Unreal Engine 4: Android & IOS Game Development and Publish
Unreal Engine 4: Android & IOS Game Development and Publish, available at $49.99, has an average rating of 3.2, with 42 lectures, based on 31 reviews, and has 366 subscribers.
You will learn about You will also develop games on PC or mobile platforms with Unreal Engine You will learn how to publish your game on Google Play and the App Store. You will be able to present your game with advertising revenue and sales revenue models. You will have a strong problem solving and algorithm skills. This course is ideal for individuals who are Anyone who wants to develop mobile games. or Those who want to understand the subtleties of modern game development with Unreal Engine or Anyone who wants to learn how to publish their games. or Those who aim to generate revenue from their games It is particularly useful for Anyone who wants to develop mobile games. or Those who want to understand the subtleties of modern game development with Unreal Engine or Anyone who wants to learn how to publish their games. or Those who aim to generate revenue from their games.
Enroll now: Unreal Engine 4: Android & IOS Game Development and Publish
Summary
Title: Unreal Engine 4: Android & IOS Game Development and Publish
Price: $49.99
Average Rating: 3.2
Number of Lectures: 42
Number of Published Lectures: 42
Number of Curriculum Items: 42
Number of Published Curriculum Objects: 42
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- You will also develop games on PC or mobile platforms with Unreal Engine
- You will learn how to publish your game on Google Play and the App Store.
- You will be able to present your game with advertising revenue and sales revenue models.
- You will have a strong problem solving and algorithm skills.
Who Should Attend
- Anyone who wants to develop mobile games.
- Those who want to understand the subtleties of modern game development with Unreal Engine
- Anyone who wants to learn how to publish their games.
- Those who aim to generate revenue from their games
Target Audiences
- Anyone who wants to develop mobile games.
- Those who want to understand the subtleties of modern game development with Unreal Engine
- Anyone who wants to learn how to publish their games.
- Those who aim to generate revenue from their games
PRODUCE GAME IN THREE STEPS WITH UE4:
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Get to know the system.
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Improve the game
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Publish and earn money.
With the Unreal Engine 4 course you will learn how to develop games on PC or Mobile platforms, publish your games on mobile grocery stores, generate revenue from your game with AdMob ads or direct sales channels.
During the course, I will be showing you 2 ZERO GAME development projects in full detail. In this way, you will consolidate the information you will learn on the course through a published project, and you will understand more clearly how these projects are formed.
You will be able to test your knowledge at the end of the episode as well as participate in a mini-award-winning competition by competing your homework with other students with 3 ‘End-of-Term Projects‘.
Course Curriculum
Chapter 1: First Step
Lecture 1: Progress of this Course
Lecture 2: Unreal Engine Installation (Windows)
Lecture 3: Other Downloads (Android Studio)
Chapter 2: Panel Interaction
Lecture 1: Basic Unreal Engine Commands
Lecture 2: Basic Project Settings
Lecture 3: Introduction to Blueprint
Chapter 3: Game Project Information and Introduction to Basic Functions
Lecture 1: First Level and Welcome Screen
Lecture 2: Widget Design and Blueprint Connection of the Welcome Screen
Lecture 3: Completion of Welcome Screen Designs and Level Entry
Lecture 4: Box Trigger, Level Start and End Point, Completion of Settings Menu
Chapter 4: Light, Camera and Sound
Lecture 1: Lighting
Lecture 2: Character Over Lighting
Lecture 3: Camera
Lecture 4: Button Settings
Lecture 5: Sound
Chapter 5: Active Blueprint Functions
Lecture 1: Creating Save and Load Files
Lecture 2: Registration Interrogation and Levels
Chapter 6: Animations and External Models
Lecture 1: Character Animation
Lecture 2: Object Animation
Lecture 3: External Model Animation
Lecture 4: UE4 Internal Models
Lecture 5: Exporting an External Animated Character Model and Free Biped Archive-2
Chapter 7: External Operations
Lecture 1: Health, Score Collection System and Score Screen
Lecture 2: Duration System
Chapter 8: Pack the Game
Lecture 1: Game Packaging Processes – PC
Lecture 2: Game Packaging Processes – Android
Lecture 3: Creating a Key for Google Play
Lecture 4: Reducing the File Size of the Game
Chapter 9: Earn Money with Admob
Lecture 1: Create Admob Account and Get Ad Code
Lecture 2: Admob Codes
Chapter 10: Publish to Google Play
Lecture 1: Version Management and Store Design
Lecture 2: Publish Games on Google Play
Chapter 11: Publish to Itunes
Lecture 1: Creating an Apple Account and Applying to the Developer Program
Lecture 2: VMware Workstation Setup and Mac Virtual Machine Setup Preparation
Lecture 3: Mac Virtual Machine Installation
Lecture 4: Installing Xcode and Windows Local Network with Mac Virtual Machine
Lecture 5: Installing Itunes in windows and Adding UDID Information to ipad/iphone device
Lecture 6: IOS Packaging Preparation and Mac and UE4 Local Connection
Lecture 7: Ipad / Iphone UE4 Connection and Certificate Creation Process
Lecture 8: Add Certificates to the Project
Lecture 9: Creating an Itunes App Store Edit and Upload Point
Chapter 12: Completion of Publications
Lecture 1: Thanks
Instructors
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Seçkin Sefa Durası
Digital Designer & Game Developer
Rating Distribution
- 1 stars: 9 votes
- 2 stars: 2 votes
- 3 stars: 7 votes
- 4 stars: 6 votes
- 5 stars: 7 votes
Frequently Asked Questions
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