three JS Fundamentals Course – Learn Three.js from scratch
three JS Fundamentals Course – Learn Three.js from scratch, available at $59.99, has an average rating of 4.45, with 39 lectures, based on 31 reviews, and has 448 subscribers.
You will learn about Learn the Basics of Threejs with many demonstrations and example code Fundamental concepts in Three JS Creating our very first scene in three JS Adding fogs to the Scene Materials in Three JS Lightings in Three JS Textures in Three JS Orbit Controls, Shadows Primitive Objects in three JS Animation in Three JS Different types of Camera's in Three JS Particle Systems in Three JS Working with External Geometries This course is ideal for individuals who are Web developers who wants to learn about Three JS or Beginner Web developers or Front end developers wanting to learn about Three JS concepts or Web developers who wants to develope 3D websites It is particularly useful for Web developers who wants to learn about Three JS or Beginner Web developers or Front end developers wanting to learn about Three JS concepts or Web developers who wants to develope 3D websites.
Enroll now: three JS Fundamentals Course – Learn Three.js from scratch
Summary
Title: three JS Fundamentals Course – Learn Three.js from scratch
Price: $59.99
Average Rating: 4.45
Number of Lectures: 39
Number of Published Lectures: 39
Number of Curriculum Items: 39
Number of Published Curriculum Objects: 39
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn the Basics of Threejs with many demonstrations and example code
- Fundamental concepts in Three JS
- Creating our very first scene in three JS
- Adding fogs to the Scene
- Materials in Three JS
- Lightings in Three JS
- Textures in Three JS
- Orbit Controls, Shadows Primitive Objects in three JS
- Animation in Three JS
- Different types of Camera's in Three JS
- Particle Systems in Three JS
- Working with External Geometries
Who Should Attend
- Web developers who wants to learn about Three JS
- Beginner Web developers
- Front end developers wanting to learn about Three JS concepts
- Web developers who wants to develope 3D websites
Target Audiences
- Web developers who wants to learn about Three JS
- Beginner Web developers
- Front end developers wanting to learn about Three JS concepts
- Web developers who wants to develope 3D websites
Hello and welcome to my course of Three JS fundamentals course
My name is Mohammed khan, a full stack developer and I’ll be the instructor for this course, in this course you will learn about Three JS,
right from the basics, you do not need to have any previous knowledge about Three JS. I’ll be teaching you everything from scratch and in a very easy way.
Course contents:
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Introduction to three JS
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Fundamental Concepts of Three JS
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Three JS scene essentials
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Creating our very first scene using three js
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Populating the scene
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creating geometries using Three js
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Learning about animations
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Types of Lights in Three JS
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Controlling the website using Orbit controls.
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Shadows in three JS
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Types of Materials
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Textures in Three JS
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Animating Scenes using Three JS
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Primitive Geometries in Three JS
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Particle System in Three JS
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Working with external Geometries in Three JS
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many more things.
we will be providing all the code along with all the resources which I will be showing you guys in the course videos, along with that you will also be
getting Q&A support and an exclusive students discord channel where the students can chat with other developers and ask me any questions that they want.
So what are you waiting for guys join now and start learning this awesome framework i.e. THREE JS
Course Curriculum
Chapter 1: Introduction to the Course
Lecture 1: Introduction
Chapter 2: Building our very first scene in Three JS
Lecture 1: Introduction to three.js
Lecture 2: Fundamental Concepts of Three JS
Lecture 3: Three JS scene essentials
Lecture 4: Creating our very first scene in Three js
Chapter 3: Three.js Scene Object
Lecture 1: Populating the Scene in three js
Lecture 2: Creating more geometry objects in three js
Lecture 3: Problem that we have
Lecture 4: request Animation frame
Lecture 5: Giving names to objects and rotating those objects
Lecture 6: fog objects in three js
Chapter 4: Lights in Three js
Lecture 1: Lightings in three js
Lecture 2: Point light
Lecture 3: Dat GUI (Important topic)
Lecture 4: Controlling our website using Orbit Controls
Lecture 5: Shadows in Three js
Lecture 6: Adding more objects to the scene
Lecture 7: Spot Light
Lecture 8: Directional Light
Lecture 9: Ambient Light and Rectarea Light
Chapter 5: Animation
Lecture 1: Animating using Random() function
Lecture 2: Animating using Math.sin() and Math.cos()
Lecture 3: Adding noise to the website
Lecture 4: Orthographic Camera
Lecture 5: Animation rig part – 1
Lecture 6: Animation rig part -2
Chapter 6: Materials and Textures
Lecture 1: MeshBasic Material
Lecture 2: MeshLambert Material and MeshPhong Material
Lecture 3: Mesh Standard Material
Lecture 4: Texture maps in three js
Lecture 5: Roughness map
Lecture 6: Environment maps
Chapter 7: Geometries
Lecture 1: Three JS primitive objects
Lecture 2: Manipulating the vertices
Lecture 3: Working with External geometries
Chapter 8: Particle System
Lecture 1: Creating a particle system in three js
Lecture 2: Animating particle system in three js
Lecture 3: Three JS post processing
Lecture 4: All resources for this course
Instructors
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Mohammed Khan
Entreprenuer
Rating Distribution
- 1 stars: 3 votes
- 2 stars: 0 votes
- 3 stars: 4 votes
- 4 stars: 4 votes
- 5 stars: 20 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
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