Robotics & Mechatronics 3: Digital Twin Machines | Unity
Robotics & Mechatronics 3: Digital Twin Machines | Unity, available at $84.99, has an average rating of 4.65, with 101 lectures, based on 58 reviews, and has 935 subscribers.
You will learn about Get any Pre-made Machine Model and Physically interact with it in Unity Get any Pre-made Machine Model and Animate it Learn How Digital Twin Real-World Machines using Unity Digital Twin Cartesian Robots Digital Twin Conveyor Belts Digital Twin Turntables Machines Digital Twin Industrial Packaging Lines This course is ideal for individuals who are Digital Twin Designers or 3D Modellers or PLC Programmers & Control Engineers or Mechatronics & Robotics Enthusiasts It is particularly useful for Digital Twin Designers or 3D Modellers or PLC Programmers & Control Engineers or Mechatronics & Robotics Enthusiasts.
Enroll now: Robotics & Mechatronics 3: Digital Twin Machines | Unity
Summary
Title: Robotics & Mechatronics 3: Digital Twin Machines | Unity
Price: $84.99
Average Rating: 4.65
Number of Lectures: 101
Number of Published Lectures: 101
Number of Curriculum Items: 101
Number of Published Curriculum Objects: 101
Original Price: $22.99
Quality Status: approved
Status: Live
What You Will Learn
- Get any Pre-made Machine Model and Physically interact with it in Unity
- Get any Pre-made Machine Model and Animate it
- Learn How Digital Twin Real-World Machines using Unity
- Digital Twin Cartesian Robots
- Digital Twin Conveyor Belts
- Digital Twin Turntables Machines
- Digital Twin Industrial Packaging Lines
Who Should Attend
- Digital Twin Designers
- 3D Modellers
- PLC Programmers & Control Engineers
- Mechatronics & Robotics Enthusiasts
Target Audiences
- Digital Twin Designers
- 3D Modellers
- PLC Programmers & Control Engineers
- Mechatronics & Robotics Enthusiasts
What is Digital Twinning?
In simple words, it’s Creating a Mechanical Machine, and Simulating it, before even Building it to the Real World
It’s all about Testing your Machine 3D Model, in a Physical Environmentto see how it interacts with your Production Line Products.
All of this is Possible thanks to Unity!
You will learn how to Physically Simulate machines, and Animate them using Unity.
We will be digitally twin all the 3D Models from our course Robotics & Mechatronics II. But don’t worry, If you never enrolled there, I’m still attaching ALL THE MODEL FILES!
Here is what we will be doing:
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Learn the basics of Unity and C# (It’s recommended that you have pre-knowledge in any C C++ JAVA C# or Python)
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Digitally Twin a Conveyor Beltand Physically Interact with Product running over it.
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Digitally Twinning a Cartesian Robot
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Digitally Twinning a Pick & Place Machine
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Digitally Twinning a Feeder Table (Turntable)
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Digitally Twinning a Mini-Packaging Line
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Digitally Twinning a Series of Conveyors passing Products
And more!
Where can I apply this?
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Test Machines virtually before building them
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Product Flow Overview simulations
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3D Machine Commercial Presentation
In the World of Industrial Automation and Production Lines, this is probably one of the hottest topics.
There are very few people who can actually Digital Twin Machines from scratch without counting on External Pre-made Software, which could prove useless. Because you must learn to Digitally twin ANY MACHINE that your hands falls into, and never use a pre-digitally twinned one. Why? Simple, No two machines are alike .
In this course we will focus on Product Physical Interaction and Animation where In our previous course, Robotics & Mechatronics II,we focused on 3D Model Machines from Scratch, to be able to build any machine you have in mind.
This is the only course on the whole internet that focuses on This topic, from scratch, without forcing to pay thousands of dollars for Software Subscription, or for training.
I hope to see all there! and Please let me know if you have any questions.
This course, is a pre-request for Robotics & Mechatronics IV: PLC Virtual Commissioning (Coming Soon)
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Tools Installation
Lecture 1: Installing Unity
Lecture 2: Installing Visual Studio
Chapter 3: Unity Basics
Lecture 1: Section Introduction
Lecture 2: Software Overview
Lecture 3: 3D Object & Transformations
Lecture 4: Materials
Lecture 5: Room & Camera
Lecture 6: Colliders Introduction
Lecture 7: Rigidnbody & Colliders
Lecture 8: Controlling Gravity
Lecture 9: C# Introduction
Lecture 10: Scripted Vs Natural Physics
Lecture 11: FixedDelta, Delta & FPS
Lecture 12: Rotation Physics Introduction
Lecture 13: C# Rotation Implementation
Lecture 14: Rotation Physical Interaction
Lecture 15: Rotation & Barriers Interaction
Lecture 16: Rotation & Multi-Object Interaction
Lecture 17: Conveyor Belt Physics Introduction
Lecture 18: Conveyor Belt Prototyping
Lecture 19: Belt Animation
Lecture 20: Changing Rotational Pivot
Lecture 21: Linear Motion Introduction
Lecture 22: Sensors Introduction
Lecture 23: Located Motion Part 1
Lecture 24: Located Motion Part 2
Lecture 25: Located Motion Part 3
Chapter 4: Conveyor Flat Belt | Digital Twinning
Lecture 1: Section Infoduction
Lecture 2: Explaining 3D Model
Lecture 3: Attachment: Project Files
Lecture 4: Importing CAD Files
Lecture 5: Pivots
Lecture 6: Rotating Drive Pulley
Lecture 7: Rotating Idler Pulley
Lecture 8: Combining Rotations
Lecture 9: Belt Rotation
Lecture 10: Combining Animation
Lecture 11: Control Bridging
Lecture 12: Conveyor Physics Part 1
Lecture 13: Conveyor Physics Part 2
Lecture 14: Conveyor Physics Part 3
Lecture 15: Conveyor Physics Part 4
Lecture 16: Orientation Detection Script
Lecture 17: Mini-Project | Passing Products
Lecture 18: Mini-Project | Inclined Conveyor Physics
Lecture 19: Mini-Project | Adding Platform
Chapter 5: Sensors Digital Twinning
Lecture 1: Section Introduction
Lecture 2: Importing Package
Lecture 3: Adding Sensor
Lecture 4: Sensor Field View
Chapter 6: Single-Axis Linear Guide | Digital Twiin
Lecture 1: Section Introduction
Lecture 2: Explaining The 3D Model
Lecture 3: Importing CAD Files
Lecture 4: Animation Part 1
Lecture 5: Animation Part 2
Lecture 6: Scripting Sliding Logic
Lecture 7: Motion Limit Part 1
Lecture 8: Motion Limit Part 2
Lecture 9: Motion Limit Part 3
Lecture 10: Orientation Detection
Chapter 7: Mini-Packaging Line Project
Lecture 1: Section Introduction
Lecture 2: Design Resources
Lecture 3: Building Project Part 1
Lecture 4: Building Project Part 2
Lecture 5: Building Project Part 3
Lecture 6: Building Project Part 4
Lecture 7: Building Project Part 5
Lecture 8: Building Project Part 6
Lecture 9: Building Project Part 7
Lecture 10: Building Project Part 8
Lecture 11: Building Project Part 9
Chapter 8: Cartesian Robot | Digital Twinning
Lecture 1: Section Introduction
Lecture 2: Explaining The 3D Model
Lecture 3: Importing CAD Files
Lecture 4: Project Resources
Lecture 5: Project Structure
Lecture 6: Y-Rotation
Lecture 7: X_Rotation
Lecture 8: Z_Rotation
Lecture 9: Y_Slide
Lecture 10: X_Slide Part 1
Lecture 11: X_Slide Part 2
Lecture 12: Z_Slide
Lecture 13: Final Touches and Debug
Chapter 9: Cartesian Robot Vacuum Pick & Place End Effector
Lecture 1: Section Introduction
Lecture 2: Vacuum End Effector Part 1
Lecture 3: Project Resources
Lecture 4: Vacuum End Effector Part 2
Lecture 5: Vacuum End Effector Part 3
Lecture 6: Vacuum End Effector Part 4
Instructors
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Mouhammad Hamsho
Engineer -
Kemalaldin Hamso
Educational and Consulting Company
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 7 votes
- 4 stars: 12 votes
- 5 stars: 39 votes
Frequently Asked Questions
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