Unity Game Tutorial: Whack A Mole 3D
Unity Game Tutorial: Whack A Mole 3D, available at $49.99, has an average rating of 4.6, with 37 lectures, based on 24 reviews, and has 142 subscribers.
You will learn about You will have a full Whack A Mole game to publish anywhere. You will have more knowledge in C#. This course is ideal for individuals who are If you ever want to finish your first game. or If you are new to game developement. or If you want to create a Whack A Mole game. It is particularly useful for If you ever want to finish your first game. or If you are new to game developement. or If you want to create a Whack A Mole game.
Enroll now: Unity Game Tutorial: Whack A Mole 3D
Summary
Title: Unity Game Tutorial: Whack A Mole 3D
Price: $49.99
Average Rating: 4.6
Number of Lectures: 37
Number of Published Lectures: 37
Number of Curriculum Items: 37
Number of Published Curriculum Objects: 37
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- You will have a full Whack A Mole game to publish anywhere.
- You will have more knowledge in C#.
Who Should Attend
- If you ever want to finish your first game.
- If you are new to game developement.
- If you want to create a Whack A Mole game.
Target Audiences
- If you ever want to finish your first game.
- If you are new to game developement.
- If you want to create a Whack A Mole game.
In this Unity Video Course i will teach you how to create Whack A Mole 3D Game using the Unity Game Engine. You can later on upload to final Game to a website, build an app from it or even put on Steam if they let you ;).
The course topics are the following:
Inkscape
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we are using Inkscape which is free to create:
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Texture Sheet for the Particles
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Texture Sheet for Countdown Grafics
Unity
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You will learn to create the complete process in Unity and setup everything needed
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You learn how to import and setup the provided Mole 3D Models as well as the Hole
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We use the Canvas System for Grafics or Score later which requires Unity 4.6+
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We go over Raycasting, Countdown System, Timer, Score Popups
C#
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We will put in functionality with scripts using Monodevelop and C# (you can also use Visual Studio)
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We will create code for all funtionalitys for all systems as for timer, spawning moles etc.
It’s time to Whack some Moles 😉
Level: Beginnner
Video Course Length: ~4hours
Unity Version required: 5.3+
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Basic Setups
Lecture 1: Import & Set Mole Animations
Lecture 2: Animator Controller
Lecture 3: Snapping & Prefabs
Lecture 4: Ground & Camera
Lecture 5: Come Down Animation
Chapter 3: Scripting with C#
Lecture 1: Spawning Moles
Lecture 2: Destroying Moles On Animation End
Lecture 3: Prepare Collision Detection
Lecture 4: Handling Colliders
Lecture 5: Hitting Moles
Lecture 6: Destroy Moles On Hit
Lecture 7: Quick Recap
Chapter 4: Game Features
Lecture 1: Hit Points
Lecture 2: Avoid Double Spawn
Lecture 3: Score Manager
Lecture 4: UI Manager
Lecture 5: Play Timer
Lecture 6: Win & Lose Condition
Lecture 7: Optimize Show Score
Lecture 8: Level Up System
Lecture 9: More Moles
Lecture 10: Spawn Rarity
Lecture 11: More Score for Moles
Lecture 12: Pop Up Text Animation
Lecture 13: Pop Up Text Coding
Lecture 14: Score Fix & Countdown #1
Lecture 15: Countdown #2
Lecture 16: Particle Effect
Lecture 17: Instantiate Particles
Lecture 18: Game Over Scene
Lecture 19: Reset Score on Restart
Lecture 20: Blinking Text in Game Over Scene
Lecture 21: Main Scene
Lecture 22: Clean Up
Chapter 5: Ideas & Student Requests
Lecture 1: Ideas
Lecture 2: Request #1 – Spawning Holes
Instructors
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Octo Man
Let's make your dream game a reality.
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 2 votes
- 4 stars: 9 votes
- 5 stars: 13 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
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