Computer Graphics – Polygons Terminology
Computer Graphics – Polygons Terminology, available at Free, has an average rating of 3.75, with 7 lectures, based on 13 reviews, and has 1826 subscribers.
You will learn about Basic terminology of Polygons in Computer Graphics This course is ideal for individuals who are Beginner engineering students It is particularly useful for Beginner engineering students.
Enroll now: Computer Graphics – Polygons Terminology
Summary
Title: Computer Graphics – Polygons Terminology
Price: Free
Average Rating: 3.75
Number of Lectures: 7
Number of Published Lectures: 7
Number of Curriculum Items: 7
Number of Published Curriculum Objects: 7
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
- Basic terminology of Polygons in Computer Graphics
Who Should Attend
- Beginner engineering students
Target Audiences
- Beginner engineering students
Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most devices being driven in Computer Graphics. It is a vast and recently developed area of computer science. Computer graphics is responsible for displaying art and image data effectively and meaningfully to the consumer. It is also used for processing image data received from the physical world, such as photo and video content. Computer Graphics is one of the course in Computer Engineering and giving basics to Image Processing domain. It is generally offered to second year of engineering students. In this course the basic concepts of Polygons along with its definition, types of polygons such as Convex, Concave and Complex Polygons and their example are explained. An Inside test methods such as Even-Odd Test and Winding Number Methods are explained with simple examples. Followed with polygon filling methods such as seed fill algorithms such as Boundary Fill algorithm and flood fill algorithm are explained with example and pseudocode. Finally the Scan-Line Fill algorithm is explained with example and stepwise algorithm.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Course Overview
Lecture 2: Polygon & It's Types
Lecture 3: Polygon – An Inside Test
Lecture 4: Polygon Filling Methods
Lecture 5: Seed Fill Methods
Lecture 6: Scan-Line Fill Method
Lecture 7: Scan-Line Fill Method Example
Instructors
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Prof. Priti Vaidya
Assistant Professor at Department of Computer Engineering, K
Rating Distribution
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- 2 stars: 1 votes
- 3 stars: 2 votes
- 4 stars: 4 votes
- 5 stars: 5 votes
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