Unity Mobile Game – Create an Addictive Idle Carrot Clicker
Unity Mobile Game – Create an Addictive Idle Carrot Clicker, available at $59.99, has an average rating of 4.73, with 47 lectures, based on 81 reviews, and has 990 subscribers.
You will learn about Create an Idle Clicker Game from Scratch in Unity Learn how to detect multiple Finger Clicks Animate Objects using a Tweening Library Learn how to Craft a Solid Architecture for your Code Learn how to write Clean Code Use, Save & Load Large Numbers And Much More ! This course is ideal for individuals who are Unity Beginner that dream about making their own Mobile Game or Unity Enthusiasts willing to improve their skills or Unity Experts interested in Trendy Mobile Games Mechanics It is particularly useful for Unity Beginner that dream about making their own Mobile Game or Unity Enthusiasts willing to improve their skills or Unity Experts interested in Trendy Mobile Games Mechanics.
Enroll now: Unity Mobile Game – Create an Addictive Idle Carrot Clicker
Summary
Title: Unity Mobile Game – Create an Addictive Idle Carrot Clicker
Price: $59.99
Average Rating: 4.73
Number of Lectures: 47
Number of Published Lectures: 47
Number of Curriculum Items: 47
Number of Published Curriculum Objects: 47
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Create an Idle Clicker Game from Scratch in Unity
- Learn how to detect multiple Finger Clicks
- Animate Objects using a Tweening Library
- Learn how to Craft a Solid Architecture for your Code
- Learn how to write Clean Code
- Use, Save & Load Large Numbers
- And Much More !
Who Should Attend
- Unity Beginner that dream about making their own Mobile Game
- Unity Enthusiasts willing to improve their skills
- Unity Experts interested in Trendy Mobile Games Mechanics
Target Audiences
- Unity Beginner that dream about making their own Mobile Game
- Unity Enthusiasts willing to improve their skills
- Unity Experts interested in Trendy Mobile Games Mechanics
Hyper casual idle games have always been around as far as mobile games are concerned.
You’ve surely played, or heard about Cookie Clicker ? Let me introduce, Carrot Clicker (very original I know ^^)
Do you want to Learn how to bring your Clicker Game Idea to Life ?
Well, you’re at the Right Place!
In this exciting course, you will learn all of the different aspects of making a Fun & Addictive Clicker Game (with carrots).
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You will first learn how to Setup your Unity Project to target Mobile Devices.
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You will learn how to Detect Clicks using two methods (Using the mouse in the first place, and then using your fingers ! So that you can click much faster)
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Then, you will learn how to use Variable Types to your advantage, and the limitations of some of them.
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You will learn about the Little Secrets of Tweening Libraries, to give a nice Polishto any game
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All along the way, You will learn Good Coding Practicesthat will improve your coding architecture Skills
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You will also learn how to fill an image to enhance the player experience drastically (This part is so fun)
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You will implement a “Frenzy Mode” that will provide the player even more carrots for each touch !
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And Finally, you will learn how to Build & Test your game on a real device
If there is an aspect of this genre that you want me to explore, leave a review and I’ll try to implement it ;).
If you’re ready to make your First Idle Clicker Game, don’t miss this opportunity.
Enroll now
Course Curriculum
Chapter 1: Introduction
Lecture 1: Scene Setup
Lecture 2: Detecting Clicks
Lecture 3: Our First Carrot Counter
Lecture 4: A Much Better Counter
Lecture 5: Save & Load the Carrot Count
Lecture 6: The Carrot UI
Chapter 2: Quick Polish
Lecture 1: Animating the Carrot
Lecture 2: The Carrot Particle
Lecture 3: We Spawn More Particles
Lecture 4: Filling the Carrot
Lecture 5: Frenzy Mode
Lecture 6: Frenzy Multiplier
Lecture 7: Updating the Frenzy Multiplier
Lecture 8: Using the Touch Class
Chapter 3: Building & Testing
Lecture 1: Building & Testing
Chapter 4: Improvements
Lecture 1: Pooling the Bonus Particles
Chapter 5: Adding an AutoClick Feature
Lecture 1: AutoClick Manager
Lecture 2: Rotating Around the Carrot
Lecture 3: Spawning Bunnies
Lecture 4: Animating Bunnies
Chapter 6: Adding an Upgrades Shop
Lecture 1: Open / Close the Shop Panel
Lecture 2: UI Setup
Lecture 3: Our First Upgrade Button
Lecture 4: The Shop Manager
Lecture 5: Configuration of the Upgrade Buttons
Lecture 6: Updating the Upgrade Buttons
Lecture 7: Upgrading our AutoClicker
Lecture 8: Purchasing the Upgrades
Lecture 9: Getting Carrots for ALL Upgrades
Chapter 7: Offline Earnings
Lecture 1: A bit of Refactoring
Lecture 2: The Offline Earnings Manager
Lecture 3: Calculating the Offline Earnings
Lecture 4: Offline Earnings Popup
Lecture 5: Offline Earnings Popup Shows Up !
Lecture 6: Animating our Popup
Lecture 7: Using the Scientific Notation
Lecture 8: Addle Idle Notation & Improvements
Chapter 8: Daily Rewards
Lecture 1: UI Setup
Lecture 2: Configuring the Rewards
Lecture 3: The Daily Rewards Manager
Lecture 4: Claiming the Rewards
Lecture 5: Opening & Closing the Panel
Lecture 6: Starting our Timer
Lecture 7: Completing the Timer
Lecture 8: Small Improvements
Lecture 9: Improving the Editor a bit
Chapter 9: Bonus Section
Lecture 1: Bonus Lecture
Instructors
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Tabsil Makes Games
Unity Mobile Game Developer
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 7 votes
- 4 stars: 8 votes
- 5 stars: 65 votes
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