Learn Maya – Intro to 3D Box Modeling Techniques with Maya
Learn Maya – Intro to 3D Box Modeling Techniques with Maya, available at $59.99, has an average rating of 4, with 22 lectures, 1 quizzes, based on 197 reviews, and has 3269 subscribers.
You will learn about Master key 3D modeling concepts to efficiently model with primitive shapes Learn common hotkeys to become more productive throughout your modeling workflow Navigate effectively in 3D space, speeding up production when modeling Produce 3D models from start to final model all within Maya This course is ideal for individuals who are This intro to mastering 3D box modeling course was designed to give beginners in 3D modeling a quick entry point into mastering the skills necessary to build production quality models. It is particularly useful for This intro to mastering 3D box modeling course was designed to give beginners in 3D modeling a quick entry point into mastering the skills necessary to build production quality models.
Enroll now: Learn Maya – Intro to 3D Box Modeling Techniques with Maya
Summary
Title: Learn Maya – Intro to 3D Box Modeling Techniques with Maya
Price: $59.99
Average Rating: 4
Number of Lectures: 22
Number of Quizzes: 1
Number of Published Lectures: 22
Number of Published Quizzes: 1
Number of Curriculum Items: 23
Number of Published Curriculum Objects: 23
Original Price: $24.99
Quality Status: approved
Status: Live
What You Will Learn
- Master key 3D modeling concepts to efficiently model with primitive shapes
- Learn common hotkeys to become more productive throughout your modeling workflow
- Navigate effectively in 3D space, speeding up production when modeling
- Produce 3D models from start to final model all within Maya
Who Should Attend
- This intro to mastering 3D box modeling course was designed to give beginners in 3D modeling a quick entry point into mastering the skills necessary to build production quality models.
Target Audiences
- This intro to mastering 3D box modeling course was designed to give beginners in 3D modeling a quick entry point into mastering the skills necessary to build production quality models.
POSSIBILITIES ARE ENDLESS IN 3D
3D modeling is part of a huge industry that includes; movies, television, product design, video games and many more. As a 3D modeler it is your job to take a conceptual design (pencil and paper) and build it in 3D space within the computer (Maya). The magic that you will feel and master as your model begins to take life is something that you will want to experience many times over.
BEGIN WITH THE BASICS
This course will quickly introduce you to the basics that you will use to build your career upon. The basics aren’t something that you will learn and then forget, but they will stick with you from day one throughout the rest of your career. You will learn to master 3D space and working with primitive shapes that will take a on a life of their own as you breathe life into them pulling, pushing and twisting the geometry wherever your imagination takes you.
Some of the topics you will master during this course will include:
- Basic 3D Concepts
- Working with Basic Primitive Shapes (Cubes)
- Accessing Sub-Component Modes of Your Shapes to Build Complex Model
- Common 3D Modeling Tools Found in Maya
- and more…
After mastering the basics you will then move on to creating a portfolio ready model. Through the step-by-step instruction you will take the knowledge you are mastering and create this model from scratch, starting with nothing more then a 3D cylinder.
Join this course and begin your journey from novice 3D modeler to paid professional. the journey maybe long at times but well worth the time invested!
Course Curriculum
Chapter 1: Introduction to Course Topics and Material
Lecture 1: Introduction to Course Topics
Chapter 2: Mastering 3D Space and Box Modeling Concepts
Lecture 1: Getting Comfortable with Navigating 3D Space
Lecture 2: Commit these to Memory
Lecture 3: Working with the Channel Box in Maya
Lecture 4: Editing Primitive Shapes with the Transform Tools
Lecture 5: More to commit to memory
Lecture 6: Working with Sub Object Modes
Lecture 7: Working with the Cut Tool
Lecture 8: Working with the Extrude Tool
Chapter 3: Model 1: Modeling a Pillar
Lecture 1: Model 1: Viewing the Completed Model
Lecture 2: Model 1: Gathering Reference Materials
Lecture 3: Model 1: Creating the Rough Model (BASE)
Lecture 4: Model 1: Creating the Rough Model (TOP)
Lecture 5: Model 1: Adding Some Detail to the Base
Lecture 6: Model 1: Using the Edge Loop Tool on the Base
Lecture 7: Model 1: Modeling the Crank
Lecture 8: Model 1: Separating the Crank from the Pillar Geometry
Lecture 9: Model 1: Adding Details to the Top
Lecture 10: Model 1: Duplicating Geometry
Lecture 11: Model 1: Separating the Top from the Pillar
Lecture 12: Model 1: Animating the Crank
Chapter 4: Congratulations – You Completed the Course
Lecture 1: Congratulations
Instructors
-
Kyle Pew
Microsoft Certified Trainer – 1 Million+ Students
Rating Distribution
- 1 stars: 4 votes
- 2 stars: 1 votes
- 3 stars: 17 votes
- 4 stars: 74 votes
- 5 stars: 101 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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