Unity Game Development : Build 5 Games With Unity & C#
Unity Game Development : Build 5 Games With Unity & C#, available at $69.99, has an average rating of 4.85, with 126 lectures, based on 243 reviews, and has 1829 subscribers.
You will learn about Build 5 Simple Fun Game With Unity Finish Your First Game in One Hour Create Animated Game Menu and UI Create Awesome Visuals using Particle Effects Learn 2D Features Of Unity Learn C# From Scratch Create fully Functional Games Learn Useful Unity Tips & Tricks This course is ideal for individuals who are Anyone who wants to Learn Game Development by building real practical projects or Beginner C# Programmers who are curious about Game Development or Unity & C# Developers willing to Brush up their Skills It is particularly useful for Anyone who wants to Learn Game Development by building real practical projects or Beginner C# Programmers who are curious about Game Development or Unity & C# Developers willing to Brush up their Skills.
Enroll now: Unity Game Development : Build 5 Games With Unity & C#
Summary
Title: Unity Game Development : Build 5 Games With Unity & C#
Price: $69.99
Average Rating: 4.85
Number of Lectures: 126
Number of Published Lectures: 122
Number of Curriculum Items: 126
Number of Published Curriculum Objects: 122
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Build 5 Simple Fun Game With Unity
- Finish Your First Game in One Hour
- Create Animated Game Menu and UI
- Create Awesome Visuals using Particle Effects
- Learn 2D Features Of Unity
- Learn C# From Scratch
- Create fully Functional Games
- Learn Useful Unity Tips & Tricks
Who Should Attend
- Anyone who wants to Learn Game Development by building real practical projects
- Beginner C# Programmers who are curious about Game Development
- Unity & C# Developers willing to Brush up their Skills
Target Audiences
- Anyone who wants to Learn Game Development by building real practical projects
- Beginner C# Programmers who are curious about Game Development
- Unity & C# Developers willing to Brush up their Skills
Want to Learn How to build Games by actually building Small , Simple and Fun Games?
Then this is the perfect course for you.
After Finishing this course You will be able to build 5 Fully functional Games with Unity and C#.
List Of The Games You Will Build:
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2D Target Shooting Game
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Save The Bunny Game
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Santa Run Endless runner Game
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Monster Candy Eater Game
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3D Endless Game
I have taught Unity Game Development & C# Scripting to thousands of people on my Youtube Channel: Charger Games. I love teaching complex concepts in a simple way, so even if you have no previous coding experience, no need to worry, I’m gonna teach you everything step by step in the perfect order.
Learn the basic concepts, tools, and functions that you will need to build fully functional Games with C# and the Unity game engine.
Build a strong foundation in Unity Game Development with this course.
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Get Started with Unity’s 2D Components
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Build 5 Fully functional Games with Unity
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Learn Basics of C# Programming
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Create your first working game in 1 Hour
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Learn to Build a finished game
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Create your portfolio of Game Projects
A Powerful Skill at Your Fingertips Learning the fundamentals of Unity 2D & 3D Game Development puts a powerful and very useful tool at your fingertips. Unity is free, easy to learn, has excellent documentation, and is the game engine used for building games.
Jobs in unity game development are plentiful, and being able to learn C# Scripting along with Unity game development will give you a strong background to more easily build awesome games.
Content and Overview Suitable for beginning programmers, through this course of 100+ lectures and 20+ hours of content, you’ll learn all of the Unity 2D Game Development fundamentals and establish a strong understanding of the concept behind Game Programming , Design and Development .
Starting with the installation of the Unity , Visual Studio , this course will take you through the process of learning game development with unity by building 5 awesome 2D & 3D Game Projects . You will build your first 2D game in 1 hour.
For the beginner programmers there’s a separate section about C# Scripting, which will teach the fundaments of C# Scripting for game development in Unity.
With these basics mastered, the course will take you through building different example games with unity to learn more about the process of creating mobile android games with unity.
Students completing the course will have the knowledge to create fully functional Games with Unity and C# or use their C# skills to Build any other useful thing that they want.
Complete with working files, you’ll be able to work alongside the author as you work through each concept, and will receive a verifiable certificate of completion upon finishing the course.
Course Curriculum
Chapter 1: Introduction & Installing Unity 2023
Lecture 1: Introduction To This Course
Lecture 2: Installing and Setting Up Unity 2023
Lecture 3: Installing and Setting Up Unity 2022
Chapter 2: Game 1 – 2D Target Shooting Game in One Hour
Lecture 1: Build A Complete 2D Shooting Game With Unity in 1 Hour
Chapter 3: C# Scripting in Unity – Absolute Beginners Guide
Lecture 1: Let's Get Started With C# in Unity
Lecture 2: How a C# Script is Structured in Unity
Lecture 3: Understanding Event Functions in Unity C#
Lecture 4: Working With Variables in C#
Lecture 5: Public and Private Variables in C#
Lecture 6: Complete Guide To Update Function in Unity
Lecture 7: Basics of Functions in C# & Unity
Lecture 8: Returning Values and Passing Parameters to Functions
Lecture 9: Checking Conditions with If Else in C#
Lecture 10: Various Conditions and Equality Checking
Lecture 11: Boolean Variables in C#
Lecture 12: Introduction to Arrays in C# & Unity
Lecture 13: Diving Deep into Arrays in Unity
Lecture 14: For Loops in C# Complete Explanation
Lecture 15: Working with While Loops in C#
Lecture 16: How To Work With foreach Loops in C#
Lecture 17: Check Conditions Using Switch Case in C#
Chapter 4: Game 2 – Save The Bunny
Lecture 1: Setting Up The Game
Lecture 2: Setting Up The Player
Lecture 3: Creating Player Movement
Lecture 4: Restricting Player Movement
Lecture 5: Setting Up The Enemy Spikes
Lecture 6: Spawning The Enemies
Lecture 7: Spawning Enemies from Random Position
Lecture 8: Repeatedly Spawning Enemies
Lecture 9: Detecting Collisions With The Enemies
Lecture 10: Adding Cool Trail Effects
Lecture 11: Adding Dust Particle Effects
Lecture 12: Checking For GameOver
Lecture 13: Keeping Score
Lecture 14: Displaying Score on Screen
Lecture 15: Creating The GameOver Panel
Lecture 16: Creating A Restart Button
Lecture 17: Designing The Main Menu
Lecture 18: Creating Cool Looking Main Menu Animations
Lecture 19: Creating Game Over Panel Animations
Chapter 5: Game 3 – Santa Run Endless Runner Game
Lecture 1: Lets Import The Assets and Start Building Santa Run Game
Lecture 2: Setting Up The Game Background
Lecture 3: Creating Background Scrolling and The Illusion of Movement
Lecture 4: Creating and Moving The Grounds
Lecture 5: Setting Up The Player Character
Lecture 6: Lets Make The Player Jump
Lecture 7: Fixing Player Jump with Ground Check
Lecture 8: Adding The Jump Animation
Lecture 9: Setting Up The Obstacles in The Game
Lecture 10: Adding Movements To The Obstacles
Lecture 11: Spawning The Obstacles
Lecture 12: Random Obstacle Spawning
Lecture 13: Spawning Obstacles with Random Delay
Lecture 14: Destroying Obstacles On Collision
Lecture 15: Creating Player Death Animation
Lecture 16: Stop Spawning The Obstacles
Lecture 17: Stop Background Scrolling
Lecture 18: Creating Game Over Panel
Lecture 19: Adding Functionalities To GameOver Menu Buttons
Lecture 20: Designing The Main Menu
Lecture 21: Adding Functionalities To The Main Menu
Lecture 22: Creating Menu Screen Animations
Lecture 23: Creating Snow Falling Effect
Lecture 24: Counting and Displaying The Score
Chapter 6: Game 4 – Monster Eats Candy Game
Lecture 1: Lets Setup The Sprites For Using In The Game
Lecture 2: Creating The Candies
Lecture 3: Coding Player Controller and Controlling The Player
Lecture 4: Adding Some Restrictions To Player Movement
Lecture 5: Checking If Player Eats Candy
Lecture 6: Removing Candies When Out Of Screen
Lecture 7: Spawning Random Candy
Lecture 8: Spawning Candy at Random Position
Lecture 9: Spawning Candies Repeatedly
Lecture 10: Checking For Score
Lecture 11: Displaying Score On Screen
Lecture 12: Creating A Lives Counter To Keep Track of Lives
Lecture 13: Showing Available Lives UI
Lecture 14: Stopping Candy Spawning On GameOver
Lecture 15: Creating Game Over Panel
Lecture 16: Creating A Main Menu
Lecture 17: Writing Code for The Game Over Menu
Lecture 18: Animating The Game Over Panel
Chapter 7: Game 5 : 3D Endless Game with Unity
Lecture 1: Gettting Started and Setting Up
Lecture 2: Writing First Code and Controlling the Player
Lecture 3: Moving After First Touch
Lecture 4: Fall Checking With Raycasting
Lecture 5: Smooth Camera Follow
Lecture 6: Platforms falling
Lecture 7: Platforms Spawning
Lecture 8: Random Spawning
Lecture 9: Some Small Fixes
Lecture 10: Creating Collectibles
Lecture 11: Destroying On Collision
Instructors
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Raja Biswas
Charger Games founder , Passionate Learner & Teacher -
Charger Games
Teaching Game Development & Computer Programming
Rating Distribution
- 1 stars: 4 votes
- 2 stars: 3 votes
- 3 stars: 19 votes
- 4 stars: 66 votes
- 5 stars: 151 votes
Frequently Asked Questions
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