Unreal Engine 5 – Introduction & Fundamentals
Unreal Engine 5 – Introduction & Fundamentals, available at Free, has an average rating of 4.73, with 36 lectures, 1 quizzes, based on 15 reviews, and has 815 subscribers.
You will learn about Programming fundamentals and basic concepts How to install and setup Unreal Engine 5 How to create a new Unreal Engine project How to build a small game using Unreal Engine Blueprints This course is ideal for individuals who are Beginner Game Developers looking to get started with Unreal Engine or any other engine It is particularly useful for Beginner Game Developers looking to get started with Unreal Engine or any other engine.
Enroll now: Unreal Engine 5 – Introduction & Fundamentals
Summary
Title: Unreal Engine 5 – Introduction & Fundamentals
Price: Free
Average Rating: 4.73
Number of Lectures: 36
Number of Quizzes: 1
Number of Published Lectures: 36
Number of Published Quizzes: 1
Number of Curriculum Items: 38
Number of Published Curriculum Objects: 38
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
- Programming fundamentals and basic concepts
- How to install and setup Unreal Engine 5
- How to create a new Unreal Engine project
- How to build a small game using Unreal Engine Blueprints
Who Should Attend
- Beginner Game Developers looking to get started with Unreal Engine or any other engine
Target Audiences
- Beginner Game Developers looking to get started with Unreal Engine or any other engine
Are you eager to dive into the world of game development? Perhaps you are new to programming or game design and are looking for the perfect place to get started. Look no further!
This free course is the ideal starting point. Designed with beginners in mind, this course will teach you the essentials of programming and game development while guiding you through the creation of a puzzle game prototype in Unreal Engine 5 using Blueprints.
Course Highlights:
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Comprehensive Learning: Build a strong foundation in both programming and game development. This course covers the basics in a way that is easy to understand, even if you have no prior experience.
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Hands-On Project: Engage in practical learning by creating your own puzzle game prototype. You’ll be guided step-by-step through the entire process in Unreal Engine 5, utilizing Blueprints to bring your game to life.
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Exclusive E-Book: Enhance your learning with our free e-book, which delves into programming fundamentals, the Unreal Engine Gameplay Framework, and other topics. This resource is yours to keep and will be an invaluable reference as you progress in your game development journey.
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User-Friendly Content: The course is structured to be beginner-friendly, ensuring that you can follow along and succeed, regardless of your starting point. Each section is designed to build on the previous one, reinforcing your understanding and skills.
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Engaging and Exciting: Learning to develop games should be fun! The course is designed to be both engaging and exciting, keeping you motivated and eager to learn more. You’ll see your skills grow as you work on a real project, providing a sense of accomplishment and readiness to tackle more complex challenges in the future.
This course will help you turn your creative ideas into reality with Unreal Engine. Whether you’re aiming to develop games as a hobby or aspiring to a career in the industry, this course will set you on the right path.
Don’t miss out on this opportunity to learn, create, and have fun with game development.
Course Curriculum
Chapter 1: Course Introduction
Lecture 1: Introduction
Lecture 2: Course Goals and Structure
Lecture 3: Key Tips for Success
Lecture 4: Learn to Make Your Dream Game
Chapter 2: Programming Fundamentals E-Book
Chapter 3: Unreal Engine 5 Setup
Lecture 1: Introduction & Setup
Lecture 2: Create New Unreal Engine Project
Lecture 3: Install FX Variety Pack
Lecture 4: Let's Design our Prototype
Chapter 4: Creating the Lightning Tornado Obstacle
Lecture 1: Introduction
Lecture 2: Creating a Lightning Tornado Blueprint Actor
Lecture 3: Adding Collision to the Tornado
Lecture 4: Detecting the Player Character (Casting)
Lecture 5: Launching the Player
Lecture 6: Adding Sound on Hit
Lecture 7: Deactivating the Tornado
Lecture 8: Activating the Tornado
Lecture 9: Ambient Sound
Chapter 5: Adding Functionality to the Player Character
Lecture 1: Introduction
Lecture 2: Applying Damage to the Player (Functions)
Lecture 3: Determining if the Player is Dead (Macros)
Lecture 4: Managing Player Death
Lecture 5: Creating a Widget
Chapter 6: Building an Interactable Switch
Lecture 1: Introduction
Lecture 2: Press E To Interact
Lecture 3: Create the Switch Actor
Lecture 4: Create an Interactable Interface
Lecture 5: Creating a way to Turn Off the Swtich
Lecture 6: Adding a Turn On Function
Lecture 7: Resetting the Switch Automatically
Chapter 7: Goal Location
Lecture 1: Introduction
Lecture 2: Fix the Collider Bug
Lecture 3: Add Player Feedback (Text, Sound, Reset
Chapter 8: Bringing Everything Together
Lecture 1: Introduction
Lecture 2: Adding Sound to the World
Lecture 3: Building the Puzzle
Lecture 4: Testing our Puzzle
Instructors
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Dan Adamson
Teaching Game Design and Development
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 5 votes
- 5 stars: 10 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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