Unreal Engine 5: The Complete Beginner's Course
Unreal Engine 5: The Complete Beginner's Course, available at $124.99, has an average rating of 4.62, with 81 lectures, based on 11765 reviews, and has 63806 subscribers.
You will learn about Learn game development using Unreal Engine 5 Build realistic looking environments for games to take place in Define custom inputs and movements to control characters Script logic to define gameplay without needing to know how to code This course is ideal for individuals who are This video game development course is for absolute beginners who are interested in making games & learning how to design a game from scratch using UE5 or Designed for those who want to become professionals using Unreal Engine 5 or No programming experience required It is particularly useful for This video game development course is for absolute beginners who are interested in making games & learning how to design a game from scratch using UE5 or Designed for those who want to become professionals using Unreal Engine 5 or No programming experience required.
Enroll now: Unreal Engine 5: The Complete Beginner's Course
Summary
Title: Unreal Engine 5: The Complete Beginner's Course
Price: $124.99
Average Rating: 4.62
Number of Lectures: 81
Number of Published Lectures: 81
Number of Curriculum Items: 81
Number of Published Curriculum Objects: 81
Original Price: $74.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn game development using Unreal Engine 5
- Build realistic looking environments for games to take place in
- Define custom inputs and movements to control characters
- Script logic to define gameplay without needing to know how to code
Who Should Attend
- This video game development course is for absolute beginners who are interested in making games & learning how to design a game from scratch using UE5
- Designed for those who want to become professionals using Unreal Engine 5
- No programming experience required
Target Audiences
- This video game development course is for absolute beginners who are interested in making games & learning how to design a game from scratch using UE5
- Designed for those who want to become professionals using Unreal Engine 5
- No programming experience required
Learn game development with Unreal Engine 5. UE5 is the industry-leading 3D game design software that the professionals use to create today’s top games. Start your journey towards getting paid to make video games today!
Learn Video Game Development with this Unreal Engine 5 Course for Beginners
Begin your game development career with possibly the most up-to-date game dev course on the internet – Unreal Engine 5: The Complete Beginner’s Course. Unlike other courses, which remain static, this course is regularly updated so that it will always cover one of the most recent versions of Unreal Engine 5.
When I began trying to learn Unreal Engine, I found a lot of information, but it was unstructured and lacked detail. So I created this course to provide what others lacked – structure and detail. The course is laid out very carefully so that you can go into it knowing absolutely nothing, and then, little by little, each lecture builds upon the previous lectures, so that every time you learn something new, you already have all the knowledge you need to learn that new thing without any confusion.
Unlike other courses, it covers the fundamentals in detail, so by the end you should have a thorough understanding of all the basics of Unreal Engine and be fully prepared to move on to more intermediate topics. Depending on your goals, this might not be for you. This course was designed for those who want to learn as much about Unreal Engine 5 as possible. If you’re just looking to have a bit of fun and to tinker around a little bit, then this might not be the right course for you. But, if you’re interested in getting really good, possibly becoming an indie developer or even working for a major studio, then I strongly believe that this is the best course for you to start with. This course will teach you the knowledge that normally falls through the cracks.
At the end of each section, there are a series of tutorial videos that provide an opportunity to apply the concepts learned in that section. These tutorials will walk you through the process of making a working game, from start-to-finish, step-by-step.
This course covers the fundamentals that other courses skip, causing you to get confused as you try to learn more advanced topics. The course will cover the following topics in thorough detail:
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Projects & Levels
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Actor Types
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Meshes & Brushes
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Lighting
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Materials
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Characters & Input
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Collisions
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Blueprint Logic & Data
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User Interfaces
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Audio
Develop Games Using Cutting-Edge Game Design Software and Run Them on a State-of-the-Art 3D Game Engine
The Unreal Engine has won the “Best Game Engine” award several times from various organizations, including the Develop Industry Excellence Awards and Game Developer Magazine.
The Unreal Engine has been used to develop many blockbuster games and game franchises including Fortnite, BioShock, Gears of Wars, Splinter Cell, Rainbow 6, Borderlands, Dishonored, Mass Effect, Batman: Arkham Asylum, and hundreds more.
For years, the Unreal Engine was only affordable for large companies, but now, Unreal Engine 5 is completely free to use, as long as you agree to pay Epic Games 5% of your game sales over $1 million.
Learn Unreal Engine 5 in this Video Game Design Course
In this course, you will learn the fundamentals of game development using the Unreal Engine 5 through a series of 62 lectures and 15 tutorials. By the end of the course, you will have built an entire demo game from scratch.
The course will start from scratch and programming knowledge is not required, so anyone with basic computer skills can jump in and begin their Unreal Engine 5 training! For those who learn better with closed captions, 100% of the captions are human transcribed, not auto-generated.
The first part of the course will help you get the Unreal Engine 5 up and running and will introduce you to the basic concepts of game development using the Engine. Next, you will learn all the skills you need to craft beautiful environments to stage your games in. Then, you will learn how to script logic for your games so you can define game rules and behaviors, keep track of data such as health and inventory, and create playable characters. You will learn about collisions and damage, key concepts for any action game. You will learn how to create user interfaces using the UMG Editor, so you can add things like menus, load screens, and HUDs to your game. And finally, you will learn how audio works within the Engine so you can add music, dialogue, and sound effects to your game.
Upon completion of the course, you will have the skills necessary to translate ideasfor games into playable games that use environments you sculpt and logic that you define, and you will understand how to make a game in Unreal Engine 5.
Course Curriculum
Chapter 1: Getting Started
Lecture 1: Introduction
Lecture 2: Registration & Installation
Lecture 3: Projects
Lecture 4: Levels
Lecture 5: Actors
Chapter 2: The Level Editor
Lecture 1: Level Editor Overview
Lecture 2: Select Editing Mode
Lecture 3: Viewport I – Navigating Within the Viewport
Lecture 4: Viewport II – Moving, Rotating, and Scaling
Lecture 5: Viewport III – Snapping
Lecture 6: Viewport IV – Different Ways To View Your Level
Lecture 7: Content Browser I – Overview & Finding Content
Lecture 8: Content Browser II – Adding, Importing, and Saving
Lecture 9: Content Browser III – The Settings Menu
Lecture 10: Content Browser IV – Content Browser Windows
Lecture 11: Details Panel I – Details Panel Interface
Lecture 12: Details Panel II – The Transform Category
Lecture 13: Outliner
Chapter 3: Actors
Lecture 1: Static Meshes
Lecture 2: Brushes
Lecture 3: Materials
Lecture 4: Lights
Lecture 5: Atmosphere & Clouds
Lecture 6: Player Start
Lecture 7: Components
Lecture 8: Volumes
Lecture 9: Tutorial 1 – Creating the Sky
Lecture 10: Tutorial 2 – Creating the Playing Area
Lecture 11: Tutorial 3 – Building the Inner Structures of the Level
Chapter 4: Blueprints
Lecture 1: Introduction to Blueprints
Lecture 2: Variables
Lecture 3: Functions
Lecture 4: Flow Control I
Lecture 5: Flow Control II
Lecture 6: Accessing Actors Within the Level Blueprint
Lecture 7: Timelines
Lecture 8: Blueprint Classes
Lecture 9: Tutorial 4 – Building the Elevator Platform
Lecture 10: Tutorial 5 – Creating the Enemies
Lecture 11: Tutorial 6 – Creating a Rotating Door
Chapter 5: Players & Input
Lecture 1: Game Modes
Lecture 2: Pawns
Lecture 3: Characters
Lecture 4: Controllers
Lecture 5: Enhanced Input
Lecture 6: Input Triggers
Lecture 7: Input Modifiers
Lecture 8: Tutorial 7 – Creating a Playable Character
Chapter 6: Collisions
Lecture 1: Collisions I – Collision Volumes
Lecture 2: Collisions II – Collision Events
Lecture 3: Collisions III – Causing Damage Due to Collisions
Lecture 4: Tutorial 8 – Adding a Damage System to the Game
Lecture 5: Tutorial 9 – Creating the Orb Item
Chapter 7: User Interfaces
Lecture 1: UMG Overview
Lecture 2: Root Widget
Lecture 3: Canvas Panel
Lecture 4: Horizontal Box and Vertical Box
Lecture 5: Grid Panel & Uniform Grid Panel
Lecture 6: Common Widget Properties
Lecture 7: Visual Designer
Lecture 8: Text Widget
Lecture 9: Button Widget
Lecture 10: Border Widget & Image Widget
Lecture 11: Progress Bar Widget
Lecture 12: Check Box Widget
Lecture 13: Scale Box & Size Box
Lecture 14: Tutorial 10 – Creating the HUD
Lecture 15: Tutorial 11 – Damage Tint and Collect Item Tint
Lecture 16: Tutorial 12 – Restrict Door Opening and Creating a Pause Menu
Lecture 17: Tutorial 13 – Game Over and Win Screen Menus
Chapter 8: Audio
Lecture 1: Audio I – Audio Overview & Sound Waves
Lecture 2: Audio II – Sound Cues
Lecture 3: Audio III – Attenuation
Lecture 4: Audio IV – Importing and Converting Audio
Lecture 5: Tutorial 14 – Adding Audio to the Game
Chapter 9: Additional Topics
Lecture 1: Downloading Content From the Epic Games Launcher
Lecture 2: Importing 3D Objects From the Internet
Lecture 3: Packaging
Lecture 4: Tutorial 15 – Packaging the Game
Lecture 5: Glossary & Important Shortcuts
Lecture 6: Bonus Lecture
Instructors
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David Nixon
Software Developer
Rating Distribution
- 1 stars: 66 votes
- 2 stars: 167 votes
- 3 stars: 948 votes
- 4 stars: 3908 votes
- 5 stars: 6676 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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