Introduction to Autodesk Maya 2016
Introduction to Autodesk Maya 2016, available at $19.99, has an average rating of 4.6, with 21 lectures, based on 550 reviews, and has 14548 subscribers.
You will learn about Create their first 3D scene in Autodesk Maya 2016 Understand the basics of Maya 2016 Understand the User Interface of Maya 2016 Understand Primitives in Maya 2016 This course is ideal for individuals who are Suitable for absolute beginners or Someone with a passion of learning 3D animation software Maya It is particularly useful for Suitable for absolute beginners or Someone with a passion of learning 3D animation software Maya.
Enroll now: Introduction to Autodesk Maya 2016
Summary
Title: Introduction to Autodesk Maya 2016
Price: $19.99
Average Rating: 4.6
Number of Lectures: 21
Number of Published Lectures: 21
Number of Curriculum Items: 21
Number of Published Curriculum Objects: 21
Original Price: $29.99
Quality Status: approved
Status: Live
What You Will Learn
- Create their first 3D scene in Autodesk Maya 2016
- Understand the basics of Maya 2016
- Understand the User Interface of Maya 2016
- Understand Primitives in Maya 2016
Who Should Attend
- Suitable for absolute beginners
- Someone with a passion of learning 3D animation software Maya
Target Audiences
- Suitable for absolute beginners
- Someone with a passion of learning 3D animation software Maya
Course Description
This is an introductory course to learn Autodesk Maya 2016. This course is designed for anyone who wants to learn Autodesk Maya for the first time.
Build a strong foundation in Maya the world’s best 3D Animation software with this Course.
- Learn the basic user interface of Autodesk Maya
- Understand View port which is Autodesk Maya’s work area
- Maya is a node based software. So, one lecture is dedicated for understanding Maya Nodes.
3D Animation and Application
Learning Autodesk Maya will enable you to be able to create 3D content for a wide range of applications. By learning Maya you can create
- Model and animate 3D Animation films
- Model and animate 3D Advertisements
- Model and animate 3D Games for a wide range of mediums including mobile apps.
Of course it is not possible to learn everything about Maya this one course. This course will help you to get started with Autodesk Maya 2016. This will be the first step in the journey of exploring Autodesk Maya.
Learning Outcomes
- Understand the basics of Autodesk Maya
- Model a simple tree and background
- Understand the process of texturing and apply color to all the modeled objects
- Render a final image of a tree and the background
Content and Overview
Introduction to Maya 2016 has six sections. Section 1,2 &3 covers some foundation for understanding Autodesk Maya 2016. Section 4 explains the modeling of the tree and the background. Section 5 explains how to apply color (texturing) to the modeled objects. In section 6, we will create lights and render our final image.
Section 1:Introduction
- Lecture1:Introduction
- Lecture2:Maya User Interface
- Lecture3:Viewports or the work area
- Lecture4:What are nodes?
Section2:Getting Started
- Lecture5:Understanding Maya Projects
- Lecture6:Saving in Maya
- Lecture7:Marking Menus & Hotbox
- Lecture8:Wireframe mode and shaded mode
- Lecture9:Creating Premitives
Section3:Working in Maya
- Lecture10:Basic Transformations
- Lecture11:Duplicating in Maya
- Lecture12:Grouping and Parenting
- Lecture13:Selections & Poly Components
Section4:Modeling
- Lecture14:Extrude tool
- Lecture15:Modeling Tree : Root and Trunk
- Lecture16:Modeling Tree : Leafs
- Lecture17:Modeling the mountain
Section5:Texturing
- Lecture18:Hypershade Window
- Lecture19:Texturing the Tree and the mountain
Section6:Lighting&Rendering
- Lecture20:Understadning Maya Lights
- Lecture21:Lighting and Rendering
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Maya User Interface
Lecture 3: Viewports or the work area
Lecture 4: What are nodes?
Chapter 2: Getting Started
Lecture 1: Understanding Maya Projects
Lecture 2: Saving in Maya
Lecture 3: Marking Menus & Hotbox
Lecture 4: Wireframe mode and shaded mode
Chapter 3: Working in Maya
Lecture 1: Creating Primitives
Lecture 2: Basic Transformations
Lecture 3: Duplicating in Maya
Lecture 4: Grouping and Parenting
Lecture 5: Selections & Poly Components
Chapter 4: Modeling
Lecture 1: Extrude tool
Lecture 2: Modeling Tree : Root and Trunk
Lecture 3: Modeling Tree : Leafs
Lecture 4: Modeling the mountain
Chapter 5: Texturing
Lecture 1: Hypershade Window
Lecture 2: Texturing the Tree and the mountain
Chapter 6: Lighting&Rendering
Lecture 1: Understadning Maya Lights
Lecture 2: Lighting and Rendering
Instructors
-
Andrew Rees
Animator
Rating Distribution
- 1 stars: 5 votes
- 2 stars: 14 votes
- 3 stars: 77 votes
- 4 stars: 173 votes
- 5 stars: 281 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
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