Unity Mobile Game – Master Hyper Casual Word Game Mechanics!
Unity Mobile Game – Master Hyper Casual Word Game Mechanics!, available at $74.99, has an average rating of 4.95, with 49 lectures, based on 73 reviews, and has 625 subscribers.
You will learn about Make a Sweet Word Game How to setup your project for mobile Automate Word Search Create a Logic for your Game This course is ideal for individuals who are Humans eager to learn how to make their own mobile game from scratch or Humans eager to create something they can share with their family and friends or Humans eager to make Game Dev a Full Time Job It is particularly useful for Humans eager to learn how to make their own mobile game from scratch or Humans eager to create something they can share with their family and friends or Humans eager to make Game Dev a Full Time Job.
Enroll now: Unity Mobile Game – Master Hyper Casual Word Game Mechanics!
Summary
Title: Unity Mobile Game – Master Hyper Casual Word Game Mechanics!
Price: $74.99
Average Rating: 4.95
Number of Lectures: 49
Number of Published Lectures: 49
Number of Curriculum Items: 49
Number of Published Curriculum Objects: 49
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Make a Sweet Word Game
- How to setup your project for mobile
- Automate Word Search
- Create a Logic for your Game
Who Should Attend
- Humans eager to learn how to make their own mobile game from scratch
- Humans eager to create something they can share with their family and friends
- Humans eager to make Game Dev a Full Time Job
Target Audiences
- Humans eager to learn how to make their own mobile game from scratch
- Humans eager to create something they can share with their family and friends
- Humans eager to make Game Dev a Full Time Job
Wordletook the world by storm, in less than 3 months, people started to talk about it everywhere. Youtube, The news, and especially, the app stores.
The game has made more than $3 million dollars, and has been downloaded more than 19 million times. Amazing !
I had to make a course on this game, so let’s explore behind the scenes of this game, and see how it could’ve been made.
In this course, You will learn how to
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Create a Keyboard Input
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Add the Word Containers to display the word entered by the player
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Manage the Player Input
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Checking the word entered with some simple algorithms
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Smash Bugs !
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Colorize the Letters
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Colorize the keyboard
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Set the Secret Word From a Large Dictionnary
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Add a Keyboard Hint System
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And a Letter Hint System
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And More ! [ Including a Shader Graph mini Lesson ]
This is just a small sneak peek of the content of this course !
Plus, if you have already taken my previous course, this one will be a breeze !
For the new ones of you, everything is explained step by step for you to understand.
If you want to make a word game, this course is for you ! We’ll explore all of these points step by step so that you don’t miss anything.
The course if full of checkpoint packages that you can download, and if it’s not enough, I’ll be here to help you understand each and every step of this course =D
So don’t wait anymore, Enroll Now !
Course Curriculum
Chapter 1: Introduction
Lecture 1: Project Setup
Chapter 2: The Keyboard
Lecture 1: Keyboard Canvas
Lecture 2: Key Prefab & Lines
Lecture 3: KeyboardKey Script
Lecture 4: KeyboardKey Event
Chapter 3: The Word Containers
Lecture 1: The First Letter Container
Lecture 2: Word Containers Objects
Lecture 3: WordContainer Script
Chapter 4: The Core
Lecture 1: The Input Manager
Lecture 2: Receiving events from the Keyboard Keys
Lecture 3: The Word Manager
Lecture 4: Automatic Word Checking
Lecture 5: The Try Button
Lecture 6: The Backspace Key
Lecture 7: Bug Fixing
Chapter 5: First Graphics Improvements
Lecture 1: Small Graphics Improvements
Lecture 2: Coloring the Letter Container
Lecture 3: Coloring the Keyboard
Lecture 4: Fixing the Keyboard Colors
Chapter 6: Creating The User Interface
Lecture 1: Creating The Game Manager
Lecture 2: Adding The Game Panel
Lecture 3: Making The Level Complete Panel
Lecture 4: Creating The UI Manager
Lecture 5: Showing The Level Complete
Lecture 6: Saving Our Data
Lecture 7: Updating The Level Complete
Lecture 8: Increasing The Player Score
Lecture 9: Perfecting The Core Loop
Lecture 10: Adding The Gameover Panel
Lecture 11: Adding The Gameover Logic
Chapter 7: Helping The Player
Lecture 1: Creating The Hint Manager
Lecture 2: Adding The Keyboard Hint
Lecture 3: Adding The Letter Hint
Lecture 4: Improving The Letter Hint
Lecture 5: Getting The Secret Word From A Dictionnary
Chapter 8: Adding More User Interface Elements
Lecture 1: Adding The Menu Panel
Lecture 2: Creating The Menu Logic
Lecture 3: Resetting Everything
Lecture 4: Adding The Hint Prices
Lecture 5: Creating A Background Shader
Lecture 6: Improving The Overall Look With Icons
Chapter 9: Adding Some Settings
Lecture 1: Creating The Settings Panel
Lecture 2: Showing / Hiding The Settings Panel
Lecture 3: Creating The Settings Manager
Lecture 4: Adding Vibrations To Our Game
Lecture 5: Adding Sounds To Our Game
Lecture 6: Adding Even More Sounds
Chapter 10: Congratz !
Lecture 1: Congratulations !
Chapter 11: Bonus Section
Lecture 1: Bonus Lecture
Instructors
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Tabsil Makes Games
Unity Mobile Game Developer
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 2 votes
- 3 stars: 1 votes
- 4 stars: 13 votes
- 5 stars: 57 votes
Frequently Asked Questions
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