Content Strategy for Indie Game Developers
Content Strategy for Indie Game Developers, available at $29.99, has an average rating of 3.88, with 9 lectures, 2 quizzes, based on 4 reviews, and has 46 subscribers.
You will learn about Craft a content strategy that works for their game studio and use the power of content and search engines to find new players and rise above the indiepocalypse and market saturation that we tend to deal with. Differentiate between content attributes and types of content to form and engage a fanbase. Tell what makes content effective ("good") and whether or not it's having an effect on their desired audience. Properly analyze and use keywords based on real people's search habits to effectively draw traffic to a game. Utilize tools and research methods to come up with topics and types of content that will grab peoples' attention. Map out the steps players go through in discovering their games and use content to improve discoverability. This course is ideal for individuals who are Indie game developers who want to learn how to market their games more effectively, namely if other avenues like games press and huge email lists aren't available to them yet. or Marketing department employees of midsize and AAA studios looking to expand into content strategy. or Anyone in other digital media-based professions who wants to learn about content strategy for low budgets and creative minds! It is particularly useful for Indie game developers who want to learn how to market their games more effectively, namely if other avenues like games press and huge email lists aren't available to them yet. or Marketing department employees of midsize and AAA studios looking to expand into content strategy. or Anyone in other digital media-based professions who wants to learn about content strategy for low budgets and creative minds!.
Enroll now: Content Strategy for Indie Game Developers
Summary
Title: Content Strategy for Indie Game Developers
Price: $29.99
Average Rating: 3.88
Number of Lectures: 9
Number of Quizzes: 2
Number of Published Lectures: 9
Number of Published Quizzes: 2
Number of Curriculum Items: 11
Number of Published Curriculum Objects: 11
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Craft a content strategy that works for their game studio and use the power of content and search engines to find new players and rise above the indiepocalypse and market saturation that we tend to deal with.
- Differentiate between content attributes and types of content to form and engage a fanbase.
- Tell what makes content effective ("good") and whether or not it's having an effect on their desired audience.
- Properly analyze and use keywords based on real people's search habits to effectively draw traffic to a game.
- Utilize tools and research methods to come up with topics and types of content that will grab peoples' attention.
- Map out the steps players go through in discovering their games and use content to improve discoverability.
Who Should Attend
- Indie game developers who want to learn how to market their games more effectively, namely if other avenues like games press and huge email lists aren't available to them yet.
- Marketing department employees of midsize and AAA studios looking to expand into content strategy.
- Anyone in other digital media-based professions who wants to learn about content strategy for low budgets and creative minds!
Target Audiences
- Indie game developers who want to learn how to market their games more effectively, namely if other avenues like games press and huge email lists aren't available to them yet.
- Marketing department employees of midsize and AAA studios looking to expand into content strategy.
- Anyone in other digital media-based professions who wants to learn about content strategy for low budgets and creative minds!
Indie game developers are facing a discoverability crisis: there’s so many games out there. Too many games, perhaps!
Marketing your game is one of the biggest thorns in game devs’ sides, especially with so many more games out there now. But fear not: you have a fighting chance against the indiepocalypse by harnessing the power of content marketing and forming a solid content strategy that will keep attracting people to your game long after you post it! Content is king and you’re going to learn why it’s the future of selling indie games and growing a fanbase.
This webinar is appropriate for all technical proficiency levels, no marketing knowledge or game development experience is necessary! If you’re not in games but in another creative profession that involves world-building such as a novelist or filmmaker, you may also find this content marketing and content strategy webinar helpful. The following topics will be covered:
- SEO basics
- How and why content marketing works
- Forming a content strategy using both data and intuition
- Different types of content and their attributes
- How to give your audience what they really want
- Gathering a fanbase in and outside of gaming circles
- And much more!
Anything from blog posts to videos to photography and VR experiences can be used to draw people into your game world and genuinely become interested in your work. This is no small feat in what’s a very noisy world we have today. Learn how you can harness the power of content strategy so that you can hop to your success today, so you can chill on your pad tomorrow!Ⓡ
Course Curriculum
Chapter 1: Lesson 1: Intro and Why Should Indie Developers Look to Content Marketing?
Lecture 1: Lesson 1 Video
Chapter 2: Lesson 2: Why Content Just Works
Lecture 1: Lesson 2 Video
Chapter 3: Lesson 3: What is Content Strategy and "Good" Content for Indie Game Developers?
Lecture 1: Lesson 3 Video
Chapter 4: Lesson 4: The Cornerstones of Effective Content
Lecture 1: Lesson 4 Video
Chapter 5: Lesson 5: The Lifecycle and Aftermath of Content for Selling Games
Lecture 1: Lesson 5 Video
Chapter 6: Lesson 6: The Importance of Content Delivery
Lecture 1: Lesson 6 Video
Chapter 7: Lesson 7: Let's Play! The Player's Journey
Lecture 1: Lesson 7 Video
Chapter 8: Lesson 8: Player Personas: Who Plays My Games?
Lecture 1: Lesson 8 Video
Chapter 9: Lesson 9: Not a Key in Door Puzzle: Keywords and Summary
Lecture 1: Lesson 9 Video
Instructors
-
Rachel Presser
Sonic Toad Consulting: writer, strategist, crazy toad lady.
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 0 votes
- 4 stars: 3 votes
- 5 stars: 0 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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