Unreal Engine 5 – Blueprints Game Developer Masterclass
Unreal Engine 5 – Blueprints Game Developer Masterclass, available at $79.99, has an average rating of 4.54, with 162 lectures, 7 quizzes, based on 305 reviews, and has 2860 subscribers.
You will learn about Learn to program using Blueprints, without needing to write code. Create logics using Blueprints system. Learn Events, Function, Flow Control, Arrays, Variables, Blueprint Communication and a lot more. Setup an FPS human-controlled character. Start your Indie Game Development journey without knowing how to code. Make a complete game by the end of this course. This course is ideal for individuals who are Complete Blueprints and Unreal Engine beginners with no prior experience. or Individuals who want to develop games but not write code. or Developers who want to learn how to use the Unreal Engine. or Students who have tried coding before but couldn't make progress. or This course is ideal if you want to make your own video games in Unreal Engine. or If you have experience in other engines such as Unity. or Programmers who want to solidify their Blueprint scripting skills. or Anyone who wants to release games and earn a side income from game sales. or Experienced developers who want to brush up on their skills. or Artists that want to create their own Projects and Games. It is particularly useful for Complete Blueprints and Unreal Engine beginners with no prior experience. or Individuals who want to develop games but not write code. or Developers who want to learn how to use the Unreal Engine. or Students who have tried coding before but couldn't make progress. or This course is ideal if you want to make your own video games in Unreal Engine. or If you have experience in other engines such as Unity. or Programmers who want to solidify their Blueprint scripting skills. or Anyone who wants to release games and earn a side income from game sales. or Experienced developers who want to brush up on their skills. or Artists that want to create their own Projects and Games.
Enroll now: Unreal Engine 5 – Blueprints Game Developer Masterclass
Summary
Title: Unreal Engine 5 – Blueprints Game Developer Masterclass
Price: $79.99
Average Rating: 4.54
Number of Lectures: 162
Number of Quizzes: 7
Number of Published Lectures: 162
Number of Published Quizzes: 7
Number of Curriculum Items: 169
Number of Published Curriculum Objects: 169
Number of Practice Tests: 2
Number of Published Practice Tests: 2
Original Price: $99.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn to program using Blueprints, without needing to write code.
- Create logics using Blueprints system.
- Learn Events, Function, Flow Control, Arrays, Variables, Blueprint Communication and a lot more.
- Setup an FPS human-controlled character.
- Start your Indie Game Development journey without knowing how to code.
- Make a complete game by the end of this course.
Who Should Attend
- Complete Blueprints and Unreal Engine beginners with no prior experience.
- Individuals who want to develop games but not write code.
- Developers who want to learn how to use the Unreal Engine.
- Students who have tried coding before but couldn't make progress.
- This course is ideal if you want to make your own video games in Unreal Engine.
- If you have experience in other engines such as Unity.
- Programmers who want to solidify their Blueprint scripting skills.
- Anyone who wants to release games and earn a side income from game sales.
- Experienced developers who want to brush up on their skills.
- Artists that want to create their own Projects and Games.
Target Audiences
- Complete Blueprints and Unreal Engine beginners with no prior experience.
- Individuals who want to develop games but not write code.
- Developers who want to learn how to use the Unreal Engine.
- Students who have tried coding before but couldn't make progress.
- This course is ideal if you want to make your own video games in Unreal Engine.
- If you have experience in other engines such as Unity.
- Programmers who want to solidify their Blueprint scripting skills.
- Anyone who wants to release games and earn a side income from game sales.
- Experienced developers who want to brush up on their skills.
- Artists that want to create their own Projects and Games.
This is a complete Blueprints Masterclass in Unreal Engine 5.
*The Course is updated frequently with new content.
In this course we are entirely focused on how to make games without writing code in Unreal Engine 5.
You will learn Unreal Engine powerful visual coding system known as Blueprints.
This course will cover all beginners topics,so you will need no prior experience or knowledge of Unreal Engine 5 or game development in general.
We will start with all the basic concepts around Blueprints system and gradually increase our Blueprints knowledge.
What are Blueprints?
Blueprints is the visual system of Unreal Engine 5 which a non-coding users can use in order to create full games.
It is a representation of the C++ code visually via blocks.
This way you will be able to create whole games without having to know any programming language.
The aim of this course is not only to explain the blocks behind Blueprints system, it is rather to teach you the fundamentalsbehind game development.
You will have a lot of examples, quizzes and tests across this course.
What is included in this course?
In this course I’ll be covering all the fundamentals that you will need in order to start creating your own games.
Unreal Engine 5 allows you everything you can imagine to be created, like interactive projects, games, films and much more. You will learn how to use very advanced tools that all the big gaming companies are using.
So if you want to start creating games, but don’t have that coding knowledge – Unreal Engine 5 is the way!
This course will cover topics like Communication between Blueprints, variables, event, functions, how to manipulate materials, Timelines, Vectors, First Person and Third Person Characters, UI/UX and a lot more!
Unreal Engine 5 – Blueprints Masterclass is not your typical tutorial course in which you will follow few steps and make a game. The purpose is to teach you the fundamentals and give you the knowledge that you need in order to start creating games from scratch.
Do I have to know how to code?
No coding experience is required!
You just need to know how to navigate in Unreal Engine and the core basics of the editor – panels, move, scale and rotate objects.
You will get full lifetime access for a single one-off fee. Not only that, but you will also receive all the updates and patches that are constantly made to this course.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Course Introduction
Chapter 2: Unreal Engine Fundamentals
Lecture 1: Blueprints Introduction
Lecture 2: Event Graph Basics
Lecture 3: Blueprints Execution Order
Lecture 4: Always Use Comments
Lecture 5: Organize Your Blocks Connections
Lecture 6: Different Nodes Shapes and Colors
Chapter 3: What are Variables
Lecture 1: Type of Variables
Lecture 2: Integer
Lecture 3: Float
Lecture 4: Boolean
Lecture 5: Vector
Lecture 6: Rotator
Lecture 7: Text, String and Name
Lecture 8: String Functions
Lecture 9: Math With Variables
Lecture 10: Conditionals Between Values
Lecture 11: Get and Set Variables
Lecture 12: Private and Public Variables
Lecture 13: Expose Variables in The Scene
Lecture 14: Spawn Actors in The Scene Via Blueprints
Chapter 4: Learn Arrays
Lecture 1: Introduction to Arrays
Lecture 2: Create Your First Array
Lecture 3: Get Element From Array
Lecture 4: Find Item In Array
Lecture 5: Find The Length of The Array
Lecture 6: Array Last Index
Lecture 7: Array Contains
Lecture 8: Insert Item In Array
Lecture 9: Remove Item From Array
Lecture 10: Clear The Array
Lecture 11: Append Array
Chapter 5: Understanding of Unreal Engine Flow Control
Lecture 1: Branches
Lecture 2: Sequence
Lecture 3: For Loop
Lecture 4: While Loop
Lecture 5: Do N
Lecture 6: Do Once
Lecture 7: Flip Flop
Lecture 8: Gate
Lecture 9: Multi Gate
Chapter 6: Functions, Events and Macros
Lecture 1: Functions, Events and Macros
Lecture 2: Collapse Nodes
Lecture 3: Events
Lecture 4: Custom Events
Lecture 5: Custom Events Inputs
Lecture 6: Functions
Lecture 7: Functions – Inputs and Outputs
Lecture 8: Macros
Lecture 9: Macros and Exec
Lecture 10: Macros Library
Chapter 7: What are Enumerators
Lecture 1: Enumerator Explanation
Lecture 2: Get and Set
Lecture 3: Creating Custom Enumerators
Lecture 4: Compare Enumerators Values
Lecture 5: Switch Utility with Enumerators
Chapter 8: Classes
Lecture 1: Game Structure
Lecture 2: Actors
Lecture 3: Components
Lecture 4: Game Mode
Lecture 5: Pawn
Lecture 6: Character
Lecture 7: Controller
Chapter 9: Actors
Lecture 1: Static Mesh
Lecture 2: Transformations
Lecture 3: Spawn and Destroy Actors
Lecture 4: IsValid Check
Lecture 5: Get All Actors
Lecture 6: Skeletal Mesh
Lecture 7: Triggers
Lecture 8: Mesh Tags
Lecture 9: Actors Exercise
Lecture 10: Actors Exercise Solution
Chapter 10: Blueprints Communication
Lecture 1: Blueprint Communication
Lecture 2: Direct Communication
Lecture 3: Cast
Lecture 4: Blueprint Interfaces – Basics
Lecture 5: Blueprint Interface – Inputs
Lecture 6: Blueprint Interface – Outputs
Lecture 7: Event Dispatcher
Chapter 11: Create First Person Character
Lecture 1: Basic First Person Character Setup
Lecture 2: Camera Setup
Instructors
-
Ivan Yosifov
Mobile Game Dev Entrepreneur
Rating Distribution
- 1 stars: 2 votes
- 2 stars: 1 votes
- 3 stars: 28 votes
- 4 stars: 95 votes
- 5 stars: 179 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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