Coding in Fun: Basic Programming 1: Introduction + Variables
Coding in Fun: Basic Programming 1: Introduction + Variables, available at Free, has an average rating of 5, with 36 lectures, 6 quizzes, based on 1 reviews, and has 347 subscribers.
You will learn about Know what are code comments and variables Use comments to describe your code and keep it readable and organized Use variables to store values Create code comments and variables in TypeScript This course is ideal for individuals who are This course if for learners interested in basic programming with TypeScript – professionally or just for fun. It is particularly useful for This course if for learners interested in basic programming with TypeScript – professionally or just for fun.
Enroll now: Coding in Fun: Basic Programming 1: Introduction + Variables
Summary
Title: Coding in Fun: Basic Programming 1: Introduction + Variables
Price: Free
Average Rating: 5
Number of Lectures: 36
Number of Quizzes: 6
Number of Published Lectures: 36
Number of Published Quizzes: 6
Number of Curriculum Items: 42
Number of Published Curriculum Objects: 42
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
- Know what are code comments and variables
- Use comments to describe your code and keep it readable and organized
- Use variables to store values
- Create code comments and variables in TypeScript
Who Should Attend
- This course if for learners interested in basic programming with TypeScript – professionally or just for fun.
Target Audiences
- This course if for learners interested in basic programming with TypeScript – professionally or just for fun.
Why take a course with ‘Coding in Fun’?
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The biggest advantage of this course is that on top of the built-in quizzes, there is a dedicated course website with different exercises for each lesson.
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The course is done 100% online, and no installation is required.
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The course breaks subjects down into short lessons, making it easier to follow.
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The course uses real-life examples to make the topics easier to understand.
Who is this course for?
This course is the 1st in a free series of basic programming courses, built so it’s suited for kids and adults alike.
No prior knowledge is required.
The course is for you if you:
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want to start programming, or
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already know basic programming, but want to study TypeScript, or
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want to have fun learning something new.
What does this course cover?
The following coding concepts are introduced:
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Code readability: comments
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Code readability: conventions (styling)
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Variables
Why TypeScript?
TypeScript is an advanced form of JavaScript, and is the language used both in Node.js (backend) and React.js (frontend). If one day you decide to develop your own app or website, or both, then with TypeScript you could do both and not have to learn another language.
My goal is for you to enjoy the course, and become proficient in the material by the time you finish it!!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Course introduction
Lecture 2: A word about TypeScript vs JavaScript
Lecture 3: Pleas read: about the quizzes
Lecture 4: Please read: basic terms
Chapter 2: Code Readability: Comments
Lecture 1: Introducing code comments: the painting of 'My wife and my mother-in-law'
Lecture 2: Code comments – when to add them and how
Lecture 3: Code comments – they are for yourself as much as for others
Chapter 3: Code Readability: Conventions (styles)
Lecture 1: Introducing code conventions: the 'order vs chaos' example
Lecture 2: Code conventions (styles) – pick one convention and stick with it
Lecture 3: Code conventions – line indentation
Lecture 4: Code conventions – line indentation (reading repeat)
Lecture 5: Code conventions – using the Tab key for indentation
Lecture 6: Code conventions – spacing rules
Lecture 7: Code conventions – spacing rules (reading repeat)
Lecture 8: Code conventions – newlines
Lecture 9: Code conventions – newlines (reading repeat)
Lecture 10: Code conventions – camelCase vs CamelCase
Lecture 11: Code comments and code conventions – summary
Chapter 4: Coding Concept: Variables – the very basic of any programming
Lecture 1: Introducing variables: the kitchen storage example
Lecture 2: Constant variables
Lecture 3: Constant variables (reading repeat + practice)
Lecture 4: Variables – code conventions
Lecture 5: Giving variables meaningful names
Lecture 6: Giving variables meaningful names (reading repeat + practice)
Lecture 7: Non-constant variables
Lecture 8: Non-constant variables (reading repeat + practice)
Lecture 9: Constant vs non-constant (reading)
Lecture 10: Primitive types – numbers, strings, booleans
Lecture 11: Primitive types (reading repeat + practice)
Lecture 12: 'null' type and value (reading)
Lecture 13: 'undefined' value (reading)
Lecture 14: Union type – multiple possible types for a single variable
Lecture 15: Union type (reading repeat)
Lecture 16: Variables – summary
Chapter 5: Summary
Lecture 1: Summary and tips
Lecture 2: Bonus lecture
Instructors
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Yinon Bar-Yehuda
Software developer and teacher
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 0 votes
- 5 stars: 1 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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