Unity app development: Make a monetized gaming application
Unity app development: Make a monetized gaming application, available at $59.99, has an average rating of 4.35, with 23 lectures, based on 10 reviews, and has 1215 subscribers.
You will learn about Unity game development on android Build a complete Android/iOS Games In Unity Android game development Code Functionality In C# Have the skills and knowledge to build your own Games. Monetise Your Games With Ad Support This course is ideal for individuals who are Beginner game developers who are curious about how to make games or Programmers who want to learn how to make games or People who want to learn developing games or Make android gaming apps or Make IOS gaming apps or make indie games using unity software or People who want to learn unity 3D or how to make 3D games It is particularly useful for Beginner game developers who are curious about how to make games or Programmers who want to learn how to make games or People who want to learn developing games or Make android gaming apps or Make IOS gaming apps or make indie games using unity software or People who want to learn unity 3D or how to make 3D games.
Enroll now: Unity app development: Make a monetized gaming application
Summary
Title: Unity app development: Make a monetized gaming application
Price: $59.99
Average Rating: 4.35
Number of Lectures: 23
Number of Published Lectures: 23
Number of Curriculum Items: 23
Number of Published Curriculum Objects: 23
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Unity game development on android
- Build a complete Android/iOS Games In Unity
- Android game development
- Code Functionality In C#
- Have the skills and knowledge to build your own Games.
- Monetise Your Games With Ad Support
Who Should Attend
- Beginner game developers who are curious about how to make games
- Programmers who want to learn how to make games
- People who want to learn developing games
- Make android gaming apps
- Make IOS gaming apps
- make indie games using unity software
- People who want to learn unity 3D
- how to make 3D games
Target Audiences
- Beginner game developers who are curious about how to make games
- Programmers who want to learn how to make games
- People who want to learn developing games
- Make android gaming apps
- Make IOS gaming apps
- make indie games using unity software
- People who want to learn unity 3D
- how to make 3D games
In 2013 Dong Nguyen spent 2-3 days making a simple mobile game called Flappy Birdwhich went on to earn $50,000 a day in ad-sense revenue. Gaming industry is now increasing day by day and NOWis the best time to enter into it make a lot of name and money.
In this course, we will be making an addictive mobile game, that we will monetise with ads. We will cover all the basics of unity software and:
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Installing and Using Unity
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Mobile Setup
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Variables & Functions
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Materials, 3D Models
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Player Movement
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Mobile Input
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Particle system
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Unity asset store
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Camera Movement
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Adjusting Player Models
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Project Management
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Prefabricated Objects
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Grouping Prefabs
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Score System
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Procedural Level Generation
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Object Spawning
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Randomised Game Design
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Object Memory Management
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Menu Systems, Menu Layouts, Menu Animations
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Saving & Loading Data
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Unity Ads
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Monetisation Design Principles.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Intro to the course
Lecture 2: Installing unity 3d software
Lecture 3: Introduction to Unity
Lecture 4: GameObjects in Unity
Lecture 5: C# scripting and moving an object using a code
Lecture 6: Join the community
Chapter 2: Vector3,Materials and more scripting
Lecture 1: Vector3 and Materials
Lecture 2: Implementing 'Input' Class
Chapter 3: Game Mechanics,Collision's and Instantiate methods
Lecture 1: Game Mechanics.Collision's and Destroy() function
Chapter 4: InvokeRepeating and endless game algorithms
Lecture 1: InvokeRepeating in unity
Lecture 2: Fixing the Wall Spawner Algorithm
Lecture 3: Article about the next Video
Lecture 4: Endless algorithm part-1
Lecture 5: Endless algorithm part-2
Chapter 5: Particle system,Polishing our game
Lecture 1: Particle system in unity
Lecture 2: Skybox and unity asset store
Lecture 3: Polishing our game
Chapter 6: Scene management in Unity
Lecture 1: Gameover menu
Lecture 2: GameOver screen and GameManager
Lecture 3: Score Manager using PlayerPrefs
Lecture 4: uploading the application to the play store
Chapter 7: Publishing to the play store
Lecture 1: Implementing Unity ads
Chapter 8: What's next?
Lecture 1: Vote for your next course
Instructors
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Mohammed Khan
Engineer -
Mohammed Khan
Entreprenuer
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 3 votes
- 5 stars: 6 votes
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