Unity Development – The Basics of the Unity Game Engine
Unity Development – The Basics of the Unity Game Engine, available at $49.99, has an average rating of 4.67, with 16 lectures, based on 3 reviews, and has 24 subscribers.
You will learn about A detailed explanation of the basics of the Unity Game Engine! Basic game design concepts including Sprites, Animation, Physics Engines and an Introduction into C#! Advanced game design tools, including Player Feedback Concepts and Analysis Methods! A full tutorial on the Unity Game Engine, and how to develop using Unity and C#! This course is ideal for individuals who are Those looking to enter the world of game development with no prior experience! or Novice programmers looking to enter a new field! or Those wanting to learn the incredibly popular Unity Game Engine! or Game developers looking to expand their knowledge and learn a new engine! or Software engineers keen to apply their coding knowledge to game development! or Those looking for an introduction into the world of game development! It is particularly useful for Those looking to enter the world of game development with no prior experience! or Novice programmers looking to enter a new field! or Those wanting to learn the incredibly popular Unity Game Engine! or Game developers looking to expand their knowledge and learn a new engine! or Software engineers keen to apply their coding knowledge to game development! or Those looking for an introduction into the world of game development!.
Enroll now: Unity Development – The Basics of the Unity Game Engine
Summary
Title: Unity Development – The Basics of the Unity Game Engine
Price: $49.99
Average Rating: 4.67
Number of Lectures: 16
Number of Published Lectures: 16
Number of Curriculum Items: 16
Number of Published Curriculum Objects: 16
Original Price: $64.99
Quality Status: approved
Status: Live
What You Will Learn
- A detailed explanation of the basics of the Unity Game Engine!
- Basic game design concepts including Sprites, Animation, Physics Engines and an Introduction into C#!
- Advanced game design tools, including Player Feedback Concepts and Analysis Methods!
- A full tutorial on the Unity Game Engine, and how to develop using Unity and C#!
Who Should Attend
- Those looking to enter the world of game development with no prior experience!
- Novice programmers looking to enter a new field!
- Those wanting to learn the incredibly popular Unity Game Engine!
- Game developers looking to expand their knowledge and learn a new engine!
- Software engineers keen to apply their coding knowledge to game development!
- Those looking for an introduction into the world of game development!
Target Audiences
- Those looking to enter the world of game development with no prior experience!
- Novice programmers looking to enter a new field!
- Those wanting to learn the incredibly popular Unity Game Engine!
- Game developers looking to expand their knowledge and learn a new engine!
- Software engineers keen to apply their coding knowledge to game development!
- Those looking for an introduction into the world of game development!
Hey there, and welcome to my course on the basics of Unity!
In this course, we will be covering all of the basics of the well-known Unity Game Engine, ranging from Unity’s workflow to C#, and from Sound Design to Particle Systems and Feedback Concepts. This course will cover everything you need to know when creating your first game in Unity.
Over the last few years, I have created 4 mobile games, entirely on my own, and released them for free on Google’s Play Store. Now, using the knowledge I acquired, I created this course, as a concise yet detailed tutorial on how to develop games in Unity.
Learning a game engine entirely from scratch can be a difficult task, and I for one have spent many hours reading through forum posts and manuals in the hopes that someone can explain a concept I was struggling with. Fortunately, learning these concepts got easier with time, and allowed me to gain a relatively detailed understanding of how Unity works. In this course, I’ll be passing on everything that I learned to you.
If you decide to enrol, you’ll be making a wise choice, as knowing how to develop games, especially in Unity, is an incredibly useful skill to have in today’s world, and by learning this skill, you’ll be making a smart investment in your future. Additionally, creating your own games in Unity is an amazing experience and an incredible creative outlet. By enrolling in this course, you’ll be accelerating the time it takes for you to become an adept game developer by an exceptional amount, allowing you to get started on your masterpiece as soon as possible.
I hope I get to teach you this valuable skill and thank you for taking the time to read my course’s description. Your interest is greatly appreciated!
Have a great day! 🙂
Course Curriculum
Chapter 1: Unity's Interface
Lecture 1: Unity's Layout
Lecture 2: Asset Workflow
Chapter 2: The Basics of Unity
Lecture 1: Sprites
Lecture 2: Physics
Lecture 3: Animation
Chapter 3: Scripts
Lecture 1: Intro to Scripts
Lecture 2: Movement Scripts
Lecture 3: Active Scripts
Lecture 4: Passive Scripts
Lecture 5: Saving Data
Chapter 4: Feedback Concepts
Lecture 1: Sound Design
Lecture 2: Particle Systems
Lecture 3: User Interface
Chapter 5: Analysis Tools
Lecture 1: Profiler Analysis
Chapter 6: Building your Game
Lecture 1: Building in Unity
Chapter 7: Conclusion
Lecture 1: Conclusion
Instructors
-
Mikael Christodoulides
Software Engineer
Rating Distribution
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- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 1 votes
- 5 stars: 2 votes
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