Prop modeling and texturing in Maya ZBrush Substance Painter
Prop modeling and texturing in Maya ZBrush Substance Painter, available at $64.99, has an average rating of 4.2, with 18 lectures, based on 33 reviews, and has 157 subscribers.
You will learn about At the end of the course, you will be able to create your own assets or props with great quality and excellent detail. Autodesk Maya for inorganic modeling. ZBrush for assets detailing. Substance Painter for PBR texturing. Substance Painter from zero. Workflow between these 3 powerfull programas. Import normal maps from ZBrush to Maya. Import textures from Substance Painter to Maya. Set materials, textures and illumination setting in Maya to get the final render. This course is ideal for individuals who are Any enthusiast, student or professional who wants to learn the complete process for assets and props creation with great quality using Maya, ZBrush and Substance Painter 2019. It is particularly useful for Any enthusiast, student or professional who wants to learn the complete process for assets and props creation with great quality using Maya, ZBrush and Substance Painter 2019.
Enroll now: Prop modeling and texturing in Maya ZBrush Substance Painter
Summary
Title: Prop modeling and texturing in Maya ZBrush Substance Painter
Price: $64.99
Average Rating: 4.2
Number of Lectures: 18
Number of Published Lectures: 18
Number of Curriculum Items: 18
Number of Published Curriculum Objects: 18
Original Price: $74.99
Quality Status: approved
Status: Live
What You Will Learn
- At the end of the course, you will be able to create your own assets or props with great quality and excellent detail.
- Autodesk Maya for inorganic modeling.
- ZBrush for assets detailing.
- Substance Painter for PBR texturing.
- Substance Painter from zero.
- Workflow between these 3 powerfull programas.
- Import normal maps from ZBrush to Maya.
- Import textures from Substance Painter to Maya.
- Set materials, textures and illumination setting in Maya to get the final render.
Who Should Attend
- Any enthusiast, student or professional who wants to learn the complete process for assets and props creation with great quality using Maya, ZBrush and Substance Painter 2019.
Target Audiences
- Any enthusiast, student or professional who wants to learn the complete process for assets and props creation with great quality using Maya, ZBrush and Substance Painter 2019.
Learn the complete process to create assets or props for videogames using Maya, ZBrush and Substance Painter 2019.
First in Maya we are going to create the base model with simple geometry, also we are going to create a correct UV map with an excelent automatic method, from there we’ll take our base model to ZBrush for detailing, we’re going to teach you some brushes to get detail very easy in ZBrush, afterwards we’ll take the model to Substance Painter 2019 for PBR textuting and get a realistic look for the shield.
Finally we’ll return all the detail from ZBrush and texture from Substance Painter to Maya, set the materials, textures and illumination settings to get the final render in Maya.
All in this complete course.
Course Curriculum
Chapter 1: Introduction and base modeling
Lecture 1: Introduction
Lecture 2: Creating the shield base
Lecture 3: Adding details
Lecture 4: Finalizing the shield
Lecture 5: Organizing scene
Chapter 2: UV maps creation
Lecture 1: Creating the UV maps
Lecture 2: Finalizing UV maps and preparing the model
Chapter 3: ZBrush detailing
Lecture 1: Exporting to ZBrush
Lecture 2: Detailing our shield in ZBrush
Lecture 3: Adding more detail
Lecture 4: Detailing the wood
Lecture 5: Finalizing the shield detail
Lecture 6: Exporting detail to Maya
Chapter 4: Substance Painter texturing
Lecture 1: Taking our shield to Substance Painter
Lecture 2: Texturing our shield
Lecture 3: Adding detail to the texture
Lecture 4: Finalizing the texturing process and exporting textures
Lecture 5: Final render
Instructors
-
Rey3D .com
Professional instructor of 3D and VFX certified by Autodesk
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 6 votes
- 4 stars: 12 votes
- 5 stars: 14 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
You may also like
- Let's Draw: How to Draw and Paint Realistic People!
- Storm Water Design with AutoCAD Civil 3D
- Fusion 360, Master Sketches, Components & Rendering
- CATIA V5 In-depth knowledge
- The Complete Associate SOLIDWORKS Certification CSWA 2021
- Figma Bootcamp 1: Learn UI Design
- How to Animate Dialogue For Beginners
- Prop modeling and texturing in Maya ZBrush Substance Painter
- TinkerCAD for Complete Beginners
- Learn how to draw Disney-like Female Faces
- Learn InDesign in an Hour
- Electrical Low Voltage System Distribution Design
- Design Sketching S01: Create Amazing Designs with Procreate
- Printing 3D – Fundamentals and advanced course – AulaGEO
- Blender 2.8 UV Mapping
- Revit Architecture Certified Professional 2019
- Rhino 3D tutorials with Rhino V6 ( updated version )
- HVAC (PART2) with Revit MEP & Practical Projects
- After Effect 2021 for Beginners
- Beginning Modern Hand Embroidery: Make a Floral Hoop