ProtoPie Formulas – The Definitive Guide
ProtoPie Formulas – The Definitive Guide, available at $64.99, has an average rating of 4.65, with 47 lectures, based on 28 reviews, and has 178 subscribers.
You will learn about Learn how to use ProtoPie Formulas Be able to create more advanced interactions Be able to create more realistic and personalised experiences Be able to prototype deeper experiences for apps focussed around productivity This course is ideal for individuals who are Anyone looking to extend their ProtoPie skills to a more advanced level It is particularly useful for Anyone looking to extend their ProtoPie skills to a more advanced level.
Enroll now: ProtoPie Formulas – The Definitive Guide
Summary
Title: ProtoPie Formulas – The Definitive Guide
Price: $64.99
Average Rating: 4.65
Number of Lectures: 47
Number of Published Lectures: 46
Number of Curriculum Items: 47
Number of Published Curriculum Objects: 46
Original Price: £199.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn how to use ProtoPie Formulas
- Be able to create more advanced interactions
- Be able to create more realistic and personalised experiences
- Be able to prototype deeper experiences for apps focussed around productivity
Who Should Attend
- Anyone looking to extend their ProtoPie skills to a more advanced level
Target Audiences
- Anyone looking to extend their ProtoPie skills to a more advanced level
A message from Fredo Tan – Head of Customer Success at ProtoPie
One of the hats I have been wearing since the early days of ProtoPie is customer success. In this role, I had the pleasure to get to know Darren Bennett in 2019. He joined as a user shortly after we launched ProtoPie publicly in 2017 and has been an avid user ever since.
His passion for ProtoPie even led to him being hired by Microsoft and being one of the driving forces behind the company’s prototyping efforts. Throughout the years, Darren turned into the ProtoPie expert any designer and design team could turn to if they want to use ProtoPie as a vehicle for success.
Courses, tutorial videos, and trainings—Darren has done them all. His latest feat is this course. The definitive guide on formulas is the ideal stepping stone to taking your prototypes from being average to dynamic and realistic; being mediocre to outstanding; and having minor value to major business impact. Mastering the concept of ProtoPie’s formulas is key to stretching your possibilities with this tool.
If sky is the limit with ProtoPie, then Darren his definitive guide on formulas would be the fastest jet aircraft to take you there.
—Fredo Tan,
Head of Customer Success at ProtoPie
About this course
ProtoPie is a great interaction design tool that enables you to create some truly realistic prototypes
but to really get to a level of interaction that makes your prototypes feel real requires another level of understanding.
After understanding the basic object model of object, trigger and responses the second key pillar of knowledge that you need to attain is the understanding of formulas.
Formulas simply put give you the capability to to make your prototypes dynamic. No longer do you need to build an on rails prototype based on static values.
With formulas you can leverage a simplified pseudo code based language to create advanced interactions using conditions, variables, layer properties and functions.
In this course I’ll take you through every aspect of formulas and how to use them.
First we’ll dive into the fundamental building blocks of formulas and learn the rules and how to piece each block together.
Next we’ll take an unprecedented look at nearly every function that ProtoPie has to offer. I’ve curated the most useful and practical functions and will show you how to use each one and what they’re good for.
After that we’ll take a look at a special list of features that give you access to some quite fundamental system based information such as mouse position, touch velocity and voice UI.
Finally you be able to practice what you have learned by working through a range of real world challenge projects which will give you a chance to test your knowledge solving real world UI problems.
This course is a must for any designer wanting to take their interaction design and prototyping skills to another level. This course is aimed at designers with no coding knowledge or expertise. After completing this course you’ll literally be amazed at what you can prototype.
Look forward to seeing you inside!
Darren
ProtoPilot
Course Curriculum
Chapter 1: Formula Fundamentals
Lecture 1: Welcome
Lecture 2: What is a formula?
Lecture 3: Layer properties
Lecture 4: Math
Lecture 5: Text
Lecture 6: Variables
Lecture 7: Functions
Lecture 8: Predefined Variables
Lecture 9: Conditions
Chapter 2: Practical functions – Text
Lecture 1: Searching for text
Lecture 2: Counting Characters
Lecture 3: Isolating text
Lecture 4: Isolating text – challenge
Lecture 5: Isolating text – solution
Lecture 6: Adding characters to dynamic text
Chapter 3: Practical Functions – Numbers
Lecture 1: Rounding numbers
Lecture 2: Rounding numbers – challenge solution
Lecture 3: Absolute numbers
Lecture 4: Absolute numbers – challenge solution
Lecture 5: Random numbers
Lecture 6: Random numbers – challenge solution
Chapter 4: Practical Functions – Layers
Lecture 1: Resetting layer properties
Lecture 2: Referencing layers dynamically
Lecture 3: Relative layer positioning
Lecture 4: Formatting numbers
Chapter 5: Predefined Variables
Lecture 1: Tracking mouse position
Lecture 2: Detecting touch position
Lecture 3: Measuring velocity
Lecture 4: Detecting velocity and direction
Lecture 5: Detecting when the keyboard is up
Lecture 6: Creating speech to text
Lecture 7: Detecting the a devices operating system
Lecture 8: Detecting multi-touch
Lecture 9: Measuring the amount time since a prototype has loaded
Lecture 10: Getting an mathematically accurate value for Pi
Chapter 6: Formula projects
Lecture 1: Clearing a text field – challenge
Lecture 2: Clearing a text field – solution
Lecture 3: Creating a show/hide interface when changing scroll direction – challenge
Lecture 4: Creating a show/hide interface when changing scroll direction – solution
Lecture 5: Dropping a pin on a map – challenge
Lecture 6: Dropping a pin on a map – solution
Lecture 7: Validating forms – challenge
Lecture 8: Validating forms – solution
Lecture 9: Drag and drop – challenge
Lecture 10: Drag and drop – solution
Lecture 11: Some last words
Instructors
-
Darren Bennett
Product Designer
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 2 votes
- 4 stars: 7 votes
- 5 stars: 19 votes
Frequently Asked Questions
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