Unity 3D Make A Complete Racing Game
Unity 3D Make A Complete Racing Game, available at $19.99, has an average rating of 3.5, with 36 lectures, based on 64 reviews, and has 17439 subscribers.
You will learn about Students will Learn Unity Game engine and C# by making a complete racing game. This course is ideal for individuals who are Unity Game developers It is particularly useful for Unity Game developers.
Enroll now: Unity 3D Make A Complete Racing Game
Summary
Title: Unity 3D Make A Complete Racing Game
Price: $19.99
Average Rating: 3.5
Number of Lectures: 36
Number of Published Lectures: 36
Number of Curriculum Items: 36
Number of Published Curriculum Objects: 36
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Students will Learn Unity Game engine and C# by making a complete racing game.
Who Should Attend
- Unity Game developers
Target Audiences
- Unity Game developers
Learn Unity Game engine and C# by making a complete racing game. What can be more fun way of learning programming by making your own racing game? In this course we will start from scratch and at the end we will have a complete racing game developed. We will develop AI which will compete with players. You will learn how to make a virtual currency system in your game to buy and unlock cars. You will also learn how to implement unity ads in your game. We will implement reward ads which player will be able to watch to earn in game virtual currency. That is not all, there is lot more to learn in this course.
8 Gamedev & Unity Essential Beginner Tips!
1. Don’t reinvent the wheel, use the built-in engine tools
When working on any engine, as Unity or Unreal Engine, some developers, mainly coming from a computer science field, can have a tendency to head down and start working on huge algorithms or structures without knowing if they already exist in the engine.
2. Google is your friend, documentation too
Once you start your game production up, you will encounter problems and lack experience in many things. When you do, your first reflex should be to look into the documentation.
3. Share your experience with others
Another great source of help and inspiration is of course other creatives, from your surroundings or on the internet. Indeed, game development as many other activities can take so many forms and projects that you’ll always have something to learn.
4. Do Game Jams
Game jams’ process isn’t classic game development but that’s all its force. Indeed, as it takes place during a really short and fixed period of time, you must prototype, think and decide quickly.
5. Constantly re-evaluate your work
Always remember to re-evaluate and criticize what your have created! With a fresh eye you can analyse your previous work, observe its forces and flaws, and improve it based on your new knowledge.
6. Be organized and rigorous
Some people have an organized nature, and others not, but you must be rigorous and organized, otherwise you (or your team) may encounter trouble down the road.
7. Use versioning tools
Once you’ve settled down on your hierarchy and you’re ready to work, you should use a versioning tool to easily merge everyone’s work.
8. Plugins can save your life
Last but not least, use plugins! Especially when working on Unity, search in the Asset Store what plugins may be useful or even save your life!
Course Curriculum
Chapter 1: Game Basic setup
Lecture 1: Installing Unity
Lecture 2: Vehicle Tools
Lecture 3: Standard Assets
Lecture 4: Skyboxes
Lecture 5: Replacing Sky Car
Lecture 6: Camera Script
Lecture 7: Stting Up Ai Car
Chapter 2: Developing Racing Elements
Lecture 1: Checkpoints System
Lecture 2: Checkpoints Script
Lecture 3: Testing Checkpoints
Lecture 4: Showing Warning on missing checkpoint
Lecture 5: Fixing The Bug
Lecture 6: Resetting Ai Car
Lecture 7: Calculating Car Positions
Lecture 8: Car Positions Text
Lecture 9: Stopping Player Car
Lecture 10: Stopping Ai Car
Lecture 11: Correcting Position Calculation
Lecture 12: Showing Final Position Of The Car
Lecture 13: Pausing Game
Chapter 3: Main Menu and Options Scene
Lecture 1: Main Menu
Lecture 2: Choose Car Scene
Lecture 3: Script For Selecting Car
Lecture 4: Loading Different Scenes
Lecture 5: Playing With The Selected Car
Lecture 6: Making Options Scenes
Lecture 7: Changing Number Of Opponents
Chapter 4: Virtual Currency to Buy Cars
Lecture 1: Making Virtual Money System
Lecture 2: Playerprefs
Lecture 3: Displaying Earned Coins
Lecture 4: Setting Scene To Buy The Car
Lecture 5: Buying Cars
Lecture 6: Removing Some Bugs
Chapter 5: Gaming Tracks and Laps
Lecture 1: Selecting track
Lecture 2: Playing With Selected Track
Lecture 3: Choosing No Of Laps
Instructors
-
The Apps Firm
Perfect Experience For Mobile Apps
Rating Distribution
- 1 stars: 7 votes
- 2 stars: 4 votes
- 3 stars: 8 votes
- 4 stars: 17 votes
- 5 stars: 28 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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