Unity Game Design & Development : 20+ 2D & 3D Projects
Unity Game Design & Development : 20+ 2D & 3D Projects, available at $59.99, has an average rating of 4.65, with 108 lectures, based on 38 reviews, and has 544 subscribers.
You will learn about Learn Game Design & Development by Building 20+ Projects Create Complete 2D & 3D Games in Unity & C# Build 3D Low poly Models in Blender Design 2D Game Art Assets in Inkscape Learn Complete Process of Game Design & Development Boost your Artistic & Programming Skills This course is ideal for individuals who are Anyone willing to Learn Game Design & Development By building Projects or Artists curious about Game Design & Development Process or Beginner Programmers who want to Learn Complete Game Design Process It is particularly useful for Anyone willing to Learn Game Design & Development By building Projects or Artists curious about Game Design & Development Process or Beginner Programmers who want to Learn Complete Game Design Process.
Enroll now: Unity Game Design & Development : 20+ 2D & 3D Projects
Summary
Title: Unity Game Design & Development : 20+ 2D & 3D Projects
Price: $59.99
Average Rating: 4.65
Number of Lectures: 108
Number of Published Lectures: 106
Number of Curriculum Items: 108
Number of Published Curriculum Objects: 106
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn Game Design & Development by Building 20+ Projects
- Create Complete 2D & 3D Games in Unity & C#
- Build 3D Low poly Models in Blender
- Design 2D Game Art Assets in Inkscape
- Learn Complete Process of Game Design & Development
- Boost your Artistic & Programming Skills
Who Should Attend
- Anyone willing to Learn Game Design & Development By building Projects
- Artists curious about Game Design & Development Process
- Beginner Programmers who want to Learn Complete Game Design Process
Target Audiences
- Anyone willing to Learn Game Design & Development By building Projects
- Artists curious about Game Design & Development Process
- Beginner Programmers who want to Learn Complete Game Design Process
Want to Learn Game Design & Development by Building lots of Projects?
Then this is the perfect course for you.
After Finishing this course You will be able to build 20+ 2D & 3D Projects using Unity , C# , Blender & Inkscape .
List Of Projects You Will Build In This Course :
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Build A 2D Game Start To Finish
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Create 2D Game Assets for Complete Games
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Design & Animate 2D Game Character
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Build A 3D Endless ZigZag Game
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Create A 3D Character Controller in Unity
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Build Your First 3D Model & Import into Unity
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Create Low Poly 3D Rocks Mountains Cars and More
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Create 3D Colorful Egg Model in Blender
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Design 3D Musroom Model in Blender
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Design 3D Island Environment in Blender
and many many more….
I have taught Unity Game Development & Design to thousands of people on my Youtube Channel: Charger Games. I love teaching complex concepts in a simple way, so even if you have no previous coding experience, no need to worry, I’m gonna teach you everything step by step in the perfect order.
You will also learn to create your own 2D Game Assets using Inkscape and 3D Game Assets using Blender. There are lots of 2D & 3D Game Art projects in this course.
Learn the basic concepts, tools, and functions that you will need to build fully functional Games with C# and the Unity game engine and to create 2D & 3D Game Art Assets using Blender & Inkscape
Build a strong foundation in 2D & 3D Game Design and Game Development .
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Learn to use 2D & 3D features of Unity
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Build Fully functional Games with Unity
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Learn Absolute Basics of 3D Modeling
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Design your own 2D Game Art Assets
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Create 20+ 2D & 3D Projects in Unity Blender Inkscape
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Create Real world example projects
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Master Game Design & Development skills
A Powerful Skill at Your Fingertips Learning the fundamentals of Unity 2D & 3D Game Development puts a powerful and very useful tool at your fingertips. Unity is free, easy to learn, has excellent documentation, and is the game engine used for building games. With Blender & Inkscape you can create your own 2D & 3D Game Art Assets anytime you want and use them in real game projects.
Content and Overview Suitable for beginning Game Programmers or Game Designers , through this course of 100+ lectures and 20+ hours of content, you’ll learn 2D & 3D Game Development and by building 20+ projects using Unity , Blender, Inkscape , C# . You can use this skills in any of your Game Design Projects later on.
Starting with the installation of the Unity , Visual Studio , this course will take you through the process of learning game development and Design with unity and Blender by building lots of 2D & 3D Projects .
Students completing the course will have the knowledge to create fully functional Games with Unity and C# . They will also be capable of building own 2D & 3D Game Assets for using in any Game Design projects.
Complete with working files, you’ll be able to work alongside the author as you work through each concept, and will receive a verifiable certificate of completion upon finishing the course.
Course Curriculum
Chapter 1: Introduction to this Course
Lecture 1: Introduction to this Course
Lecture 2: Installing and Setting Up Unity
Chapter 2: Project 1 : 2D Save The Bunny Game in Unity
Lecture 1: Setting Up The Game
Lecture 2: Setting Up The Player
Lecture 3: Creating Player Movement
Lecture 4: Restricting Player Movement
Lecture 5: Setting Up The Enemy Spikes
Lecture 6: Spawning The Enemies
Lecture 7: Spawning Enemies from Random Position
Lecture 8: Repeatedly Spawning Enemies
Lecture 9: Detecting Collisions With the Enemies
Lecture 10: Adding Cool Trail Effects
Lecture 11: Adding Dust Particle Effects
Lecture 12: Checking For GameOver
Lecture 13: Keeping Score
Lecture 14: Displaying Score On Screen
Lecture 15: Creating The GameOver Panel
Lecture 16: Creating A Restart Button
Lecture 17: Designing The Main Menu
Lecture 18: Creating Cool Looking Main Menu Animations
Lecture 19: Creating Game Over Panel Animations
Chapter 3: Project 2 : Design Your First 2D Game Asset
Lecture 1: Inkscape Crash Couse
Lecture 2: Creating The Tappy Ball – Part 1
Lecture 3: Creating The Tappy Ball – Part 2
Lecture 4: Creating The Second Ball
Lecture 5: Creating The Pipes
Lecture 6: Creating Sky Clouds & Ground
Lecture 7: Exporting The Assets for Using them in Games
Chapter 4: Project 3 : Design 2D Game Asset for Fruit Ninja Game
Lecture 1: Design The Fruit
Lecture 2: Design The Cut Fruit
Lecture 3: Design The Splash Effect
Lecture 4: Design The Wooden Background
Lecture 5: Creating 3D Looking Bomb
Chapter 5: Project 4 : Design & Animate A 2D Game Character
Lecture 1: Design The 2D Game Character
Lecture 2: Animating The Character
Chapter 6: Project 5 : 3D Endless ZigZag Game
Lecture 1: Getting Started and Setting Up
Lecture 2: Controlling The Player
Lecture 3: Moving After First Touch
Lecture 4: Fall Checking With Raycasting
Lecture 5: Smooth Camera Follow
Lecture 6: Platforms Falling
Lecture 7: Platforms Spawning
Lecture 8: Random Spawning
Lecture 9: Some Small Fixes
Lecture 10: Creating Collectable Diamonds
Lecture 11: Destroying On Collision
Lecture 12: Adding Particle Effects
Lecture 13: Creating Text Animations
Lecture 14: More Animations
Lecture 15: GameOver Menu
Lecture 16: Coding The UiManager
Lecture 17: Keeping Score & HighScore
Lecture 18: Creating GameManager
Lecture 19: Finishing The Game
Lecture 20: Publishing The Game
Chapter 7: Project 6 : Simple 3D Player Controller in Unity
Lecture 1: Creating The Character Controller
Lecture 2: Shooting Bullets
Lecture 3: Detecting Collisions With the Enemies
Chapter 8: Project 7 : Building Your First Android Game With Unity
Lecture 1: Setting Up Unity & Building First Android Game
Chapter 9: Project 8 : 3D – Design Your First 3D Model & Import into Unity
Lecture 1: Design Your First 3D Model in Blender & Import into Unity
Chapter 10: Getting Started With Blender
Lecture 1: Navigating Around in Blender
Lecture 2: Moving Scaling and Rotating Objects in Blender
Lecture 3: Global and Local Axis in Blender
Lecture 4: Different Views in Blender
Lecture 5: Understanding Origin in Blender
Lecture 6: Pivot Points in Blender
Lecture 7: Section Challenge – Test Your Skills
Chapter 11: Blender 3D Modeling Absolute Beginner's Guide
Lecture 1: Creating Primitive Shapes in Blender
Lecture 2: Editing Vertices Edges and Faces in Blender
Lecture 3: Different Selection Techniques in Blender
Lecture 4: Edge Loops and Loop Cuts
Lecture 5: Subdividing Objects in Blender
Lecture 6: Proportional Editing in Blender
Lecture 7: Extruding Objects in Blender
Lecture 8: Understanding Smooth Shading in Blender
Lecture 9: Section Challenge – Test Your Skills
Chapter 12: Project 9 : Create 3D Low Poly Rocks in Blender
Lecture 1: Creating 3D Low Poly Rocks in Blender
Chapter 13: Project 10 : 3D Low Poly Trees in Blender
Lecture 1: Creating 3D Low Poly Trees in Blender
Chapter 14: Project 11 : 3D Low Poly Barrels in Blender
Lecture 1: Creating 3D Low Poly Barrels in Blender
Chapter 15: Project 12 : 3D Low Poly Mountains in Blender
Lecture 1: Creating 3D Low Poly Mountains in Blender – Part 1
Lecture 2: Low Poly Mountains – Part 2
Chapter 16: Project 13 : 3D Game Coin in Blender
Lecture 1: Creating 3D Game Coin in Blender – Part 1
Lecture 2: Creating 3D Game Coin in Blender – Part 2
Chapter 17: Project 14 : Creating 3D Blocky Car Model
Instructors
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Raja Biswas
Charger Games founder , Passionate Learner & Teacher
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 2 votes
- 4 stars: 8 votes
- 5 stars: 27 votes
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