Unity iOS & Android Car Racing Game Development Course 2024
Unity iOS & Android Car Racing Game Development Course 2024, available at $19.99, has an average rating of 4.5, with 46 lectures, based on 20 reviews, and has 80 subscribers.
You will learn about iOS & Android Mobile Car Racing Game Multiple Game Modes Multiple Game Maps Advanced Car Mechanics Advanced Laps System Advanced Car Controller and much more. This course is ideal for individuals who are anyone who wants to learn mobile game development or anyone who wants to learn and become ios & android game developer It is particularly useful for anyone who wants to learn mobile game development or anyone who wants to learn and become ios & android game developer.
Enroll now: Unity iOS & Android Car Racing Game Development Course 2024
Summary
Title: Unity iOS & Android Car Racing Game Development Course 2024
Price: $19.99
Average Rating: 4.5
Number of Lectures: 46
Number of Published Lectures: 46
Number of Curriculum Items: 46
Number of Published Curriculum Objects: 46
Original Price: $24.99
Quality Status: approved
Status: Live
What You Will Learn
- iOS & Android Mobile Car Racing Game
- Multiple Game Modes
- Multiple Game Maps
- Advanced Car Mechanics
- Advanced Laps System
- Advanced Car Controller
- and much more.
Who Should Attend
- anyone who wants to learn mobile game development
- anyone who wants to learn and become ios & android game developer
Target Audiences
- anyone who wants to learn mobile game development
- anyone who wants to learn and become ios & android game developer
In this course you will learn and build ios and android mobile car racing game using unity game engine.
Mobile game development has become very popular lately because almost anyone can create and design a mobile game. You don’t need to be a programmer, have coding experience, or have a large budget. With a good idea, motivation, and interest in gaming, you can develop your first game in a matter of hours.
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console and virtual reality platforms.
Unity is one of the most widely used game engines for creating Android games. It is a cross-platform tool that Unity Technology has developed to assist you in making your own games. It has a leaner learning curve and facilitates the development of incredible 2D and 3D gaming.
iOS game development requires a deep understanding of game design principles, user experience (UX), and mobile device capabilities. Game developers use programming languages like Swift or Objective-C, along with development frameworks like SpriteKit, and develop a game with Unity.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Download
Lecture 1: Download
Chapter 3: Create & Setup a New Unity Game Project
Lecture 1: Creating Project
Lecture 2: Adding Car Models
Lecture 3: Adding Environment
Chapter 4: Advanced Car Controller for Racing Vehicles
Lecture 1: Setting Up the car
Lecture 2: Setting up car controller
Lecture 3: Car Movement
Lecture 4: Car Steering
Lecture 5: Car Wheel Movement and Rotation
Lecture 6: Car Camera Controller
Lecture 7: Adding Smoke Effect
Lecture 8: Mark Effects
Lecture 9: Car Brake Light
Lecture 10: Engine Sound
Chapter 5: Opponent Cars AI
Lecture 1: Creating Waypoint System Menu
Lecture 2: Creating Waypoint part 1
Lecture 3: Creating Waypoint Part 2
Lecture 4: Visualizing Waypoints using Gizmos
Lecture 5: Creating Track Waypoints
Lecture 6: Opponent Car AI
Lecture 7: Adding more Opponent Car
Chapter 6: Speed Breaker for Opponent Car | Boost Pads
Lecture 1: Speed Breaker for Opponent Car
Lecture 2: Speed Breaker
Lecture 3: Boost Pads
Chapter 7: Lap System and Finish Line for all cars
Lecture 1: Respawing Car
Lecture 2: Lap System and Finish Line for all cars
Chapter 8: Main Menu | Add Player Cars
Lecture 1: Adding Main Menu
Lecture 2: Adding Player Cars
Chapter 9: Garage Selection | Select Car in Garage
Lecture 1: Garage Selection
Lecture 2: Selecting Car in Garage
Lecture 3: Saving Selected Car
Lecture 4: Tournaments Section
Chapter 10: Practice Mode & Race Against Time Mode Implementation
Lecture 1: Countdown
Lecture 2: Adding Against Time Mode
Lecture 3: Practice Mode
Lecture 4: Pause Menu
Lecture 5: Fixing Bugs
Chapter 11: Mobile Inputs
Lecture 1: Switching Platform
Lecture 2: Adding Mobile Controls UI
Lecture 3: Mobile Controls
Lecture 4: Making Mobile Inputs work for all cars
Lecture 5: Adding SpeedoMeter and Finishing Mobile UI
Chapter 12: Source Code | Scripts Files
Lecture 1: Source Code | Scripts Files
Chapter 13: Congratulations on Finishing this Course
Lecture 1: Where to Go from Here
Lecture 2: Good Luck
Instructors
-
Muhammad Ali
Indie Game Developer | Unity Game Engine
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 3 votes
- 4 stars: 7 votes
- 5 stars: 9 votes
Frequently Asked Questions
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Can I take my courses with me wherever I go?
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