Unreal 5 C++ Game – Beginner's Masterclass
Unreal 5 C++ Game – Beginner's Masterclass, available at $54.99, has an average rating of 3.65, with 41 lectures, based on 19 reviews, and has 200 subscribers.
You will learn about Code from Scratch in C++ Build a game from scratch in Unreal with C++ Code Editor Introduction How to use the Unreal Engine 5 Editor. This course is ideal for individuals who are Artists who want to bring their assets alive in a game engine. or Developers who want to re-skill across to coding. or Existing programmers who want to re-skill to game development. or Game Developers It is particularly useful for Artists who want to bring their assets alive in a game engine. or Developers who want to re-skill across to coding. or Existing programmers who want to re-skill to game development. or Game Developers.
Enroll now: Unreal 5 C++ Game – Beginner's Masterclass
Summary
Title: Unreal 5 C++ Game – Beginner's Masterclass
Price: $54.99
Average Rating: 3.65
Number of Lectures: 41
Number of Published Lectures: 41
Number of Curriculum Items: 41
Number of Published Curriculum Objects: 41
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Code from Scratch in C++
- Build a game from scratch in Unreal with C++
- Code Editor Introduction
- How to use the Unreal Engine 5 Editor.
Who Should Attend
- Artists who want to bring their assets alive in a game engine.
- Developers who want to re-skill across to coding.
- Existing programmers who want to re-skill to game development.
- Game Developers
Target Audiences
- Artists who want to bring their assets alive in a game engine.
- Developers who want to re-skill across to coding.
- Existing programmers who want to re-skill to game development.
- Game Developers
Welcome to our Unreal C++ Game Beginner’s Masterclass
In this course, you will learn how to build a top-down game with Unreal and CPP
What you will learn:
Code Editor Introduction
Code from Scratch in C++
Build Pointers and References in C++
Build Classes and Objects in C++
Unreal Introduction
Build a game from scratch in Unreal with C++
Build a custom player with C++
Build food for player to collect
Change player size and speed dynamically
Build bots that move randomly
Build “Game Over” functionality
Learn how to create and mod video games using Unreal Engine 4, even if you’re a complete beginner. Unreal is a free-to-use game development engine used by AAA studios and indie developers worldwide. It can be a complex beast to get into, but we break it down step-by-step
We start super simple so you need no prior experience of Unreal or coding! With our online tutorials, you’ll be amazed at what you can achieve. We believe project-based learning is the best way to learn Unreal Engine.
You will learn C++, the powerful industry-standard language from scratch. By the end of the course, you’ll be very confident in the basics of coding and game development, and hungry to learn more.
Anyone who wants to learn to create games: Unreal Engine is a fantastic platform which enables you to make AAA-quality games. Furthermore, these games can be created for Windows, consoles, macOS, iOS, Android and Web from a single source!
If you’re a complete beginner, we’ll teach you all the coding and game design principles you’ll need. If you’re an artist, we’ll teach you to bring your assets to life. If you’re a coder, we’ll teach you game design principles.
Course Curriculum
Chapter 1: 00a Course Overview
Lecture 1: Course Overview – Build a top down game with Unreal and CPP
Lecture 2: Source Files
Chapter 2: 00b Code Editor Introduction
Lecture 1: Install Visual Studio With C++
Chapter 3: 00c Learn to Code from Scratch in C++
Lecture 1: Build A New Console Application
Lecture 2: Build Variables To Store Data
Lecture 3: Build Functions To Perform Tasks
Lecture 4: Build Functions With Parameters
Lecture 5: Build Functions That Return Values
Lecture 6: Build Conditionals To Separate Code Flow
Lecture 7: Source Files
Chapter 4: Build Pointers and References in C++
Lecture 1: Build Pointers To Store Memory Addresses
Lecture 2: Build References To Access Variables
Lecture 3: Source Files
Chapter 5: Build Classes and Objects in C++
Lecture 1: Build Classes To Represent Objects
Lecture 2: Get And Set Private Variables
Lecture 3: Set Object Properties With Parameterized Constructors
Lecture 4: Point To And Reference Object Properties And Functions
Lecture 5: Source Files
Chapter 6: Unreal Introduction
Lecture 1: What Is Unreal Engine 5
Lecture 2: 01 How To Install UE5
Lecture 3: How To Debug Unreal And Visual Studio
Lecture 4: Source Files
Chapter 7: Build a game from scratch in Unreal with C++
Lecture 1: Build A New Unreal Project From Scratch
Lecture 2: Build A Top Down Camera
Lecture 3: Source Files
Chapter 8: Build a custom player with C++
Lecture 1: Build a character class
Lecture 2: Source Files
Chapter 9: Build food for player to collect
Lecture 1: Build a food class
Lecture 2: Handle player and food collision
Lecture 3: Dynamically spawn food
Lecture 4: Build food blueprint and set game mode
Lecture 5: Source Files
Chapter 10: Change player size and speed dynamically
Lecture 1: Increase player size upon eating
Lecture 2: Decrease speed as size gets bigger
Lecture 3: Source Files
Chapter 11: Build bots that move randomly
Lecture 1: Build an enemy class
Lecture 2: Spawn enemies dynamically
Lecture 3: Move enemies randomly
Lecture 4: Source Files
Chapter 12: Build "Game Over" functionality
Lecture 1: End game if player collides with bot
Lecture 2: Source Files
Instructors
-
Mammoth Interactive
Top-Rated Instructor, 3.3 Million+ Students -
John Bura
Best Selling Instructor Web/App/Game Developer 1Mil Students
Rating Distribution
- 1 stars: 2 votes
- 2 stars: 1 votes
- 3 stars: 3 votes
- 4 stars: 3 votes
- 5 stars: 10 votes
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