ZBrush Beginner's Course: Sculpting Crile the Crocodile
ZBrush Beginner's Course: Sculpting Crile the Crocodile, available at $64.99, has an average rating of 4.2, with 50 lectures, based on 5 reviews, and has 44 subscribers.
You will learn about Getting Started in ZBrush Learn how navigate and customise the ZBrush UI to bend to your will! Learn how take a 2D concept and translate it into 3D Learn how to colour and texture in ZBrush Make use of simple tehniques to achieve complex results Learn how to use the blender interface Learn how to present and render your work with blender Learn simple composition techniques to deliberately draw attention This course is ideal for individuals who are Beginner 3D and sculptors alike who want to learn how to translate 2D concepts into 3D or Beginner Zbrush artists overwhelmed by what the program has to offer or Students looking to up their presentation and render quality or Intermediate Sculptors looking for tips and tricks within ZBrush It is particularly useful for Beginner 3D and sculptors alike who want to learn how to translate 2D concepts into 3D or Beginner Zbrush artists overwhelmed by what the program has to offer or Students looking to up their presentation and render quality or Intermediate Sculptors looking for tips and tricks within ZBrush.
Enroll now: ZBrush Beginner's Course: Sculpting Crile the Crocodile
Summary
Title: ZBrush Beginner's Course: Sculpting Crile the Crocodile
Price: $64.99
Average Rating: 4.2
Number of Lectures: 50
Number of Published Lectures: 50
Number of Curriculum Items: 50
Number of Published Curriculum Objects: 50
Original Price: $24.99
Quality Status: approved
Status: Live
What You Will Learn
- Getting Started in ZBrush
- Learn how navigate and customise the ZBrush UI to bend to your will!
- Learn how take a 2D concept and translate it into 3D
- Learn how to colour and texture in ZBrush
- Make use of simple tehniques to achieve complex results
- Learn how to use the blender interface
- Learn how to present and render your work with blender
- Learn simple composition techniques to deliberately draw attention
Who Should Attend
- Beginner 3D and sculptors alike who want to learn how to translate 2D concepts into 3D
- Beginner Zbrush artists overwhelmed by what the program has to offer
- Students looking to up their presentation and render quality
- Intermediate Sculptors looking for tips and tricks within ZBrush
Target Audiences
- Beginner 3D and sculptors alike who want to learn how to translate 2D concepts into 3D
- Beginner Zbrush artists overwhelmed by what the program has to offer
- Students looking to up their presentation and render quality
- Intermediate Sculptors looking for tips and tricks within ZBrush
Hey Everyone and welcome to my COMPLETE ZBrush Beginners Guide!
In this tutorial, aimed at complete beginners, I will take you through all the necessary skills needed to take a 2d concept from base to block-in and finally to render! The process will be covered in 4 Parts and each Part will contain a unique goal and a set of homework videos to make sure we are on the same page. This course is also accompanied by a free YouTube complete beginners guide to ZBrush which is aimed at the student who is stepping into the 3d world for the first time!
I look forward to our journey together!
Regards,
Thivolan Moodley.
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FAQ:
Who is this course for?
The complete beginner looking for a comprehensive guide to ZBrush and 3d sculpting; for those of you who have some experience i would recommend going through my beginner series on YouTube anyway but if you think you are confident enough you can make use of the beginner videos already in this course…
What 3d modelling techniques do you cover specifically?
In this course i go through basic and intermediate organic modelling and anatomy for the crocodiles as well as simple hard surface modelling techniques for the base and a little bit of rendering and material properties in Blender for the final renders. There are, of course, more things i cover but the tutorials ahead will let that speak for itself!
I am a total beginner, what do i do if i get stuck or cant get through a specific concept?
Easy, you can contact me on Udemy etc. and let me know which video might be catching you off guard; I do provide homework videos to explain the more complicated concepts but you can always let me know if something is just not sticking/ working on your side… You can also checkout my YouTube channel (you should already have watched the beginner YT series by now) which has a plethora of comprehensive ZBrush beginner, intermediate and advanced videos or you can comment on one of my videos asking a specific question about the relevant videos content.
Can I 3D print this?
Of course! As long as you know how to prepare and 3D print something (I do not cover that here as it is a separate subject) it shouldn’t be a problem.
Is this a game ready model?
No. I do not make use of a full game ready pipeline in this tutorial as that requires a different set of steps to achieve. You can, however, make use of the high and low poly modelling techniques i use here in a game model Pipeline.
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A summary of each part and what to expect:
Part 0:
This is the beginners guide to ZBrush part and here i will cover most of the skills needed to get through the series; the other videos will ease you into the other concepts and techniques. Please make sure to checkout my free beginners course on YouTube; i made that course in conjunction with this so that anyone, with access to a browser, can learn ZBrush from the ground up … it’s also there to accompany this course, specifically made for beginners.
Part 1:
By the end of this Part we will have made a simple character with basic details and form blockouts. You will also, at this point, have a pretty firm grasp of the ZBrush program and its intricacies – as long as you’ve done the homework, that is. The Homework throughout this course will cover various subjects to make sure the topics covered are well integrated into your sculpting arsenal.
Part 2:
In this part we will go over finishing the details of the models as well as the creation of the base; this will involve using some pretty cool hard surface techniques and sculpting tricks. The base will not only help sell the characters but it will also help ground our sculpt in a real world scene… a stylized real world scene.
Part 3:
In Part 3 we will finally get to paint and texture our models to really sell the believability of our sculpt. After that we will take our model into Blender (a free program) to create some stunning renders. Lastly we will go over presenting in photoshop and adding some finishing touches to the renders!
My Background:
Hey guys, Thivolan here. I am a 3D Artist with over 8 years of experience built from Mechanical, Architectural, Organic and Anatomical modelling and rendering. I have helped firms create more dynamic renders, increased workflow with 3d modelling and now I’m bringing all that to you! I’m in constant search of the best ways to achieve great results with my free and paid tutorials and I hope your Journey is as inspiring as mine! The lessons ahead will take you from a 3d Noob to a Sculpting Maniac and i cant wait for you to see whats in store!
See you in the course!
Thivolan Moodley
Course Curriculum
Chapter 1: Part 0: Course Introduction and Zbrush Beginner Tutorial
Lecture 1: ZBrush Complete Beginner's Guide
Lecture 2: Introduction to the Course
Lecture 3: Beginner's Guide Part 1
Lecture 4: Beginner's Guide Part 2
Lecture 5: Beginner's Guide Part 3
Lecture 6: 00 Intermediate ZBrush Introduction (Optional Watch)
Lecture 7: 01 – Homework – Intro Video
Chapter 2: Part 1: Block in and basic Detailing
Lecture 1: 01 – Homework – Mini Anatomy and Polygroups
Lecture 2: 01 – Homework – Transposing your Model
Lecture 3: 01: Blocking in Crile
Lecture 4: 02 – Homework – Clothing and Dynamic Subdivs
Lecture 5: 02: Crile Clothing Block in P1
Lecture 6: 03: Crile Head Block in
Lecture 7: 04: Crile Clothing Block in P2
Lecture 8: 05 – Homework – Hardsurface Dynamics
Lecture 9: 05: Cart Block in
Lecture 10: 06: Slave Block in
Lecture 11: 07 – Homework – Using Deformers
Lecture 12: 07: General Tweaks
Lecture 13: 08: Crile Head Details
Lecture 14: 09 – Homework – Creating Insert Meshes
Lecture 15: 09: Crile Clothing Details
Lecture 16: 10: Crile Hands
Lecture 17: 11: Slave Details
Chapter 3: Part 2: Detailing and Base Creation
Lecture 1: 01 – Homework – Slice and Trim Brushes
Lecture 2: 01: Stone Cart Creation
Lecture 3: 02: Wood Cart Creation
Lecture 4: 03: Clothing and Hand Details
Lecture 5: 04 – Homework – Hardsurface Recap
Lecture 6: 04: Sceptre and Crown Details
Lecture 7: 05: General Tweaks
Lecture 8: 06 – Homework – Curves and Strokes
Lecture 9: 06: Base Block in
Lecture 10: 07: Cart Extras
Lecture 11: 08: Crile Details Head and Clothing
Lecture 12: 09: General Details
Lecture 13: 10: Base Details
Chapter 4: Part 3: Painting, Texturing and Rendering
Lecture 1: 01: Painting The Cart
Lecture 2: 02: Painting Characters
Lecture 3: 01 – Homework – Paint and Materials
Lecture 4: 03 – Homework – Alphas and Layers
Lecture 5: 03: Painting the Base and Extras
Lecture 6: 04: Details – Story Telling
Lecture 7: 05 – Homework – Decimation
Lecture 8: 05 – Homework – Intro to Blender
Lecture 9: 05 Installing Plugins For Exporting From Zbrush to Blender
Lecture 10: 05: Export Preparation
Lecture 11: 06: Blender Materials
Lecture 12: 07: Blender Lighting
Lecture 13: 08 Render and Presentation
Instructors
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Thivolan Moodley
Freelance 3D Character Artist
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 0 votes
- 5 stars: 4 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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