACTERS
Lecture 1: Section Introduction
Lecture 2: Making a Village & Adding Background Art
Lecture 3: Adding Extra Characters
Lecture 4: Adding UI
Lecture 5: Programming the UI & Village
Lecture 6: Character Creation System
Lecture 7: Character Stats Menu
Chapter 6: FINISHING OUR GAME
Lecture 1: Section Introduction
Lecture 2: Creating the Sound Effects
Lecture 3: Implementing the Sound Effects
Lecture 4: Win/Lose State
Chapter 7: CONCLUSION
Lecture 1: Bonus Lecture: What's Next?
Instructors
-
Noa Calice (aka Blackthornprod)
Indie game developer / Educator / Youtuber
Rating Distribution
- 1 stars: 7 votes
- 2 stars: 18 votes
- 3 stars: 87 votes
- 4 stars: 243 votes
- 5 stars: 452 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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